Steredenn is a frenetic and chaotic space shooter, carved in big beautiful pixels, with insane boss battles. Embark in your ship and engage the fight against dreadful space pirates in a never-ending combat for your survival.
Steredenn is the critically acclaimed roguelike-shmup for PC/Mac, Xbox One and PS4, awarded "Best Shoot'em Up 2015" by jeuxvideo.com. With a user rating of 90% on Steam and an average press rating of 8/10, it is now available on iOS!
Steredenn is at the crossroads between a shmup and a rogue-like. Enjoy the infinite replayability of the game with its unforgiving gameplay, intense boss fights, (almost) randomly generated environments, twisted space events and a surprisingly large arsenal of weapons. Enhance your ship during your flight with many upgrades and forge your own path across the universe!
- Beautiful art and spaceships.
- Awesome boss fights.
- Addictive, ruthless.
- Endless arcade gameplay.
- Quick and intense sessions.
- INFINITE REPLAYABILITY: levels are (practically) randomly-generated.
- ARSENAL: 35 weapons and 25 upgrades with many interactions and combos.
- SCORING: beat your friends and be the best!
- DAILY RUN: everyday, try to be the first in a special leaderboard where all players share the same run, guns and bosses. Beware, you only get one chance per day!
- ARENA: Unlock a boss by defeating it in the normal mode. Then, train against it in a 1 to 1 duel. Your guns, your laws, your fight.
- Rework the "Daily Run" — you can now see your daily ranking!
- Improve the support for Mfi controllers
- Fix some pesky bugs
Ratings and Reviews
Control issues blemish an otherwise good experience
I really want to like this game. The gameplay is right up my alley. However, it has drag to move controls and, unless I’m missing something, there is no way to set it so that movement matches 1:1 with the position of my finger and my ship stays where my finger is. This may not bother everyone, but it renders the game almost entirely unplayable for me. Precise movement is very important, and my brain absolutely refuses to adapt to this control scheme and allow movement to feel tight, predictable, and intuitive.
If I were basing my rating entirely on how much enjoyment I get out of the game it would be 1 star. I just can’t enjoy playing the game at all due this issue. However, that seems pretty unfair to the devs of what otherwise seems to be a great title, and I know this won’t bother everyone, so I settled on a middling 3 stars. I really hope a future update adds a 1:1 movement option, but until then, this game will sadly have to hang out in the ‘not on this iPhone’ section of my purchase history :(
Not usually a big fan of this genre, but this game is awesome. Some of the guns I avoid 99% of the time or even start a run over if I see something awful for my first gun drop. I’d say I put in 10-12 hours before getting the #10 iOS score. It gets progressively harder the farther you go, in a very balanced, good way. Fun-to-learn patterns give this high replay value. If you’re skeptical about the controls, this is also available on Steam, but I rarely had problems with the intuitive touch controls.
Really fun so far...
Should I start out by saying “I never leave reviews, but for this game...”? Umm nah 😝. In short, this game is pretty amazing so far. Old-school mixed with some enticing new weaponry, phenomenal pixel art, and a metal soundtrack? Sign me up! Two super minor complaints and then I’ll shut up. 1) The Arena seems to be just one boss fight and done? A “Boss Rush” mode similar to Beat Hazard would be gosh dang swell. 2) We’re in space. Bullet casings don’t just fall straight down in space I’m pretty sure. C’mon devs 😁. Seriously though very nice work with this!
- Pixelnest Studio
- 265.9 MB
- Requires iOS 10.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 9+ for the following:
- Infrequent/Mild Cartoon or Fantasy Violence
- © 2015 Pixelnest Studio
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