Polygon Vertex Helper Pro
By JIANG ZHENGLONG
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Polygon Vertex Helper is the tool to easily define Polygon body vertices for Chipmunk and Box2d. Just Move the mouse to click on the points of the image.
*** Featured ***
Support undo and redo.
Support pure coordinates.
Support for Both Chipmunk and Box2d.
Support two style to construct Vertex array.
Support zoom in/out to edit the image
Support mutable rows and columns
Support export vertex array into C and C++ header.
*** Easy to use ***
Drag image into Polygon Vertex Helper.
Config the image.
Enable Edit Mode and click at image to define the vertex.
Press Command+z to undo.
Press Command+shift+z to redo.
Press Command+s to save file.
if you need support or some feedback,please mail to email@example.com
What's New in Version 2.0
Save and load vertex files.
Optional export code.
Simple and elegant, just works
Works well and very easy to use, no fuss. Complements my current workflow and tools for creating and editing sprites (Pixelmator, Atlas, Cocos2D/Kobold2D, and Box2D/Chipmunk). Just keep in mind that this is not an animation tool and will not help you create sprites or a sprite sheet, it is really only for creating bounding geometry used for collision detection in your physics engine.
- Category: Developer Tools
- Updated: May 11, 2012
- Version: 2.0
- Size: 0.6 MB
- Language: English
- Seller: JIANG ZHENGLONG
- © 2012 moft
Compatibility: OS X 10.5 or later