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The Sushi Spinnery

By Kairosoft Co.,Ltd

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Description

Revolutionize the revolving sushi bar in this fresh new sim!

Expand your menu along with your conveyor belt by designing original creations to complement more classic fare.

But it takes more than fine food to win customers over. Show your creative flair not only in sushi but in your business model by offering amenities ranging from salad bars to sumo rings. Make enough fans and you'll unlock all new ingredients and amenities--and fresh possibilities with them!

As your reputation grows, you'll also become eligible for competitions around the country. Hone your expertise along with your fish knives and aim for #1 in the national rankings!

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The game now lets you switch between English and Japanese.

What's New in Version 1.0.1

Fixed minor issues.

Screenshots

iPhone Screenshot 1
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iPhone Screenshot 5
iPad Screenshot 1
iPad Screenshot 2
iPad Screenshot 3
iPad Screenshot 4
iPad Screenshot 5

Customer Reviews

Glitchy but great game and an idea

I love your games I even loved this one from the demo. There's a couple games I disagree on but not this one. I've been a huge fan when I first fell in love with game dev studies. Though the games a little glitchy and needs to be updated I love the game. Who cares if it isn't your best game because there's some pretty dumb games in the App Store an you are one of the people who make good ones. I mean I kinda see what people say about the good day bad day but it's a good app game company and sticks out and good enough. But I have an idea that one person acctually agreed on the review chart. Make a factory game, like a factory that makes toys and board games, it would bring back the good old feel of game dev studios but there's a catch. As the years go on, VIDEO GAMES become a bigger and bigger thing as you struggle to make toys kid enjoy. I hope people see this and help me out here, thanks please if makers make it say the user DragonTamer0X7 made the idea and give me a little credit bye

Sadly, not their best this time.

Kairosoft has this amazing model concept for all of their sim games. Some work, some confuse and some challenge.

Then some don't work.

This being sushi spinnery (SS for short.).

There is no replay after you finish this title. You will be beaten after finishing the 16th year. This being that barely of your achievements transfer over to your new game for a better edge topping your old highscore. Starting all over the process of discovery.. Ugh.

Unlike their other titles, there isn't much of a grab. Nor much humor/parody written into this game like their other stellar options.

You create sushi, discover ingredients, attract npcs that are incredibly hard to woo to (100%) | [on this note, for funsies, i'm in year 50, still have not achieved a full 100% fanpoints. Few stragglers.] | , but there is no challenge to it.

No bad months, no wierd mishaps to folly your operation, nothing to change the dynamic of your business.

Day 1 ends like Day 999. Same output of effort, leaves you empty in accomplishments.

Pity, I tried hard to warrant its 5 stars dealt by these other buffoons w/ their short grip on reality claiming this to be another kairo-great. Goes to show you honesty is hard to come by.

Missing Something

I am a huge fan when it comes to Kairosoft, but this one was a little disappointing. It lacked that whole "Good Day, Bad Day" business approach where you learn how to compensate on the bad days and influence the better days. Personally, I enjoyed the game at the start so thank you for another Kairosoft game. Even though it will probably never happen, I have my fingers crossed for a Trading Card Store game and was wondering if it's even possible for you to update and of your other games

The Sushi Spinnery
View In iTunes
This app is designed for both iPhone and iPad
  • $3.99
  • Category: Games
  • Updated:
  • Version: 1.0.1
  • Size: 12.2 MB
  • Languages: English, Japanese
  • Seller:

Compatibility: Requires iOS 4.3 or later. Compatible with iPhone, iPad, and iPod touch.

Customer Ratings

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