Rise Of Lost Empires
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After centuries of peace, Hell’s gate has been rebuilt and the Empire of Darkness has been reborn. A new war is inevitable…
Choose your side and try to lead your Empire to final victory in gripping heroic fantasy inspired campaigns!
- A true real-time strategy game: Colossal armies to lead, cities to build, and resources to manage
- 2 campaigns – one with humans, the other with Orcs – with no fewer than 20 missions
- Controls perfectly customized for playing on the iPhone
- More than 20 units to control and 20 different buildings to construct
- 6 heroes with tremendous strength and magical powers to lead your armies
- A variety of beautiful heroic fantasy environments
Follow the official Twitter account to get more info about the game at: http://twitter.com/RiseLostEmpires
Published and distributed by Gameloft
Certain apps allow you to purchase virtual items within the app and may contain third party advertisements that may redirect you to a third party site.
What's New in Version 1.0.6
iPhone OS 3.0 compatible
gameloft has often in the past used other material to create their games and sometimes it can become kind of annoying. While I would enjoy an ipod version of certain games, I prefer it was the actual game made by the original designers. And while this game may be subject to speculation on whether it could be linked to a certain game it still remains good. Thankfully, while this game may have certain similarities in world design, it is a different style of game and that makes it much less annoying.
The game itself is very good though. The gameplay is fun and the graphics are good. Some parts of the game can be a little strange, but they don't detract from the actual gameplay. Unfortunately, the game is rather short and it doesn't have very good replay ability. This is do to the fact that there is no random map option and each scenario will begin and end in much the same way.
So things that definitely should be added are,
1.Randomly generated maps for single player battle.
2.If the above is accomplished than two person multiplayer should not be far behind
3.Another faction so that it doesn't get dull
These things should be addressed in either an updated version of the game or a sequel.
Of course if a sequel is released then it should contain another campaign in addition to the above.
Need some UI tweeking
All and all a fun game but the UI can get frustrating. 1) There needs to be a way to de-select unit(s) so when you touch the screen to scroll around the map you don't accidently send your units to that location, and this would also allow you to stay on a part of the map without automatically being brought back to the hero's area when you are trying to focus on building your base. 2) The units also need to be able to be given a defensive/aggressive option so units can be placed to defend certain key areas without blindly chasing down an enemy. 3) There needs to be a "return to base" order. 4) When you command your units to go to a certain location or to attack a certain target it would be nice that they actually do it rather than stop and fight anything that they pass on the way. If they could update this it would be a great game, but until then its only a good game because the point of any RTS is to issue troop commands in a way that allows the player to control the map and right now the units only follow your orders half the time. It gets frustrating when you tell your troops to go to a specific location and all of them stop and split up to fight non-important targets and never arrive at the location you wanted.
Gameloft has created some great games in the past (Hero of Sparta) and now they have added another worthy title to their growing release collection. With RoLE they created a solid RTS with great graphics, and a decent plot. The controls were good as well, but I experienced some problems such as the game automatically recentering on selected heroes when I was trying to move my map to somewhere else. Also, in later levels of the Empire Campaign, I experienced some pronounced lag and choppy sound. Besides those small things, I have truly enjoyed this game. I have already played upwards of 4 hours and I like the similarities it shares with Warcraft 3 and other mainstream RTS's. The music selection is fine, but some sounds (such as dying, respawning, or selecting units) can be a bit repetitive. Replay value is limited due to only 2 campaigns and no skirmish mode. But, for $5, this game is a steal. I highly recommend it to any RTS lover in need of a new challenge, or to any newcomer to the genre. for a nice introduction to RTS games. Gameloft has created a truly enjoyable game.
- Category: Games
- Updated: Jun 28, 2009
- Version: 1.0.6
- Size: 59.2 MB
- Languages: English, French, German, Italian, Japanese, Spanish
- Seller: Gameloft
- © 2009 Gameloft. All Rights Reserved. Gameloft, the Gameloft Logo, and Rise Of Lost Empires are trademarks of Gameloft.
Compatibility: Requires iOS 2.2.1 or later. Compatible with iPhone, iPad, and iPod touch.