Thumper is rhythm violence: classic action, blistering speed, and brutal physicality. You are a space beetle. Brave the void and confront a maniacal giant head.
With this special pocket edition, you can play all nine epic levels with one hand.
Hurtle forward, master new moves, and survive terrifying boss battles. Propelled by a pounding original soundtrack, you'll feel every crushing impact. To reach synesthetic bliss, you must conquer rhythm hell.
■ Features ■
・ Nine epic levels
・ Adrenalizing boss battles
・ Psychedelic visuals and original soundtrack
・ Smooth 60 FPS in portrait and landscape
・ PLAY + mode (increased challenge and speed)
・ Full screen display on iPhone X
■ Please Note ■
Wireless headphones can add significant audio latency. For the best experience, wired headphones or integrated speakers are strongly recommended.
・ Performance and battery consumption improvements
・ Changed iPhone X series home indicator display mode to prevent frequent hiding/showing
・ Fixed minor UI issues with iPhone X series
・ Loading screen tip only shown once per boot
Ratings and Reviews
Thumper: Pocket Edition is utterly mesmerizing. It's a brutal test of reaction time and an awe-inspiring dive into kaleidoscopic dreamscapes. Or, perhaps more accurately, into nightmares. The music and sound effects swell and pound with ominous tension, making this blistering sprint through light and writhing shapes feel like a vital struggle for survival. Music games rarely squeeze your emotions in such a menacing grip.
I haven’t played many rhythm games, but Thumper has gotten me hooked on the genre. The basic idea of Thumper is to avoid obstacles while moving along a track, but the twist is that the obstacles are placed in a rhythmic pattern. Different sound effects play when each kind of obstacle appears, which allows the obstacles’ sounds to blend perfectly with the soundtrack. This blending with the music can cause the obstacle sounds to be drowned out by the soundtrack, though, and I think separate volume sliders for sound effects and music would help.
Thumper’s controls are great as well, requiring simple taps, holds, and swipes to make maneuvers. These simple controls allow you to focus on the rhythm without getting bogged down by a bunch of complex commands. However, it can be a bit difficult to control when needing to fly, turn, and/or pound in quick succession. I’ve also ended up flying when swiping to turn.
Lastly, I’d like to see a level editor (though a lack of one doesn’t affect my rating of Thumper). It’d be interesting to see what kinds of levels the community comes up with.
This game is wicked awesome on a number of levels. First of all, visually it’s stunning. The design of the scarab-esc shuttle and the track and everything is completely gorgeous, yet gritty. Every grind and jump and pound is slammed out in sparks and metal and flame. Amazing graphics. Gameplay wise, it’s seriously too much. You HAVE to have the sound on, or you won’t stand any chance at all. I’d even venture to say you need to have the sound up loud. The more you can immerse into the music and SFX, the better chance you stand. But it’s still only a chance 😏
Another thing I really like is that the levels flow into one another. No break until you complete an entire “chapter”. You can pause, but it doesn’t stop you otherwise. They’re all part of the same track. That allows you to really get into a groove which would be almost impossible if there were breaks.
Totally a 5-Star game, I’d recommend it to anyone. Yeah the price FEELS high, but if you think about it, $5? Shell out the $5 bill and shut up, it’s worth it.
- Drool LLC
- 400.3 MB
- Requires iOS 11.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 9+ for the following:
- Infrequent/Mild Cartoon or Fantasy Violence
- Infrequent/Mild Horror/Fear Themes
- © Drool LLC 2013 - 2018 / THUMPER® and logo are registered trademarks of Drool LLC
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