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From humble backwater to medieval metropolis - build the city of YOUR dreams!
Develop your tiny village to a grand medieval empire with a thriving economy and happy villagers! Find spots for mining ore, harvest the crops of your farms and collect coins as taxes from your folk. Build jousting fields, taverns, marketplaces and beautify your city with impressive statues, magnificent monuments and lush gardens. But there are also dangers lurking close by. Bandits are in the area, looking to plunder and pillage your peaceful town. Build barracks, guard towers and recruit brave soldiers to protect your citizens from harm. You rule the whole empire from your castle and make sure your inhabitants have fun and stay happy!
- PLAY WITHOUT ADS!
- City-building gameplay set in medieval times
- Cute inhabitants with their own daily routines
- Complex economy sim and deep production chains
- Dozens of different town and production buildings
- Optional military feature with soldiers and bandits
- Meaningful seasons and weather effects
- Devastating disasters like fire, disease, drought and many more
- Diverse scenarios and challenging tasks
- Unrestricted sandbox gameplay mode
- Game Center support
Thank you for playing ‘TOWNSMEN’!
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What's New in Version 1.9.4
Fixed possible crash when loading a save game in "the perfect brew"
Minor fixes and optimizations
The lack of game center left a big hole in the townsmen game play.
Hi I wrote a review about this game a few years ago on android regarding how great its was. I actually suggested many of the changes you recently made. I mentioned that I loved that game and wondered what you would add next. To my surprise you actuallly added everything I suggested as if you listened to every word of my review. The game is now even more fun that it was before. However I have one complaint as an iOS user.
I would like to suggest that you add some sort of story tracking mechanism to the game. Some sort of system to show the player how much of the games content they have completed. Due to iOS 10 removing the Game Center app, all of the iOS players previously tracked achievements are gone. I was thinking it might not hurt to have a universal/ cross platform story line. Maybe give a gold, silver or bronze medals to show that the map has been completed. Maybe a check box or a less complicated indication of achievement like a single blue ribbon or something. Either way the whole thing feels very aimless and sandbox without some sort of guidance from the system.
Don't get me wrong I love the sand boxing options that are available but, there needs to be something to give the player some incentive to play quest based maps. I wouldnt suggest making it mandatory to play the quest maps. I would just offer some kind of story or achiemvent indicator to link the quest maps by difficulty or feature introduction. Try doing something like giving gold silver and bronze metals for various difficulty maps in quest mode. Maybe give the player new quest map specific benefits to their townie technology or new buildings ( I would make those retroactive though, so as not to miff old players, who may or may not want to replay the quest maps). There needs to be something to give quest maps purpose. Something positive though, not just an occlusion of previously available features or anything that would rob the player of freedom or progress at current time.
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- Category: Games
- Updated: Feb 17, 2017
- Version: 1.9.4
- Size: 107 MB
- Languages: English, French, German, Indonesian, Italian, Japanese, Korean, Portuguese, Russian, Simplified Chinese, Spanish, Traditional Chinese
- Seller: www.handy-games.com GmbH
- © 2012 - 2017 www.handy-games.com GmbH
Compatibility: Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
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