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Sometimes You Die

By Philipp Stollenmayer

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Description

In a game, you die.
And imply that it has no effect on you.
You feel invincible in the realm behind the screen.

This one is different.
In this game, you have to die.


∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ G A M E ∙ ∙ ∙
What is your motivation?
What do you expect from this game?
Do you want to beat it?
How do you know it can be beaten?

This game plays with expectation, illusion, and reality.


∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ P U Z Z L E S ∙ ∙ ∙
Think before you act.
Who knows what it means to die behind the screen?
Is it only a number that goes up?
Pixels that change their intensity?

Solve disturbing, surprising, and malicious puzzles.


∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ D E A T H ∙ ∙ ∙
Is it possible to go through the game
without dying even once?
Will you aim for it?


∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ D I F F I C U L T Y ∙ ∙ ∙
Some think the game is easy.
I think,
those haven't discovered the hidden levels yet.

∙ ∙ ∙ ∙
slidetoplay.com > "interactive art"
appspy.com > "manipulates expectations"
148apps.com > "borderline brilliant"
ilounge.com > "messes with the players' heads"
toucharcade.com > "incredibly unique"
tabtimes.com > "extremely clever"
cultofmac.com > "must play"
pocketgamer.co.uk > "deliciously unputdownable"
tuaw.com > "play it, and love it"

80+ levels.
Hidden content.
Wow factor.
Epilepsy warning: One level includes fast flashing lights.

What's New in Version 1.3

V1.3:
Added support for iPhone 6 and iPhone 6 Plus.

V1.2:
New chapter,
new wow-effects.
I promise.

Screenshots

iPhone Screenshot 1
iPhone Screenshot 2
iPhone Screenshot 3
iPad Screenshot 1
iPad Screenshot 2
iPad Screenshot 3

Customer Reviews

What the new update contains:

First you need to make sure you complete all the Orange levels. This will get you the pause button. Now go to the beginning of the game and work your way to the prologue chapter. There will be a red arrow instead of a white one. Complete the prologue chapter and then you'll get a notification. DO NOT PULL DOWN! Instead read it and just flick it up. Now press the pause button and go back to level one. You'll get another notification. Keep playing normally and you'll get a notification for every level. Again. Do not pull down. Only flick up. This is the new wow factor. They did mention a new secret level I think in the Orange levels. I couldn't find it yet.
Also did you know that if you jump, pause the screen in the middle of the jump and then jump again it becomes a double jump?

A surprising success.

This is, by far, one of the best purchases I have made in a very long time. Not only does this game hit every aspect of a successful game, it goes even deeper. This game takes a game that seems completely ordinary on surface level and then adds a layer of psychology and wit. I don't want to give anything away. All I can say is that you should buy this game, play it all the way through, and play it again.

Breathtaking and morbid

This game is amazing! Such a good puzzle game, with a philosophical side when you start playing over again! And for all those people who thought that there is a $9,999 in-app purchase, they're idiots! It's all just a mind game! Definitely worth the 2 bucks!

Sometimes You Die
View In iTunes
This app is designed for both iPhone and iPad
  • $1.99
  • Category: Games
  • Updated:
  • Version: 1.3
  • Size: 22.1 MB
  • Language: English
  • Seller:
Rated 12+ for the following:
  • Frequent/Intense Cartoon or Fantasy Violence

Compatibility: Requires iOS 6.0 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5, iPhone 6, and iPhone 6 Plus.

Customer Ratings

Current Version:
All Versions: