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Tap Smiths

By Tiny Titan Studios

This app is only available on the App Store for iOS devices.

Description

*New Update OUT NOW!

It's hammer time! Race the clock to craft swords, armor and other wacky items as you upgrade your blacksmith shop in this exciting, fast-paced tapper RPG!

Collect dozens of crazy Smith characters, like Agent Smith, Bat Smith and Dark Lord of the Smith, including rare Smythical characters with unique abilities! Challenge your reflexes and your memory as you master new blueprints to craft! Fast, reflex-based arcade action meets collectible cartoon craziness and roleplaying-style upgrades in this new release from Tiny Titan Studios!

• Over 60 Smith characters to collect!
• Over 120 unique items to forge, craft and enhance!
• Fully upgrade your anvil, hammers, bellows and more to unlock your smithery's full money-making potential!
• Purchase and upgrade insane relics, like the Magic Carpet, Lava Lamp and Ninja, to grant special bonuses!
• Earn achievements and unlock secrets galore!

Do YOU have what it takes to save your grandpa’s business? Download Tap Smiths and get smithing!

What's New in Version 1.2.3

Update 1.2.3 adds a new smith to the mix! Oh Yeah!

+ optimizations and misc. bug fixes

Screenshots

iPhone Screenshot 1
iPhone Screenshot 2
iPhone Screenshot 3
iPhone Screenshot 4
iPhone Screenshot 5
iPad Screenshot 1
iPad Screenshot 2
iPad Screenshot 3
iPad Screenshot 4
iPad Screenshot 5

Customer Reviews

Absolutely Amazing And Addictive

I have been playing this game nonstop for hours, it's extremely fun, but there's one glitch that I would love to have fixed; The numbers in every achievement reset when you unlock the achievement, so for achievements such as "find 5 tracks" when there are only 10 in the game are impossible if followed by "find 1 track," "find 2 tracks," and "find 3 tracks." It also makes achievements such as "tap 100,000 times" after "tap 10,000 times" a little more difficult unnecessarily.

I love this game, and if you guys at tiny titan studios actually notice this comment, I would really appreciate your dedication for a few days trying to find a way to make achievements both possible and challenging (if that's what you want and if it's not too hard; I know game design can be extremely time consuming and I appreciate everything you've done to create this masterpiece thus far).

Thank you so much guys!

Fun, but with its flaws

Mindless tapping while watching your favorite parody characters create equipment! Overall it's entertaining if you enjoy games like cookie clicker and whatnot. My reason for 3/5 stars is because the rounds are way too short and it takes far too long to go from one day end to starting the next, which is again hurt even more by the tiny amount of time in each day. I feel like I spend more time watching menu screens and their animations rather than playing the game. If I were to offer some advice on the next update, give us a way to disable the power up screen that shows before every day, a way to disable the "watch ad to continue" screen after your time runs out, and speed the menu transition animations up considerably.

Half-baked and greedy.

In a game like this where timing is absolutely key to making any meaningful progress, anything extraneous will throw off your rhythm. Random ad offers and music unlocks will pop up in the middle of your combo and you'll undoubtedly lose it as a result; even more so with the refueling option that pops up at the end of EVERY. SINGLE. SESSION.

That alone makes the game unbearable to play, and it doesn't stack well with the rest of the nightmarish early game, with only 5 seconds to bash out everything you can, followed by 10-15 seconds of selling cutscenes and any 30-second ads I accidentally agree to.

The systems aren't complicated, but also aren't explained very well. With the rate of increased upgrade expense, even in the early game, it'd seem like I should be making money WHILE crafting, as well as after the fact. And this idea seems visually confirmed, but I never see anything of it.

This game is almost enjoyable, and it really COULD be good, if it devoted a lot more time towards the actual gameplay, and less on the needless cutscenes and the almost offensive amount of ads.

Fix it.

Tap Smiths
View in iTunes
This app is designed for both iPhone and iPad
  • Free
  • Category: Games
  • Updated:
  • Version: 1.2.3
  • Size: 142 MB
  • Language: English
  • Seller:

Compatibility: Requires iOS 6.0 or later. Compatible with iPhone, iPad, and iPod touch.

Customer Ratings

Current Version:
All Versions:

Top In-App Purchases

  1. Care Package$4.99
  2. Franchise 1$4.99
  3. Gems (Tiny)$4.99
  4. Gems (Medium)$19.99
  5. Gems (Small)$9.99
  6. Franchise 2$9.99
  7. Gems (Large)$49.99
  8. Franchise 3$19.99
  9. Gems (Huge)$99.99