By Devolver Digital
This app is only available on the App Store for iOS devices.
SPACEPLAN is an experimental piece of interaction based partly on a total misunderstanding of Stephen Hawking’s A Brief History of Time. Use manual clicks and the passage of time to create and launch potato-based devices and probes from your nondescript satellite orbiting a mysterious planet. Unlock the mysteries of the galaxy or just kill some time in what the astrophysics community is calling the ‘best narrative sci-fi clicker game of all times’.
* Fifteen starchy items to unlock, create, and blast into the vacuum of space.
* Life affirming, silly story that will both captivate and help you kill time.
* Reveal the secrets of five different planets across two different realities.
* Banging soundtrack, as is customary in a narrative sci-fi clicker game.
What's New in Version 1.0.03
App Store support for localised languages, fixed a bug which made the last planet very difficult to complete.
Interesting… But not to shabby!
BEFORE YOU BUY THIS, YOU MUST BE INTO ATMOSPHERIC GAMES.
If not, get out now. This game starts out slow, with a nice interface and some quick witty lines, but as it continues, it kind of grows on you, and when you finally come to the end, it's marvelous (wear headphones). This game is short but think about it this way. When you go to the movies, you spend around 10$ for a ticket for a movie that only lasts maybe around 2 hours. Here, you are paying three dollars for an experience that will last you a couple days, and has also been developed by an incredibly small team, so kudos to them for creating this experience. Thanks, and I really recommend you check this out
Brilliant. Mind bending.
If only more games dared to challenge the limits like this.
The game takes virtually zero effort to play. Yet takes you on a memorable journey.
Finally a game that can be finished in a short time. Many games try to draw minuscule content out to last for hours. Even Star Wars only lasted 2 hours. Imagine if Star Wars were drawn out to last 50 hours straight. Our eyes would be bleeding and we would be bored out of our minds. Finally a game that lasts only as long as its content and makes virtually zero demand for you grind.
Bite sized experience that doesn't overstay its welcome
SPACEPLAN reminds me of the early 1990s when CD-ROM was a new medium full of experimentation about what it meant to be a "game." This would have cost $60 back then and would require a big beige computer. It's "short," but that's okay because any longer would be tedious and overly repetitive. SPACEPLAN does what it sets out to do: tell a gently amusing story with some psychedelic visuals and some (very) light interaction. If you're hung up on the price or length, think of it as a comic book, only with music and animation.
- Category: Games
- Updated: May 09, 2017
- Version: 1.0.03
- Size: 270 MB
- Languages: English, Arabic, Chinese, French, German, Japanese, Korean, Russian, Simplified Chinese, Spanish, Traditional Chinese, Turkish
- Seller: GHI Media, LLC
- © Copyright 2017 Jake Hollands. All Rights Reserved.
Compatibility: Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.