Can you stop the Insurgency? From the creator of Plague Inc. comes a unique and deeply engaging political/military strategic simulation.
The war is ‘over’ - but we all know that doesn’t mean anything. To stabilise the country, you need to balance military and civilian priorities to win the hearts and minds of the people, whilst also stopping insurgents from seizing power!
Rebel Inc. is the brand new game from the creator of ‘Plague Inc.’ - one of the most popular paid games ever with over 120 million players. Brilliantly executed with beautiful graphics and critically acclaimed gameplay - Rebel Inc. offers a deeply engaging, strategic challenge inspired by the complexities and consequences of modern counter insurgency.
◈◈◈ #1 top paid game globally ◈◈◈
▶ "Highly rewarding spiritual sequel to one of the App Store's biggest hits." - Pocket Tactics
▶ "Surprisingly sophisticated... even better than some of the stabilization training software I have seen in government use" - PAXsims
▶ "Rebel Inc. is fascinating and fun" - 148Apps.com
▶ "Another great game and a worthy successor to Plague Inc" - App Store review
▶ "If you love strategy games then this is the game for you" - App Store review
▶ "Brilliant game, the gameplay is interesting and the strategy is intuitive!" - App Store review
▶ "Unlike anything I’ve played on here before" - App Store review
● Stabilise five richly modelled regions
● Innovative representation of counter insurgency tactics
● Fund realistic initiatives to empower the local government
● Highly detailed, hyper-realistic world based on extensive research
● Intelligent strategic and tactical AI
● Sophisticated narrative algorithms shaped by your decisions
● Six unique governors with radically different abilities
● Comprehensive in-game help and tutorial system
● Full Save/Load functionality
● Internet connectivity not required
An important note:
Although a fictional game, Rebel Inc. looks at important real world issues and we have made every effort to deal with them sensitively. The game has been extensively researched and has been developed in cooperation with leading regional politicians, business people and journalists as well as international charities, experts and governments.
Rebel Inc. is now fully localised in English, French, German, Spanish, Portuguese, Italian, Korean, Japanese, Chinese (Simplified and Traditional), and Russian.
Special sale price to celebrate the launch of the game!
I’ve got lots of plans for updates! Get in touch and let me know what you want to see.
James (the designer)
Contact me here:
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Rebel Inc. Update 3 - The Tanks and Caves expansion
New map: Black Caves - this region is infamous for its imposing mountain range, riddled with underground cave networks. Insurgents will use these to hide and regroup, leaving towns and farms along the river under constant threat.
New Governor: Tank Commander - Equip your soldiers with tanks! Tanks are extremely powerful but have limited mobility. If only the Insurgents would stay where you want them to...
Command Pack IAP added - this ‘season pass’ unlocks all standard and special maps/governors (including future). You can also unlock the expansion for free by beating the whole game on Brutal difficulty.
We’ve also added lots of content, balance, and quality of life improvements which are available for free including deserting soldiers, luxury hotel construction, and improved zone and insurgent AI. There’s also a new settings option to reduce the number of pop-ups in game.
We’ve got loads of ideas for new maps, governors and more still to come so let us know what you would most like to see!
Hotfix 1.3.1 - Minor improvements and bug fixes
Hotfix 1.3.3 - Fixed bug preventing certain decisions firing
Ratings and Reviews
This game is awesome because they took there old game kept the format (to some extent) and made it greater. I love this game because everything that happens for most of the game is determined in the first 3 minutes because most upgrades take time to be used (which they should) and the in depth timing strategy you have to use throughout the rest of the game. Love the maps and love that the governors are radically different from each other so each game takes different strategy. There is really one thing I don’t like about the game it’s that when you put troops in a zone if you haven’t scouted that zone already your troops wont help neighboring zones fight which is kind of anoying. Some suggestions for future updates (although I know you already have great ones planned) it would be cool if we could play as the underpowered rebels and try to either get the best peace deal possible or just take over. And it would be neat to see more types of military troops maybe like dogs that sniff out and tell you where the next zone to be attacked is or some riot control that contain insergunts until you can send in real troops to wipe em out. Thanks for another great game please keep up the awesome work!
A nice idea.. not perfect
Really enjoyed the premise of this game. These guys did a great job with Plague, Inc. and have got another good game going here.
This time around is more like fighting off the infection rather than causing it. Really enjoyed the various mechanics of the campaign to improve the board, make my soldiers better, and reduce insurgents. Felt like there was a meaningful balance between trying to make improvements while limiting outside influences and corruption.
There are elements that feel in place just to slow progress that I felt could be improved. It would be nice to have more focus on intelligence in the campaign as ways to reduce insurgency movements. This was my biggest complaint (and not that bad, more of just a gripe). If there was a way to predict and then counter insurgents movements to better my combat that would make the game better. Also, wish I had options for some sort of special operations or covert action force to go into an insurgent held area to somehow reduce their impact or remove their leadership to slow their progress when I’ve got main forces committed elsewhere. And it would be nice to select where I send airstrikes rather than just wherever insurgents are. This would give better control over potential civilian losses.
I Am Diggin It.
I've been playing this game for about a week now and I like it quite a bit. I'm reading the negative reviews and the things that are being complained about are actually the reasons why I like the game so much. It's not a run-of-the-mill strategy game, not a war game, not a building game. It is exactly what it should be, representing the struggle of trying to stabilize a region after it has been devastated. People are complaining saying "If you invest in the military you can't pay for civilian improvements! If you pay off corruption, you can't afford to fight off the insurgents!" To all these things, I say, yes that's how it is! That's what it's like, trying to stabilize a region. It's reality. That's what makes it uniquely challenging. It isn't impossible, it's just difficult to balance priorities. Every move has to be done carefully, every dollar has to be spent wisely. There's a unique strategy to this game, and it requires learning a sense of balance in order to win. I really dig it. I gave it 4 stars before because it didn’t have much content, but now I’m giving it 5 stars because new maps and governors are being added! Thanks, developers!
- Ndemic Creations LTD
- 242.6 MB
Requires iOS 9.3 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 12+ for the following:
- Infrequent/Mild Realistic Violence
- Infrequent/Mild Cartoon or Fantasy Violence
- © 2018 Ndemic Creations LTD
- In-App Purchases
- Early Unlock Cheats $9.99
- Region Tour $3.99
- All Advisors Unlock $9.99
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.