Build, discover, craft and survive.

Build your settlement in a snowy encampment and manage workers and resource to survive monster attacks during nights. Slowly you will gain access to advanced buildings and crafting options, discover and trade with new civilizations and discover the secrets of the ancients.


> Build your own settlement and manage the in-depth simulation
> Survive dangerous monsters and harsh weather
> Beautiful snowy landscape with minimalist aesthetics
> Discover something new with every passing day
> Game Center leaderboards and achievements

What's New

Version 1.0.5

Guards walking out of the area while patrolling bugfix
Sometimes items found in dungeon are not added / only first letter of item name is shown bugfix
Battle music bugfix
Quit warning which also explains the auto-save
Chupacabra damage nerf
Increased difficulty of final battle
2 spiders attack if area 3 is unlocked
updated translations

Ratings and Reviews

3.9 out of 5

227 Ratings

227 Ratings

Great Game. Little confusing. Little short


Game is great loved the art love the style. These are the games I like to find that beautiful to the eyes with deep game play. Game can become a little confusing when your not paying attention to the words on the screen when it tells you what it’s for or what it does. Game add a bit of exploding to figuring out how things work. I managed to beat the game with in a day or 2 probably cause I reached a state where both my guards and warriors where fully geared and it didn’t take much to survive the night or the caves and all I had to do was set my phone down while the game progressed. Think I did that for couple of hours and by then upgraded my titan 50 on armor and 50 on weapon. Was going to go for 100 on both but decided to progress the game to see what happened next. Might think of progressing the enemies to a harder state, but almost unnecessary.

I would definitely love to see more games like this where you just kinda figure things out and the game give you a beautiful artsy style game. We don’t always need some 3d nonsense all the time. And I always felt that games for phone should be more picturesesk then being these full on 3d impactful games.

Over all great game. Cant wait to see more. Keep it sweet and simple. With the exploration and color.

Engaging concept that loses steam


I loved playing this game at first. Gathering resources and crafting have always been the parts of MMO games that I enjoyed the most. But right at the junctures where this game should become more interesting, it fails. I reached the point where the scouts found a cave, and when we encountered a beast, my two warriors allowed defenseless me to attack it and get killed without backing me up. Why can’t the main character wear armor and have a weapon too?

Then I achieved the ability to build a ship, and I did... except no ship ever appeared, even though the resources were spent. Right around that time, I also had the option of building a steel forge, but after I built the non-existent ship, I found I couldn’t build anything. Te option to build the steel forge was gone, and there were no options to build anything else... so that effectively ended the game for me.

My only other gripe is that the text is a bit hard for me to read, but I’m visually impaired, so that may only be me. I really like the tone te music and the graphics set. With a little work, this could be an awesome game with some longevity as new areas are added.

Developer Response

Hi, thanks for your review. The end of the game can be unlocked by exploring and completing the mysterious cave

Fun, but cost doesn't portray the game fully.


I feel this game is pretty enjoyable. You can progress steadily making the right choices, but at a certain point it's just getting more recources and not dying. You're not discovering anything new. And it's pretty early on in my opinion. I have not completely the entire game, but from what I've seen so far I believe that it shouldn't cost as much as it does. I hope there will be many updates to come. My favorite part of this game is the atmosphere and finding out what villager should do what and even it all out to create a steady flow of recourses with minimal casualties as well. Speaking of casualties, I believe there shouldn't be such a strong flow of monsters. Your village can't grow in population because your villagers keep dying by constant monsters that get larger in number and strength. You also lose the equipment that your guards have upon death, which then you have to use MORE resources AND give up certain jobs for villagers that'd be helpful and then just send them to their deaths instead. I do think it's a good game, not great. But it'd be better if the cost was lowered.


Xigma Games
356.3 MB
Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
English, French, German, Italian, Japanese, Korean, Simplified Chinese, Traditional Chinese
Age Rating
Rated 9+ for the following:
Infrequent/Mild Horror/Fear Themes
Infrequent/Mild Cartoon or Fantasy Violence
© 2018 Xigma Games


  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

More By This Developer

You May Also Like