Road Not Taken
By Spry Fox, LLC
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"It looks like a cute fairy tale, but this is a turn-based game that's thorny with challenge and packed with an incredible number of gameplay secrets."
Should you play this game: YES – Kotaku
"Road Not Taken is the cutest catalyst for an existential crisis I've ever encountered"
4.5 out of 5 – Joystiq
"It's as mean as life, as cruel as the universe, and it still manages to be one of the most intriguing and moving titles released this year."
90 out of 100 – GamesBeat
About This Game:
Road Not Taken is a puzzle game about surviving life's surprises. You play as a ranger adventuring through a vast, unforgiving forest in the aftermath of a brutal winter storm, rescuing children who have lost their way. Randomly generated levels deliver a limitless supply of possibilities to explore and challenges to overcome. Your actions will influence not only your own story, but that of the villagers you hope to befriend and the town you call home.
Each time you play Road Not Taken, you're likely to experience a very different story. The paths you take will change; the relationships you pursue will twist in ways you did not expect. Which, as it happens, is just like real life.
The villagers of Road Not Taken believe that there is an optimal path through life: a good person gets a job, falls in love and has children. You won't follow this path. Can you find your own unique way through a life?
No path leads to the same destination in Road Not Taken. The trails you take will change, the relationships you pursue will twist in ways you might not expect, and the narrative you create with every action will be yours to decide. Every playthrough offers new and unusual creatures to encounter, secrets and items to discover, townsfolk to build relationships with, and devilish, hand-crafted puzzle rooms to solve.
Brains, Not Brawn:
Your character has the magical ability to levitate and move objects. You must figure out how to use your talents and tactics to circumvent or defeat a wide variety of dangerous creatures, obstacles, and boss encounters.
Get Lost in the Wild:
Road Not Taken is brought to life with gorgeous 2D artwork, expressively charming sprite design, and an evocative, atmospheric soundtrack. Every puzzle is a challenge of exploration and strategy, testing players to think before taking each step forward.
What's New in Version 1.0.8
Questions? Issues? Email email@example.com!
Learn as you go puzzle game
I first played Road Not Taken on Steam over a year ago and had a lot of fun with it. I think this is a good port to mobile, and a steal for a dollar in comparison.
This is a puzzle game where the mechanic you use is picking up everything in the four tiles adjacent to you, and drop them, which will shove those objects to the farthest tiles in their directions until they hit another object or the forest wall. The challenge is figuring out how to minimize the moves you make to conserve energy, with a main goal to reunite children to mothers per "room" of the forest. Sometimes instead of children, you have to group objects together to open doors to the next room(s). And of course there are more enemies/obstacles as you progress that you have to plan around.
A lot of people think this game is hard at first, and so did I. But then you really get into it once you start learning what objects and enemies do through experience. It does take some patience in that respect. But it is a really fun game for puzzle lovers, and would be great to take on-the-go.
Charming puzzle world
I'm on my fifth play-through. The puzzles started out very confusing, but it starts to make sense before long. And new discoveries along the way keep it interesting and make it more rewarding. (The controls also get much easier with practice.) I recently shifted to playing on Difficult mode, and that adds some new interest as well.
Meanwhile, the world is delightful—I enjoy the art, the sweet and quirky interactions with villagers, and plying them with gifts until you can propose marriage. (You can marry the whole village if you want to, regardless of gender! I love it.) I haven't managed to get my character to have their own children yet, but I think it's possible. Altogether a charming game.
Good game, if not for the terrible controls
This is a really good game.
The controls are a lesson of frustration; at best an example of terrible ui.
- a single tap is an action : pickup or toss. Toss is undoable, so any accidental tap can be ruin..
- a swipe is a move. It has no minimum distance as far as I can tell, as I sometimes tap and find the game interpret it as a move...
As the game gets more complicated, each action matters more.. you feel the challenge, and it is exciting.. and then the game misinterprets yet another action and your plan is completely shattered.
This misinterpretation happens often, and kills the game for me.
Please fix.. A single tap should always be safe. Pickup/toss should be different inputs, same with bump-to-investigate and move. Ex:
+ single tap : pickup or drop
+ two finger tap : toss
+ set a reasonable minimum distance to count between a tap and a drag (bonus if you add visual cue during the input)
- Category: Games
- Updated: Mar 05, 2017
- Version: 1.0.8
- Size: 275 MB
- Language: English
- Seller: Spry Fox LLC
- © 2016 Spry Fox LLC
Compatibility: Requires iOS 8.0 or later. Compatible with iPhone 5s, iPhone 6, iPhone 6 Plus, iPhone 6s, iPhone 6s Plus, iPhone SE, iPhone 7, iPhone 7 Plus, iPad Air, iPad Air Wi-Fi + Cellular, iPad mini 2, iPad mini 2 Wi-Fi + Cellular, iPad Air 2, iPad Air 2 Wi-Fi + Cellular, iPad mini 3, iPad mini 3 Wi-Fi + Cellular, iPad mini 4, iPad mini 4 Wi-Fi + Cellular, 12.9-inch iPad Pro, 12.9-inch iPad Pro Wi-Fi + Cellular, 9.7-inch iPad Pro, 9.7-inch iPad Pro Wi-Fi + Cellular, iPad (5th generation), iPad Wi-Fi + Cellular (5th generation), 12.9-inch iPad Pro (2nd generation), 12.9-inch iPad Pro Wi‑Fi + Cellular (2nd generation), 10.5-inch iPad Pro, 10.5-inch iPad Pro Wi‑Fi + Cellular, and iPod touch (6th generation).Apple TV: Yes