Blast your way through hordes of enemies in Trigger Heroes.
Help Red and his mates take back their beloved planet Orbitus from the evil mercenaries called Shogun Inc. The last survivors depend on you!
Trigger Heroes is an exciting top down roguelike shooter with simple one-touch controls. Explore different areas, battle against unique enemies, dodge bullets, and use a wide variety of weapons.
* Intuitive one-touch controls
* 5 unique environments with stage bosses!
* Wide variety of weapons
* Challenging gameplay with roguelike elements
* Awesome music by Maxo
We recommend iPhone 5S or higher for an optimal experience
*added options for alternative control styles
*added option to show on-screen joystick
*added visual variations for big enemies
Ratings and Reviews
Few thing I’d like to say
Been playing this game since it released, and I had a lot of fun on this, thanks for the developer! Now I’m at the 3rd boss stage, I’m not usually giving reviews or any tips so detailed about a game on App Store, but after gaming for days, I feel like I have to say something.
First of all, something good about the setting of this game is that although this is a one-life game, but it has check points, so every time when we dies, we don’t have to go back all over from the very beginning, just so you can conquer the boss for the current stage, but about this fast dodging, most of the time, my character will unintentionally dodge the wrong way to straight to the enemies, and it also hurts a lot.
Secondly, I would say it would be a good idea if we can also pick up enemies gear after their death, as long as we can purchase stuff at stops, like some of these enemies has body shields, or some of them had rare rifles, I get the whole character setting things tho, but I still think it’ll be a good idea. I hope developer of this game can find something useful regarding my review, thanks a lot!
Great game with a few tweaks
First of all, let me preface by saying I love this game. It’s basically a mobile Enter the Gungeon, and I have waited so long for something like this and I’m glad it’s here. I preordered the game, and I can see my self wasting hours playing it.
However, though the game literally just released half an hour ago, there needs to be some balance changes:
1. I don’t feel like there’s a lasting impact to most of the abilities aside from the one that slows down bullets. I went into the first boss fight after just buying the Vampiric ability, was dropped to 4 HP, and literally took like 30 or 40 shots and still didn’t get healed at all. It just wasn’t worth buying.
2. The first boss does SO much damage. I had a max HP of 21 after the Vampiric ability, and was hit by one bullet for 17 damage. That’s a very difficult first boss, especially compared to some pretty weak enemies leading up to said boss (I’m not complaining about that part, that’s pretty typical for a dungeon crawler and I enjoy it).
Very very good game, just needs a couple balancing changes 👌🏻
This game is not inherently bad. It’s a great game with very generous ads early on to help you progress faster. I’m only on world 5, which if you’d play, is a stretch. The issue with this game, and it’s a big freakin issue, is the GAH AWFUL controls. Why the actual hell was this not made a twin stick shooter? The single button controls are worse than aids. Why the hell are you going to shoot the enemy behind you, across the screen, when you have 4 melee enemies seconds from killing you RIGHT in front of you!? Even if you BARELY hold back to try to back peddle at a snails pace, you shoot somewhere else, sometimes where you shoot isn’t even dependent on where you’re aiming or walking. The controls are absolute trash, not even worth being called a game. Other games have done the single control perfectly, and all it does is aim towards the enemy closest to you, but you guys couldn’t even manage to do that. Figure out how to make a single finger shooter, or make this game a twin stick, because you know how to do nothing else. How the actual hell did this make it through testing. An embarrassment for a game I was so excited for. I hope you’re ashamed
- Lucky Kat Studios
- 98.2 MB
- Requires iOS 9.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 12+ for the following:
- Frequent/Intense Cartoon or Fantasy Violence
- © Lucky Kat Studios 2018
- In-App Purchases
- Coin Pack 1 $1.99
- Coin Pack 2 $4.99
- Coin Pack 3 $9.99
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