The Greedy Cave
This app is only available on the App Store for iOS devices.
In a land far, far away there once was a vast continent called Milton. It was a land where the power of rule came by the sword and the arcane, where Men who devoted themselves to the blade or to magecraft, could become the finest warriors, wisest wizards or the greatest adventurers. In this land, there are several kingdoms divided by borders but united through history. Countless stories of alliances, upheaval, and moments of peace bedeck this tapestry, but that is a tale for another day.
Our story begins in a remote kingdom to the north, Iblis, an obscure and oft-forgotten place. It is a wild and barren land, a place where its people scrape a living from the earth, mining minerals for the lords of the south. On occasion, adventurers would stop by for the night but never linger. Until one day, a fledgling adventurer lost his way and stumbled into a hole. The story might have ended then had he not come back, but return he did, with sacks of gold and glittering treasure.
Like a fierce gale from the north, news of his fame and fortune fanned across the kingdoms overnight, and kings sent their bravest warriors and adventurers to clear the cavern of monsters in search of treasure. Even peasants wanting a part of this newfound wealth partook in these expeditions. In no time at all, a bustling town had sprung up in this forgotten place. People set up camps, and formed their own groups to explore the cave. Clever merchants not missing this opportunity, built taverns and shops near the cave, selling equipment and potions to eager adventurers. At first everything seemed fine. As explorers delved into the caves, they encountered new creatures and discovered new treasures. Mysteries continued to poured forth from the cave, yet nobody knew where the source of the secrets lay. However, as the explorations continued, the balance of wealth beyond the cave began to waver, and cracks appeared among those adventurers who had previously worked arm-in-arm. The latecomers or weak, limited to wandering the upper levels of the cave, could only watch as the veteran adventurers brought treasure after treasure from the deep. They began harboring dark thoughts as they watched the veteran adventurers grow arrogant from their largesse, ordering people around, hoarding secrets from the rest. The place became a festering pool of suspicions and greed, mired in jealous rage.
It started with an adventurer disappearing in the cave. Rumors circulated he had found some legendary treasure and hoarded it for himself. Others said he had been guided to another world by some mysterious magic force in the cave. Still the unspoken belief was that he had been murdered by a rival party and was buried somewhere beneath the caverns. Nobody knows exactly what happened, but people have continued to disappear ever since. As more people have gone missing, some adventurers have called it quits, others cling to hope, and a few continue to wait and see. Which brings us to you, an ordinary young man, coming into this extraordinary circumstance with purposes unknown to others. May you find what you seek in ...
In "The Greedy Cave", you are a brave adventurer tasked with exploring a mysterious cave and battling all kinds of monsters.
Use your wits to defeat them, learn different skills, gain mighty equipment, challenge evil monster bosses, and decipher the mysterious surrounding this cave...
·Randomly generated cave levels provide a different game experience every time!
·Hundreds of monsters to defeat!
·Hundreds of equipments to collect!
·Hundreds of quests and achievements to conquer!
·Enchant/Reform/Level up/Gold collecting, and more abundant systems to explore!
What's New in Version 1.7.1
· Bug fixes.
Polished but bad
This is quite possibly the first dungeon crawler I've seen that gives the player an incentive to not dungeon crawl. I'd be fine with the "don't get too greedy" aspect if not for the "gold item" system. Spend hours in a dungeon getting godlike luck and massive amounts of loot? You get to keep this dagger and a firm handshake.
The game itself is boring with an uninspired combat system that feels like it's from a late 90's Sega RPG- in all the worst ways possible.
It's a shallow game with Freemium systems in place in a premium app. The dungeon crawling is uninspired and unrewarding. The whole thing feels like a re-skinned "iOS mmo rpg", except this costs money. Not a lot, but even the $.99 I paid for it feels wasted. The best thing I can say about this game is that it's very polished and has a decent aesthetic.
But, no matter how much you polish and dress up a bad game, it's still a bad game.
Note; this was an accidental purchase, but I decided to give this game a try anyway. I'm currently waiting to get an email from Apple to return this game and get back my dollar. It may be the price of a candy bar, but I'd take a Hershey's over this any day of the week.
Pretty and well built, but kind of boring
Beautiful game, and incredibly well made. The actual gameplay is a bit.. boring, though. The enemies don't attack you, which I get why, but it just makes the perceived threat pretty low and in turn makes the game not very exciting.
Too much fun!
Played it way too much tonight. Simple, and fun. Definitely worth the $1.
- Category: Games
- Updated: May 09, 2017
- Version: 1.7.1
- Size: 160 MB
- Languages: English, German, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese
- Seller: AvalonGames
- © Avalon Games
Compatibility: Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch.
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