Ticket to Earth
By Robot Circus Pty Ltd
This app is only available on the App Store for iOS devices.
A distant planet. A dying colony. A deadly conspiracy.
Fight a corrupt system in Ticket to Earth, the revolutionary tactical puzzle RPG!
The mining boom has left New Providence to die and just one Earth-bound ship remains. Forced to fight to protect everything she loves, orphaned Rose stands between bloodthirsty marauders and a corrupt government.
The puzzle grid is your battlefield as you position your team, collect matching tiles, and power up devastating special abilities. You’ve never played anything like this!
Join the fight in Ticket to Earth, a sci-fi tale of betrayal and insurrection.
~ Indie Prize Finalist, Casual Connect USA 2017
~ Unity Awards 2017 Finalist, Best Mobile Game and Golden Cube
"Ticket To Earth is an evolutionary leap forward in the puzzle/RPG hybrid genre" – Kotaku
"...one of the first truly essential mobile games of the year" – 9/10 Pocket Gamer
Ticket to Earth seamlessly blends turn-based tactics, thought-provoking puzzles, and engaging RPG storytelling in one entertaining package.
BATTLEFIELD TACTICS - Select your team, position them around the battlefield, get them in the right spot to deal the most damage!
TILE-MATCHING PUZZLE - Seek out the right path across a vividly-colored grid to amass mystical energy and power up your attacks!
STORY-DRIVEN RPG - Manage and customize your team’s powers and gear as you explore a vivid sci-fi world full of unique characters!
"Ticket To Earth tricked me into enjoying a puzzle game" – Rock, Paper, Shotgun
"A superbly original and exceptionally presented colour matching tactical game" – 5/5 Pocket Tactics
This epic science fiction saga is being told across four episodes, and all four are included in the price of the game. Episodes 1 and 2 are out now. Episodes 3 and 4 are coming soon!
For more information about the game, visit www.ticket-to-earth.com
Chat with us on Twitter: @Robot_Circus #TicketToEarth
What's New in Version 2.1.1
Updates for the new Augmented Reality mode in Ticket to Earth.
(The AR mode is available if you have iOS 11, and an iPhone 6S/iPad Pro or newer device.)
- Small fixes and tweaks to the AR mode added in the last update.
From 0 to 60
Is how hard the difficulty went up after the tutorial. I liked the concept and the initial gameplay, but having the enemies move the same way your character does kills it for me. Any path you could take is essentially used up by a bot, and before you know it you’re cornered or just lost the heart you really needed. It didn’t matter if I ran across to the other side of the map, the enemies still manage to surround you, and steal your drops. I mean it’s 1 against 3 to 5 at a time. The paths always seemed to form for the bots whereas they rarely seemed to form for my character.
Beautiful game, but I kinda wish I could get my money back.
Needs a few tweaks
Really cool game, but needs some balancing.
Losing HP and attack power when you get attacked is brutal.
If you ever get surrounded by enemies in a corner you will lose. There is no counter except for Justice attacks.
Picking up hearts coins and justice tokens almost never happens. You tend to start a turn with no attack value (because attacks from opponents will reduce your attack). So you have to move to increase attack value. Then maybe you can attack and defeat an enemy. Then they drop something. Then the other opponents move next to you and pick up the items that were dropped.
Containers have too many hit points. It’s stupid that they would have as many hit points as the enemies.
Winning a battle has a lot of luck involved. Paths are randomly generated. If you have good paths you have an advantage.
You cannot trust review completely.
I don’t mean they are wrong, this is a one of the elegant games. It is well polished. But it is just not for me.
The win and lose are over relied on what tiles you got on the map, and they are random. I hate this uncontrollability. It ruins the experience of battle. If it is a pure match-tile game, it would be ok. But sadly it is a hybrid. In a RPG, I wish to kill the enemies by my heroes own power, not what you got from map.