By Jonathan Prestidge
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An Upcyclepunk Postimperial Curio.
A curio for some or a right old puzzle for others, make no mistake.
Some say: some folk actually managed to bake a loaf of bread using this confounded contraption... but that is rumoured to be just a rumour.
There's no pressure... relax, ponder, prod, clank, crank, pull, push, watch... ponder more....sleep on it maybe... come back to it...ponder.
Along with the intriguing artwork there is the challenging puzzle with the ultimate objective of baking a loaf, but you can enjoy solving easier mile stones along the way like: ordering some grain, starting the mill, then milling yourself some flour, with this huge fully functional contraption. Look for clues written on the equipment, listen to the sound scape, and fathom the interconnections. Once you have solved the puzzle of how to bake a loaf then the simulator aspect of the game becomes apparent: you have to get the ingredients, mixing, proving and baking just right if you want to aspire to bake the perfect loaf. Your baking efforts are judged right at the end of the process... whether they be good, or bad.
Extras: for a Hints and Tips page (including "How-to" videos) or a super detailed TraptionBakery poster click on the "Jonathan Prestidge Web Site" link below.
"Is it steampunk?", some would ask. Well there is no steam and it is a contemporary contraption, but it is bigger scale than your modern new-fangled machines so you can see what does what with your very own eyes like in the good old days...
and it's tech that repurposes, reuses, and recycles, welcome to: "Upcyclepunk".
(Warning: some drawings are slightly macabre/morbid)
This game is INFURIATING
These puzzles where you have to get all the parts to work together is something my brain is not very good at. I tried on my own for about a day before I resorted to the tips and hints for how to make some bread. I've got the process worked out, but I'm still perfecting the product. This game requires patience (it's about 15-20 real-time minutes just to make the dough), but I still find it enjoyable. The detail in the art is astounding. I have a feeling it would he slightly better on a bigger screen than my 5, as it's difficult to zoom in enough to turn things blue and still be able to see what I'm doing. In all, a great game.
One of the strangest games ever played
"Unique" doesn't quite capture the sense of this bizarrely clever puzzler. The combination of realism (actually needing to know how to properly mix dough for bread), pencil sketching (graphics are decidedly plain, but exceptionally and creatively drawn), length of gameplay (thinking through this game took hours, though it all takes place on one screen. Simply brilliant!), and insanity (alien monkeys?!?) are the perfect ingredients to bake this loaf of a deceptively intelligent iOS puzzle game.
Buy, explore, think, try, fail, think and try again, succeed. Quite the rewarding experience if you do.
While I'm not really much of a puzzle gamer, this one drew me in. Being able to figure out this contraption and make it work was one of the best puzzler experiences I've ever had. Everything, and I mean EVERYTHING, from the way the game is designed, to the artwork, all of the small details that become clearer as you zoom in... the thought behind every little thing and how it all interacts with everything else, it's all absolutely perfect. I can't recommend this one enough to puzzle fans.