By Clint Siu
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**Nominated for Gamer's Voice Award at SXSW**
**Nominated for Best Upcoming Game at IMGA**
**Official selection of Stugan Indie Accelerator**
_PRISM is a visually stunning journey through a microcosmic galaxy. Touch shapes and patterns to unfold sacred geometry and reach the ethereal soul. Each level is a push and pull of cinematic design, mythology, and intuitive touch exploration.
Playtime: Average 1 hour
For Best Experience, restart device before playing.
"The visuals and sounds of the game create the illusion that you are making a journey into a sacred place." - Kill Screen
"Full of wonderful eureka moments... one of the best mobile games out there." - Pocket Gamer
"It's like Optimus Prime just handed you the Matrix of Leadership..." - The Verge
"The visuals in _PRISM are absolutely gorgeous." - AppAdvice
"An impossible world... with a series of amazingly beautiful geometric puzzles." - Slide To Play
"You'll thoroughly enjoy exploring this galaxy." - 148apps.com
Perfect for anyone looking for a beautiful, meditative experience mixed with puzzle solving. You can relax, take your time to look around and explore at your own pace.
- 13 enchanting levels totaling about an hour of gameplay
- Original, zen-like soundtrack
- Rotate, pinch and zoom to capture the universe through your own personal camera lens
- Based on the Classical Elements, each piece of sacred geometry is a symbol for the elements that build up our lives and our world
All of the art, code, sound, and music has been lovingly handcrafted by a passionate, solo developer. I hope you enjoy the game and have a wonderful experience!
***NOTE - SUPPORTED DEVICES
iPhone 4s, iPad 2, iPod Touch 5 or later
What's New in Version 1.1
Bug fix for lv6 & lv8
Great Concept - Not Worth The Money
Right off the bat, I loved the concept and style of this game. The relaxing music was inviting and the game itself was beautiful. The simplistic mechanics and soothing geometry base were interesting and the game itself had potential. However, style isn't everything.
For this price, there is a shocking lack of puzzles. The small amount of puzzles were unbelievably easy, so much so that by the end of the game I was still expecting to get to "The Hard Part." Everything was impulsive and simple, I hardly was thinking as i slid the bars and poked the dots. The most difficult part was manipulating the actual elements of the puzzle while not rotating the entire object and vice versa. Puzzles are suppose to make you think, and I understand this was suppose to be a new perspective on the genre of puzzles and it was suppose to be "relaxing," but it cannot be labeled a puzzle if it requires little or no brain effort.
At the end, I closed this app feeling disappointed. I was ready for a simple challenge, but in this games attempt to be relaxing, it ended up being pointless. Nevertheless, I give it two stars because I see potential, I just wouldn't buy it yet.
There were barely any puzzles
This game was a pretty tremendous disappointment. While visually beautiful, it lacks the core of what makes a puzzle truly engaging. Instead of being a game of solving puzzles, it was simply a game of finding buttons. Only once or twice was there a puzzle that required experimentation and logic to figure out. Everything else basically forced you to solve the mechanic brute forcing all possible options, and usually there was just a series of single options to choose from.
There are no real choices to make. You just push this button, slide that slider, rotate this dial, each action unlocking another button, slider or dial. It is like trying to solve a maze that is just a single corridor.
This app is more of a pretty bauble than a puzzle. I wouldn't even call it a toy. If you just want something pretty to look at and listen to, then this app is good for that, but not much else.
Beautiful...Wish there was more!
First off, the game is beautiful. The design is great, the music, ambiance, everything. There are also some very clever and intriguing puzzles, set to challenge your spatial thinking.
That being said, I was pretty much shocked when the game ended. Right when you think the game is about to get down and start getting truly difficult, it just...ends. I don't think I spent more that 10 or so minutes on any one puzzle. Because it presents different methods of manipulating the puzzles, it almost feels like playing through a tutorial, only the real game never begins. There are some tricky bits, but nothing I would call truly challenging.
All in all, this was a big disappointment. What was done was done well, but that potential is left unfulfilled by a criminally short play time. For a paid app, I expected a little more. Bummer.
- Category: Games
- Updated: Apr 05, 2016
- Version: 1.1
- Size: 400 MB
- Language: English
- Seller: Clint Siu
- © 2015 Clint Siu
Compatibility: Requires iOS 6.0 or later. Compatible with iPhone, iPad, and iPod touch.