Puzzle Agent 2 HD
By Telltale Inc
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Agent Nelson Tethers just solved the biggest case of his career. So why isn't he satisfied? There’s still the case of a missing eraser factory foreman, a whispering madness is still creeping from mind to mind, and a troubling recurrence of... creatures... is lurking into the town.
The FBI's Department of Puzzle Research has marked the case closed -- are they sweeping it under the rug? Or worse, do they not even care? Worried that the case will languish forever unsolved, Tethers must go rogue and venture back to the eerie town of Scoggins, Minnesota to solve the mystery of "the Hidden People" once and for all.
Sequel to award-winning Puzzle Agent:
* TouchArcade – Best of iPad 2010
* IGN – Best iPhone Game of E3 2010
* PC Gamer – Puzzle Game of the Year 2010
* Adventure Gamers – Game of the Year
CREEPY PUZZLE ADVENTURE WITH MYSTERY & DARK HUMOR!
MORE GREAT ADVENTURES BY TELLTALE GAMES:
Walking Dead: The Game
Back to the Future
Monkey Island Tales
Sam & Max: The Penal Zone
Wallace & Gromit The Last Resort
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What's New in Version 1.2
IMPROVEMENTS ACROSS THE BOARD!
It took some gum chewing, but Puzzle Agent 2 is much improved. We’d like to thank everyone for the feedback and helping us make the best Puzzle Agent game possible!
* Puzzle controls & usability significantly improved
* Voice skipping fixed
* Cutscene graphics improved
* Performance enhancements and other minor bug fixes
I love puzzle games so Puzzle Agent series seemed like a good fit. However I ended up playing the games only because of a seeming lack of alternatives. I did complete both games and found both to suffer from overly lengthy dialogue and pacing. I'm not here for the story - especially if its as obtuse as this one. Please make it zippier. If the dialogue was smarter and more brisk, then I wouldn't mind the seemingly random plot. In fact with some pacing and editing decisions the story with gnomes and astronauts might even be quirky and charming. But as presented it adds dreary length unnecessarily. I tried to tap through the dialogue sequences. I read infinitely faster than the characters talk - and the words presented on the screen. So I would have liked it if i could read the entire text dialogue, instead of having to wait for the characters to slowly eek out the lines. Tapping causes the dialogue to disappear. Maybe I could get into the story if i could read it at my faster pace? The characters speak and move too slowly. The cuts and actions of the character movements add too much idle time - without much substance. Face reaction shots from static drawn characters does not work in this game and adds unnecessary wasted time. The puzzles in the sequel were too easy - many completed in less than 30 seconds. The second of the series is by far worse - mostly because the story gets so haphazard and random that its hard to become invested in the outcome.
Rushed and Several Uninspired Puzzles
Telltale makes amazing adventure games, and Puzzle Agent ranks up there with other series like Monkey Island, but PA2 falls short of PA1. The game felt very rushed with little time to explore. Unlike PA1, you aren't afforded the same freedom to explore the town at a measured pace and instead are directed to go where the story leads you.
Also many of the puzzles take a back seat to the story and many are unrelated to the plot and require outside knowledge to figure out. I felt many of the best type of puzzles from the original game such as the logic questions were excluded from the sequel and instead many of the sillier styled puzzles were done to death here, such as the chain cutting puzzle or the photo rearranging puzzle.
The game does answer some questions from the first game and raises many new ones and has a few grickle Easter eggs that don't disappoint, but the game lost some of its charm by being far too linear and rushed. I hope there are more games in the series as the concept is highly original with so many possibilities.
I loved PA1, so I am thrilled that they brought out PA2 for the iPad. The artwork and story are so utterly charming and different, and the puzzles are so much fun, especially since it is so rare to find a game that focuses solely on this type of play without hidden object filler.
That said, I felt that the puzzles in PA2 were slightly easier than I expected, excepting the few that required prior knowledge (crazy higher maths equation, anyone?) Some seemed a bit too obscure to divine on logic alone, while others gave too much info, making them childishly simple. It's definitely a difficult line for the developers to follow, as I'm sure they'd get complaints no matter which way they went on these...
All in all, the game is certainly entertaining enough to ignore the few puzzles that are outside your comfort zone, whatever that happens to be. Great job by Telltale, as always. Keep them coming!
- Category: Games
- Updated: Aug 04, 2011
- Version: 1.2
- Size: 205 MB
- Language: English
- Seller: Telltale Games
- © 2011 Telltale Inc. Based on the Grickle series of books written and illustrated by Graham Annable.
Compatibility: Requires iOS 4.2 or later. Compatible with iPad.