The Battle of Polytopia is a turn based strategic adventure. It's a game about ruling the world, fighting evil AI tribes, discovering new lands and mastering new technologies.
Beat your friends in online battles and compete on the global high score list.
Auto generated maps make each game a new experience, with unlimited replay value.
Pick and choose among different tribes. Wander in the dark cold forests of Barduria, explore the steamy Kickoo jungles or claim the lush field of the Imperius empire.

What our players are saying:

"I just can't get over how perfect this game is. It is a wonderfuly unexpected gem. The only thing that I could critique is the price(it's too low)."

"It's mixture of simplicity and strategy are that of straight up brilliance."

"It’s a great city building game that’s free of the shackles of “freemium,” and every strategy fan owes it to themselves to give it a shot at some point."
Touch Arcade (Chris Carter)

The battle of Polytopia is the first game from the indie game studio Midjiwan, based in Stockholm, Sweden.

What's New

Version 1.10.3

-Fixed a bug that caused units to become invisible in multiplayer games
-Made it possible to reload a multiplayer if it got stuck by some reson (just tap the green/red timer and you will see a "reload" button)
-General improvements to the multiplayer server

Ratings and Reviews

4.7 out of 5

1.9K Ratings

1.9K Ratings

Editors’ Notes

Lead your tribe to victory

One of the best games I own, but I have a few suggestions.


This is really the only game that I’ve played that I haven’t deleted within a few days. The gameplay is simple and it exemplifies the civilization style strategy that keeps me coming back every day. My suggestions are more from a mobile UX perspective rather than gameplay bc I think the idea is clearly successful. Since the update, ending a turn requires me to click the bottom menu and then click a menu in the center to confirm. Since it doesn’t overlay the menu at the bottom, I can style click those menu buttons with the confirmation still at the center. It might be more intuitive to revert back to an overlay menu on the bottom that way my finger doesn’t have to constantly traverse up and down the screen and additionally I won’t be able to hit the other menu buttons. You might be thinking, there’s not much distance from the bottom to the middle, but it does get tedious.
The zoom level might be just preference, but I would love to be able to zoom in further so it doesn’t feel like I’m so far away from my cities and units. I would also be aware of your touch points. Since the UI has become a lot smaller in size (buttons,text,etc) it may become more difficult to read/hit those points on the screen, especially for users with large fingers.
Just a few suggestions from a fellow designer, keep hammering out cool ideas!

Amazing, but just one little problem.....

DGD Leader

I love this game SOO very much and it is SOO awesome 👏🏻 one little problem though. I don’t always have an opponent and the easy bot doesn’t go easy at all. It generates units so fast that it has nearly ten times the units the person does and the person can do nothing about it because it generates the units impossibly fast. Idk if it’s a glitch that only occurs for me or if there’s some technique I don’t know, but I’m saying please fix this because it is so annoying and frustrating. 10/10 for an awesome game, but, have no doubts, I’m not afraid to drop it if this glitch doesn’t get fixed.

Edit: My friends and I came up with a couple suggestions for you. We should be able to start a game with teams where the allied forces automatically know where each other is and have that land discovered. The second is probably a little easier. It is that the resources can respawn. Without this, once your cities run out of resources and places to build things to increase population, your city is pretty much done getting bigger. You have few troops because each city can only support so many. If the resources were to respawn, you would, slowly but nonetheless, be able to continue upgrading your cities and making more troops.


Midjiwan AB
48.3 MB
Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
Age Rating
Rated 12+ for the following:
Frequent/Intense Cartoon or Fantasy Violence
© 2016 Midjiwan AB
In-App Purchases
  1. Vengir Tribe $0.99
  2. Kickoo Tribe $0.99
  3. Hoodrick Tribe $0.99


  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

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