By Armor Games Inc
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Feel Shifty? Shift is back with a brand new twist. Can you take on the new rotational block and live to tell the tale. Only time will tell. Good Luck!
- 120 levels (for around 4 hours of gameplay)
- 40 bonus levels to be unlocked with achievements
- Scan new levels in the press or on the web to unlock new special levels!
- Retina Display Full HD version support
- 34 achievements
- Online leaderboard (Openfeint, GameCenter)
- Invite Friends (Openfeint)
- Challenge Friends (Openfeint)
- Facebook online score sharing (Openfeint)
- Game Center Achievements (Game Center)
What's New in Version 1.1.1
Minor tweaks on some levels.
Expands on Shift's unique spatial-thinking mode
Shift2 elaborates the original's requirement of a novel kind of thinking, solving puzzles with spatial puzzles that require orientation flips. I already have a strong appetite for the kind of interesting spatial exploration that the basic format offers - intriguing, non-trivial mazes. The novelty of the orientation change is deep, but implemented in as essential and direct a way as I could imagine. As I played the original game, I could feel myself gradually incorporating the consequences of it into my mental map. Similarly, I'm very much enjoying the mental stretching as my mind encompasses the new elaborations - orientation-change triggers that are more incremental, incorporated as part of the mazes.
The depth of innovation in the original's orientation-change element is rare for any game, and delicious. The refinement in the new edition lives up to that innovation by building on it, rather than replacing it, so that the new edition deepens the modality while also satisfying my basic hunger for more of the spatial-puzzle exploration that I so enjoyed in the original. Major kudos!
Great game, but buggy.
I really enjoyed the flash version of this game, and have played it all the way through several times. So when I bought this app I noticed pretty quickly that there are quite a few levels that can be beaten without actually solving them. They are not exactly bugs, just shortcuts which I believe aren't actually meant to be there. Also, the narrations for some levels look like they were written by a third grader. The grammar is painful, which is weird because the flash version seems to read pretty smoothly.
Complaints aside, I really enjoy this game. It's a great challenging puzzle game and a fantastic way to kill time on a Saturday afternoon.
Ended way too soon
Crazy fun game, and very addicting. By the way, level 70 is bugged, but you can get around it.
Shift into the lone white box with the lightbulb as soon as possible and proceed to jump over and over again at the upper right corner (the corner in the direction of the door (make sure you shifted into the box from the top as seen when the game first started)). It takes quite awhile, but don't give up, and eventually you will disappear. Just jump and move around a bit, and you will reappear at the door!
It's a frustrating work around, but it will get you through the level.
- Category: Games
- Updated: Jul 26, 2011
- Version: 1.1.1
- Size: 16.2 MB
- Language: English
- Seller: Armor Games Inc
- © Armor Games Inc
Compatibility: Requires iOS 3.0 or later. Compatible with iPhone, iPad, and iPod touch.