Civilization VI for iOS has arrived, now you can have the full Sid Meier’s Civilization experience in your pocket. Download now and play your first 60 turns for free. Purchase the full game to build an empire that stands the test of time!
Civilization VI requires iOS 11 and an iPhone 7 or 7 Plus, iPhone 8 or 8 Plus, iPhone X, iPad Air 2, iPad 2017, or any iPad Pro.
Civilization VI offers new ways to interact with your world, expand your empire across the map, advance your culture, and compete against history’s greatest leaders to build a civilization that will stand the test of time. Play as one of 20 historical leaders including Roosevelt (America) and Victoria (England).
Originally created by legendary game designer Sid Meier, Civilization is a turn-based strategy game in which you attempt to build an empire to stand the test of time by leading a civilization from the Stone Age to the Information Age. Explore a new land, research technology, conquer your enemies, and go head-to-head with history’s most renowned leaders as you attempt to build the greatest civilization the world has ever known.
Civilization VI offers new ways to engage with your world. Cities now physically expand across the map, active research in technology and culture unlocks new potential, and competing leaders will pursue their own agendas based on their historical traits as you race for one of five ways to achieve victory in the game.
See the marvels of your empire spread across the map like never before. Each city spans multiple tiles so you can custom build your cities to take full advantage of the local terrain.
Unlock boosts that speed your civilization’s progress through history. To advance more quickly, use your units to actively explore, develop your environment, and discover new cultures.
Interactions with other civilizations change over the course of the game, from primitive first interactions where conflict is a fact of life, to late game alliances and negotiations.
Expanding on the “one unit per tile” design, support units can now be embedded with other units, like anti-tank support with infantry, or a warrior with settlers. Similar units can also be combined to form powerful “Corps” units.
In addition to traditional multiplayer modes, cooperate and compete with your friends in a wide variety of situations all designed to be easily completed in a single session.
A CIV FOR ALL PLAYERS:
Civilization VI provides veteran players new ways to build and tune their civilization for the greatest chance of success. New tutorial systems introduce new players to the underlying concepts so they can easily get started.
- Completely revamped 60-turn trial. Try any leader and any map using the Play 60 Turns Free In-app Purchase, and continue your progress by unlocking the full game.
- Added support for latest iPhones and iPads.
- Minor bug fixes and UI tweeks.
Ratings and Reviews
When you least expect it you'll have spent hours on this classic.
A perfect port of the Windows/macOS game.
I don’t usually write app reviews, but this game deserves one. It is, for all intents and purposes, a perfect port of the Windows/macOS version with the only minor difference being that the graphics are dialed back a tad, which is more than reasonable given that the game plays exactly the same otherwise.
I’ll note that the price for the full version of the game is “high” for an iOS app, but normal for a game of this caliber on other platforms, and on sale as of this writing, so the $60 for the full game should not be a deterrent, especially if you’ve played through the first 50 turns and seen how well this game works on iOS. If you liked Civilization VI on other platforms, you’ll like it here too.
I have been playing this game on a couple of different devices and can provide feedback accordingly. It’s worth noting that the device used will make a difference in how well the game works.
iPad Pro: I played this game on an “Early 2017” 12.9” iPad Pro, and it ran smoothly without any unreasonable or unusual load times. (I even won a couple of games.) My battery typically lasts about three hours if I’m not plugged into a wall, but that’s expected for a game this detailed. I recommend plugging into the wall for extended play sessions, ideally with a 29W USB-C charger and USB-C to lightning cable if using the iPad mentioned above.
iPod Touch: It’s worth noting that despite what Apple claims in “works on this iPod,” the developer does not list this device as being compatible with the game. This is probably a good thing as the game is practically unplayable on my iPod Touch with excessive load times, constant crashing, and a battery that pretty much requires the iPod Touch to be plugged in if you want to attempt playing this game on said device. The difference between the A8 in my iPod Touch and the A10X in my iPad Pro is glaringly obvious, and the older chip just doesn’t hold up. The graphics are fine, but the game is just too resource intensive for the older device.
Overall, this is a five star game and I highly recommend it. Expecting it to run on an under-apex’s iPod Touch is kind of unreasonable, but on a device it was intended for, the game runs fine. My only notable gripes have less to do with the game than how the App Store works, and while they’re minor, I’ll list them for those who care below, but they should definitely not deter a purchase.
1. There’s no way to avoid having to buy the game again if you bought it on another platform, including the Mac App Store. (This is more of an Apple issue though, and one that may be slowly changing.) This means that if you forked over $60 for the Mac version, be prepared to do so again.
2. There’s no easy way to transfer saved games to/from a Mac/PC to the iOS version of the game. Although this is technically possible and does work, it involves jumping through hoops. I wish game saves were easily accessible through the Files app or able to easily be AirDropped to/from a Mac.
3. There’s no way to “gift” the app to a friend/relative. This is an App Store limitation, and it also prevents Family Sharing from working properly as well. (In-app purchases cannot be shared.) In order to offer 50 turns for free, the developers had to make the full game an in-app purchase, which limits it to functioning like any other in-app purchase. This means you cannot give someone the app as a gift or buy it and share it via Family sharing if there are multiple Civilization VI fans in your home. The workaround to not being able to give the app as a gift is an iTunes gift card for the value of the full game.
Having said that, these are very minor issues, only one of which can really be pinned on the developers, and you should totally buy this game. I’m happy to have Civilization VI on both my Mac desktop and my iPad, and cannot wait until the Rise & Fall expansion is released on iOS as well. I absolutely recommend this game.
Not optimized for 2018 iPad Pro
There is no way to adjust the screen resolution or graphic settings, so the app looks pretty grainy on the new iPad. It needs an update to take advantage of the new hardware.
In-App PurchasesSee All
- Aspyr Media (iDP)
- 3.4 GB
- Requires iOS 11.0 or later. Compatible with iPhone, iPad, and iPod touch.
- English, French, German, Italian, Japanese, Korean, Polish, Portuguese, Russian, Simplified Chinese, Spanish, Traditional Chinese
- Age Rating
- Rated 12+ for the following:
- Infrequent/Mild Alcohol, Tobacco, or Drug Use or References
- Infrequent/Mild Cartoon or Fantasy Violence
- © Aspyr 2018
- In-App Purchases
- Civilization VI Full Game $19.99
- Multiplayer Compatibility Pack Free
- Vikings Pack $4.99
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.