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Pokémon Shuffle Mobile

By The Pokemon Company

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Description

Pokémon Shuffle is a whole new puzzle game! Line up three or more Pokémon vertically or horizontally to battle against wild Pokémon.


■ Introduction

- A whole new puzzle game where you solve puzzles to battle Pokémon

Pokémon Shuffle Mobile is a puzzle game where you line up three or more Pokémon vertically or horizontally to battle against wild Pokémon.
You can play it casually—but battling, collecting, and leveling up Pokémon can also provide hours of fun.


- Lots of stages and lots of Pokémon

On top of the Pokémon available at the initial release of Pokémon Shuffle Mobile, additional stages and Pokémon are planned, but this game already has a lot to offer! Both puzzle beginners and experts will have fun with Pokémon Shuffle Mobile’s various levels of challenges.


- Intuitive and easy game play

All you have to do in Pokémon Shuffle Mobile is select a Pokémon and its destination in the puzzle area to cause combos automatically—anyone can play it!
Its simple gameplay blends with challenging strategic aspects to appeal to a full spectrum of players from beginners to experts.


■ Notes
- Terms of Use
Please read the Terms of Use before using this application.

- Device settings
You may not be able to launch this application, depending on your device’s settings and/or how it is used. In order to maintain fairness among players, some functions may become inaccessible if certain operations (such as jailbreaking) have been performed.

- Connection environment
If you use this application in locations where reception is poor, your game data may become corrupted or lost.
Please make sure to play this game in locations where reception is good.
If communication is lost momentarily, you may be able to resume play in some cases by pressing the Retry button.
Please note that we are unable to assist you if you experience problems due to communication errors.

- Before making purchases
iOS version 7 or higher is required for this application. Available features may depend on your device’s iOS version.
Please make sure that you can use the free-of-charge features of this product with no issues on your device before you make purchases.
Certain devices and/or configurations may also cause the application to fail to work.

- For inquiries
Please visit support.pokemon.com to report issues about Pokémon Shuffle Mobile.

What's New in Version 1.10.0

◇ We have added a feature so that when you return to a stage, you can bring the same Pokémon you brought with you the previous time you attempted that stage.

For details, please refer to the in-game notices.

◇ We have made some adjustments to the user interface to improve the play experience.

◇ Various issues have been resolved.

Screenshots

iPhone Screenshot 1
iPhone Screenshot 2
iPhone Screenshot 3
iPad Screenshot 1
iPad Screenshot 2
iPad Screenshot 3

Customer Reviews

Great game but unfair to mobile players

Now the game itself is amazing, having a " jewel " like experience with Pokémon, but the worst part about this game is the unfairness to mobile players setting the game at a complete left turn when you compare the 3ds version and the mobile version. For example Pokémon shuffle has a certain currency called jewels and these jewels are used to buy more hearts and coins. In the first boss stage you get 1 jewel to buy more hearts or coins or 5 extra turns at the end of the round. Now in the mobile Version you literally only can get a total amount of two jewels the entire game. One in the beginning and one in the mission cards ( mission cards are certain challenges you optionally could beat for a reward ) while in the 3ds version you can get around 75 jewels just by reaching level 30, and also I would like to mention the fact that to play these stages you have to get hearts to play move up the stages, similar to energy where you would spend some to go on a task or mission, the game gives you 5 hearts in total and after you waste all your 5 measly hearts you wait hours and I'm not kidding literally hours to get back those 5 little hearts to reach up to stages that are 600+ , are you kidding me?! I have to wait hours to move up a tiny bit up the levels. Honestly the game is good overall but the creators of this app ( Genius sonority) took a dump on mobile players and gave them an unfair advantage for not playing this on a ds.

Solid game, nice F2P model

I have been playing this game since Sept, 2016. Gameplay is nice for the most part. Particular stages feel gated as they are so difficult that beating them without the exact right team or power ups seems unlikely. Progression can be achieved slowly but steadily without any money being paid. Granted, spending so money can really speed up your progression. All micro transactions feel rewarding, not cash grabs. Also, spending a certain amount gives you a sort of VIP status and confers passive benefits each month. I believe the amount is under 10 dollars in a given month.

All told, I am a daily player and each month I buy a small amount premium currency and find the game fun to play during short breaks. "End game" is where things can really take off or slow down depending on how you personally handle the game. For me, I am engaged in the weekly events and plot out a course for powering up my most valuable Pokémon and this goal setting helps me keep things focused without burning myself out.

Losing interest

I was all hyped for this game since I love Pokémon, and I downloaded it to play. It was fun, challenging, and addictive.

Now....eh, I'm really not that interested anymore. The biggest turn off is it forces you to use power ups and coins to advance (at least, that's my perception.) You also have to go through the older levels like 2 times to make sure your Pokémon are strong enough to handle the megas, and playing levels costs hearts.

That's another thing: when did playing a level cost a heart? I might be wrong, but that's not how it used to be. If you have a low number of hearts and use them all, you have to wait 30 minutes for five.

Another thing that I've noticed is the Pokémon never drop jewels. It did once in the tutorial with Eevee, and that was it—it was never heard from again. If I run out of moves in a level, I can't get more 'cause I don't have any jewels. Don't force people to buy jewels—I don't think that's fair.

Also, the level difficulty in the megas is way too strong sometimes. After you've played it five times and failed, then the difficulty's too high.

I'm probably going to delete this because I don't think it's fair to force people to use power ups and coins to advance. I'll stick with the card game.

Pokémon Shuffle Mobile
View in iTunes
This app is designed for both iPhone and iPad
  • Free
  • Category: Games
  • Updated:
  • Version: 1.10.0
  • Size: 106 MB
  • Languages: English, French, German, Italian, Japanese, Korean, Spanish
  • Seller:

Compatibility: Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch.

Customer Ratings

Current Version:
All Versions:

Top In-App Purchases

  1. Jewel×1$0.99
  2. Jewels×6(5+1)$4.99
  3. Jewels×10(8+2)$7.99
  4. Jewels×26(20+6)$19.99
  5. Jewels×4(2+2)$1.99
  6. Jewels×8(4+4)$3.99
  7. Jewels×56(40+16)$39.99
  8. Jewels×118(81+37)$79.99
  9. Jewels×105(70+35)$69.99