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By Eric Metois

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From the creator of iChalky comes Sparticle, an adrenaline-pumping casual game set in a surreal environment showcasing graphics designed by Pinar Yoldas. It's time to think outside the box... and inside the tunnel.

A video demonstration is available on Sparticle's website.

True to its origin, the game's environment relies heavily on simulated physics and custom code that squeezes the most out of your iPhone or iPod Touch's capabilities. The application also makes use of 3D audio and the use of headphones is highly recommended for an immersive experience.


Collect gems to add play time to your clock and earn points. Avoid boulders as they will take time away from you. Each time your score reaches a milestone the game's difficulty is increased. Although it may seem easy at first there are virtually no limits to the game's difficulty. When the clock runs out the game is over.

EXPLORE (Full version only)

Once you’ve collected enough gems gates will start to appear. Hit a gate to teleport to another world. The current full version counts 6 worlds but more are to come in subsequent updates. These worlds are not related to levels of difficulty, which solely depends on your score.


Tilt your device to influence gravity and touch the screen to jump. To pause, save or quit a game touch and hold both the clock and the score at the same time. (Saving a game is not available in the LITE version)

* Tilt: Gravitation is read from the accelerometer and matches that or the real world. Hence if you tilt your device to the right, the boulders will tend to fall to your right. You character however will try to "hold on" as much as the floor friction allows it to. This way you can avoid a boulder by effectively steering them away from your character.

* Jump: When you tap the screen the character will jump in such a way as to "reach" the location you tapped. In order to do that it computes a launch direction and velocity. If you tap the screen to the right of the character it will jump the the right, the further away from the character you tap and the bigger the jump. If you tap the screen above the character it will simply jump up, again with an intensity that depends on how far above the character you tapped. This might sound easier than it is as you will have to develop an intuition for your character's trajectory before you decide how and when to launch it.

Yappler-Tags: game, action, arcade, physics, ichalky

iPhone Screenshot

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Customer Reviews

Strange game....

Wanted to like this game but fairly strange. Would like to customize if my avatar is a naked female figure, guy, or other options. Why were the fish following my character? Why are there jewels down on the ocean floor? Would like an interactive training round on using the gravity and jumping. Seemed like when I tried to jump my character started doing a limbo dance and ducked instead.


This game is worthless! I cannot even figure out how to beat the first level or whatever. Its very confusing. When i try to make my character walk or jump or whatever, it doesnt even go where i want it to go....Listen guys, save yourself the trouble and dont waste space on your ipod!


This is what I imagine a guy sees when he overdoses on multiple drugs. Not what I would expect a game to be like. Very strange, it has hard contols an no point to beating it.

View In iTunes
  • Free
  • Category: Games
  • Released:
  • Version: 1.1
  • Size: 2.5 MB
  • Language: English
  • Seller:

Compatibility: Requires iOS 2.2.1 or later. Compatible with iPhone, iPad, and iPod touch.

Customer Ratings

Current Version:

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