Pinball Crystal Caliburn II
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Experience the pinball evolution
* Featured in New & Noteworthy in 140 countries
* No.1 Paid iPad Simulation Game in Japan
Pinball is not a game of luck, but a game of skill which requires the player to learn some techniques in order to fully appreciate its joy. Thanks to the special implementation of the ball movement following the laws of physics, the ball rolls on the playfield, accurately reflecting the player's skill in our pinball games.
After you master pinball techniques by LittleWing pinball games, give them a try when you find an arcade machine. Your technique will work almost the same, and you'll appreciate the beauty of the real arcade pinball.
Crystal Caliburn II
Crystal Caliburn II was designed in the style of multi ball machines characterized by three dimensional ramps and fast moving balls. These machines also have strong flippers to compensate for more steeply sloped playing surfaces.
Our pinball design goal in creating Crystal Caliburn II was to implement realistic ramps, and to reproduce the feeling of shooting balls up ramps at high speed. Our next goal was to have three balls in play simultaneously. There is a big difference in the techniques for keeping two and three balls going at once.
Crystal Caliburn II was designed to be a challenging game with many features. To get high scores, players should strategically decide which combination of features is most effective with the current playfield.
Try playing first without reading the game rules. Then read it and try again. You will find new ways to enjoy the game. Have fun!
Arthurian legend and Caliburn
The most famous of English kings, Arthur, is believed to be a real person who became the subject of many legends. Orphaned and unaware of his royal lineage, Arthur proved himself the true heir to the English throne by pulling the sword named Caliburn---also known as Excalibur---from a stone. (The end of the sword had been inserted into the stone by magic, and could be retrieved only by the rightful king.)
King Arthur and Queen Guinevere wisely and justly ruled the kingdom from the castle of Camelot. There, the most daring and chivalrous knights of the realm gathered at the Round Table. There are many intriguing stories of their adventures, ridding the land of monsters and obtaining magical treasures. And Merlin, the most powerful sorcerer of his time, was a mentor and a constant presence in Arthur's life.
But as times changed, the golden realm was gradually laid to waste. To save the realm, King Arthur and his knights needed to attain the Holy Grail, the spring of the eternal life, the greatest mystery. Each knight of the Round Table set out alone on their long, difficult quests for the Holy Grail.
Meanwhile, the kingdom was troubled with civil strife. Finally Mordred, the illegitimate child of Arthur, raised a rebellion which caused the Last Battle. Arthur, who received a fatal wound as he killed Mordred, ordered Sir Bedivere to throw the Caliburn into the lake. As he threw it, an arm emerged from the water---seized the sword, swung it three times, and disappeared into the depths of the lake.
The dying Arthur was taken to Avalon, the land of immortals (also known as the Glass Island) by the fairy queen Dame du Lac and the witch queen Morgan le Fay, Arthur’s half-sister. Thus, Arthur disappeared from the world; according to the legend, one day he will come back to life and return to rule England.
What's New in Version 1.3
Optimized for iOS 6
Optimized for iPhone 5 4-inch Retina display
What was new in previous versions
- Added highscore fanfare (v1.2)
- Fixed minor rendering bug (v1.2)
- Fixed misspelled word (v1.2)
- Changed app icon (v1.1)
- Fixed misspelled word (v1.1)
Great game but...
Played this game incessantly on all my Macs before Littlewing decided not to support it for OSX with Intel (would not work under Rosetta). Was thrilled to see it available for iOS. The gameplay is great but the flaw/omission resulted in my relatively low rating. The "flaw" is that whether the Magic Spear or the Magic Shield is enabled for acquisition, the Magic Shield light blinks and when acquired, the lights associated with the Magic Shield blink so, if they are both already enabled, there's no way to know which has been re-enabled. The omission is that, unlike with the Mac version, there doesn't seem to any way to get status while playing (number of extra balls, bonus level, etc.). In the Mac version, you just held a flipper and, after a short delay, status would cycle through in the message area. This does not seem to work in the iOS version.
Way too advanced for iPhone 4S
I've played Littlewing games for years and they are the best there is when it comes to pinball. That said, this App does not fit well on the 4s. The zoom complicates matters, making it hard to see where the ball is going and the graphics are just too intense on the screen. The touch screen is great for working the paddles though. I would think this App looks and performs beautifully on an iPad.
Update: I now have an iPhone 5 and I'm addicted to this game. Graphics are still a tight but the replay value on this game is a 10!
LittleWing is the Pinball Wizard!
Comparing the LittleWing games with the other two major contenders, Pinball HD and Pinball Arcade, LittleWing's games are the most fun, look great and have the most realistic physics. Crystal Caliburn II is a great game. I've been playing it for about a month. Well worth the cost.
I was real glad to find Tristan Pinball for the iPad/iPhone, too, because I had it ages ago on the Apple II+. Virtual pinball sure has come a long way since then! If you like the classic pinball style-- drop targets and long lanes to shoot for, check out Tristan Pinball.
- Category: Games
- Updated: Sep 18, 2012
- Version: 1.3
- Size: 36.4 MB
- Languages: English, Japanese
- Seller: LittleWing Co. Ltd.
- © LittleWing Co. Ltd.
Compatibility: Requires iOS 5.0 or later. Compatible with iPhone, iPad, and iPod touch.