A mysterious tower has risen! It emits plumes of noxious green smoke from
its summit making people sick. Strange creatures infest the tower but if
nobody tries to ascend it we will all be doomed!
Are you that hero?.....
-Randomised for replay. Every run is different!
-Evolve your abilities and skill to progress ever further up the tower!
-4 Themed zones to ascend!
-Unique hazards and monsters to each zone!
-4 Epic End Zone Boss Fights!
-Loads of Gun Types including, Laser, T Gun, Bubble Gun and Shotgun!
-25 Suits to unlock each with unique abilities that affect play.
-Upgrade yourself at the end of each level with 20 upgrade abilities!
This game contains third party advertising and cross promotion for other nitrome games, both which can be removed via a one time In App Purchase.
Tower Fortress is back with lots of new content:
- New modes: Daily Tower and Hard Mode
- New themes: Monochromatic and Retro Handheld Display
- 5 new suits
- Bug fixes and minor improvements
Thank you to all the fans who have supported us!
Ratings and Reviews
I ran into this game expecting it to be a game where you ascend vertically with only weapons as methods of attack. I expected the game to revolve around this mechanic to make an amazing, fast paced level game but was very disappointed to find that the mechanic that the game revolves around was the sonic like jump attack. Since the game revolves around this attack, enemies are really poorly designed, often putting enemies really close to the player which creates a very frustrating combat system where you’re angrily trying to jump attack your way out of the situation since your main weapon cannot attack enemies that are right on you. The extremely small health pool also makes the player feel very little progression since you cannot get very far because, no matter what your skill level, enemies will hurt you once or twice every level. One would argue that suits fix this problem, since you can buy suits that increase your health pool, however, the amount of health that these suits give you are very little and hard to predict because apparently:
[+5] health = 2 health bars?
TL;DR this game CAN be good but isn’t
One thing I hate
Level design that is made to damage you one were me having played the game a lot and played every level always take damage. It’s in level one two and a little in 3 3 gets a excuse it’s very hard and challenging but if you play good won’t kill you. One won’t kill you unless you get unlucky but 2 I have played and gotten hit by 4 wizards you cannot bounce to and have to take damage to kill. I will not lie I died. When I respond I immediately died by 4 wizards stacked on top in the cubes from level one. Not 5 seconds after I died I got killed before I could even get bast the bat to kill them. I had the laser and had been dealing with the stupid wizards over and over but that took the line they are bosses not strong ones but like the floating skulls they take a lot to kill and will kill you fast. But when played right they give no trouble. But when I can’t hit them at all with bounce or shooting without taking damage it is stupid and it’s the only thing wrong with the game.
Get rid of all the cheap placement triple spider wall, stairs of wizard, box of wizard and I would play this game non stop I do play this game nonstop so I notice what needs changed.
Could use the down-well treatment
Overall this is a really good game I could sink a lot of time in, however like I thought with down-well the clunky phone controls hold it back. Personally I would love a console or pc port, what wouldn’t I give to play this with an actual controller. As Nitrome has recently delved into console gaming with bomb chicken I might get my wish (probably not though). I have gotten down-well on pc and the ability to use an actual controller saved my enjoyment of the game. I feel the same would happen with this. Otherwise, I don’t see myself playing a lot of this as having it on a smaller screen with phone gamepad controllers (whatever they are called) doesn’t let me enjoy it that to the extent I want to. There are probably quite a bit of reasons why it isn’t ported and I do see the controls were made to accommodate for phones so there’s that I guess and I won’t put up a fight if it isn’t ported. Otherwise the game is excellent with its progression and power ups, its the controls that ruin it for me.
- 37.7 MB
Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 12+ for the following:
- Frequent/Intense Cartoon or Fantasy Violence
- © Nitrome Ltd
- In-App Purchases
- Gem Chest $2.99
- Premium $3.99
- Gem Pack $0.99
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.