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An epic four-part adventure through a land of monsters, traps, and magic. Start your story here!
*** Rock Paper Shotgun Best RPG of 2016 ***
"You should choose to own this adventure" -- Eurogamer
"Inkle's adaptation of Sorcery! takes the genre to a whole new level" -- Kotaku
"This is some of 2013′s best interactive storytelling" -- IGN UK
"Beautifully realised ... this gripping tale has us well and truly hooked" -- Pocket Gamer (Gold Award)
"Incredibly impressed" -- Touch Arcade
Top 10 Best Mobile Games of 2013, Mashable.com
Top 20 of 2013, Touch Arcade
Top 25 of 2013, Gamezebo
+ Plot your own journey across a hand-drawn 3D world map
+ Fully interactive story, with 1000s of choices
+ The story is rewritten on the fly based on how you play
+ Unique touch-based sword-duelling, with procedurally-generated descriptions of the action
+ Adapted from the best-selling gamebook series by legendary game designer Steve Jackson
+ Outwit monsters by learning their weaknesses and tells
+ 48 magic spells to master, with weird and wonderful effects that change the story
"Sometimes I feel like I'm wasting my time writing a review when I should really just be pointing at a game and demanding that people play it. This is one of those times. Steve Jackson's Sorcery! is an absolutely marvellous fantasy storybook adventure. Lushly illustrated and expertly told, it should not be missed by anyone even remotely interested in the genre." -- Gamezebo
"Let’s not mince words here... Sorcery’s unique blend of tabletop-like roleplaying (including an incredible combat system quite unlike anything I’ve seen before), and elaborate branching pathways with custom scripts preserving the feeling of Steve Jackson’s work make me now want to… no, HAVE TO acquire an iOS device" - Just Press Start
From legendary designer Steve Jackson, co-founder of Lionhead Studios (with Peter Molyneux), and Fighting Fantasy and Games Workshop (with Ian Livingstone); and inkle, the studio behind the award-winning, App Store featured Frankenstein, Sorcery! is an interactive adventure like never before.
The app uses inklewriter technology to tell your journey in real-time, shaping the story around your choices. The text itself changes based on how you play and what you do, and in combat, the action is description on the fly based on how you play.
Featuring original illustrations by John Blanche, new character art by Eddie Sharam (DC Comics), an interactive map by Mike Schley (Wizards of the Coast) and music by David Wise (Donkey Kong Country).
"The Shamutanti Hills" is Part 1 of 4. Part 2, "Kharé: Cityport of Traps", is out now, and will load all of your completed Part 1 games to continue your adventure. Part 3 is coming later this year (but while you wait, check out our new game, 80 DAYS).
What's New in Version 1.6.1
Minor fixes for those having trouble with their Cloud Saves.
I did not die my first time through, and if u did the game in an hour something is wrong, there are 41 spells it took me that long to look over all the spells I would need to use during the journey, you need to carefully read the text to figure out the most appropriate spell, the name of the game is sorcery so it is best to use ur magic not just fight, even when u do use ur sword u need to read the text to help figure out the best stance to take. Overall I really loved the game and I am moving onto part 2. This is like a tabletop rpg, d and d type game, decision based, forcing u to think and take your time. Highly recommend this game.
Sorcery is a pretty fun game. I got about 2-3 hours out of it just from doing one blind playthrough before doing a few more to explore the other choices. This game gives a nice bit of freedom in how you play, you can be a goodie two-shoes, a total jerk, or somewhere in between, so you're not stuck playing the same, static MC every playthrough. The way magic is used in this game is also an interesting twist, and being able to reverse mistakes without having to completely restart is a welcomed feature, especially when you're just trying to explore alternatives.
Only Gets Better...
People who are only playing the first part of this and giving up are not being patient.
It's a delightful epic that starts simply as a classic Choose Your Own Adventure but ends with surprisingly sophisticated gameplay.
$17 for all four parts, but more intricate story and character customization than $60 for Mass Effect: Andromeda.
- Category: Games
- Updated: Feb 10, 2017
- Version: 1.6.1
- Size: 170 MB
- Language: English
- Seller: inkle Ltd
- © 1983-2013 Steve Jackson, inkle Ltd
Compatibility: Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch.