Return to the world of TRISM.
In July 2008, Steve Demeter launched his indie game TRISM the first day the AppStore opened. TRISM went on to chart in the Top 10 overall for many months, winning a landslide of industry awards. Among a number of media appearances, Apple featured Steve in an Apple keynote as the first of their AppStore developer showcase documentaries.
Released ten years to the day since TRISM and the AppStore first launched, TRISM 2 is a return to form in AppStore gaming. Offering a level of vision and uniqueness that could only be achieved via an indie passion project, TRISM 2 boasts a fully interactive open world, deep narrative storyline, branching subquests, multiple endings, and episodic content.
Ratings and Reviews
An Original Sequel to a Timeless Classic - with one flaw
I’m a huge fan of Trism! I remember watching the Apple doc. they made for the developer! Trism was one my favorite games and one of my favorite purchases ever on the AppStore! It’s been 10 years since the original game. I was so excited to hear about this sequel and like how it had a story line and being completely original to the first game! In Trism 2, it’s more of an adventure game with Trism puzzles than a Trism arcade feeling. I wish the developer included an updated Trism Infinism and time trial modes back into Trism 2 as separate game modes! Because sometimes I want to play an arcade version of the game and not an adventure! I still love the adventure game in Trism 2 but I really wish the arcade version of Trism was in the sequel so I can play it on my iPhone X! I still have the old Trism game to play it still but it’s not formatted to fit the screen! Overall, Mr. Demeter you created in heck of a game and I can tell!! So glad you took your time with game and I’m so glad you finished what you started! — thanks from a long time fan! 🎮
Feels like a different game
The original Trism was the game I wanted more than any other before I got an iPhone. I played it for literally years.
This doesn’t feel like Trism.
Sure there are triangles in a hexagonal grid, and it’s a puzzle game. But that’s it. You can’t move the rows of pieces, which is what made the original game feel so new and gave it so much of its strategy & depth.
Instead this is basically a match 3 game on a tilt.
The app feels SLOW. It spends so much time playing long animations that it often gives me a ‘please wait’ indicator. Trism never did that. It’s incredibly frustrating.
The game stops my music/podcast, even with sounds disabled. At one point it re-enabled music while I was playing. When you get stuck and bombs fill the field it doesn’t ensure that you’ll have a playable move afterward, so you can get stuck. It’s not always clear where to go for he next level.
If you pass a level too fast you can’t earn all the stars, putting you in the position of trying to AVOID winning to get your score up.
This feels like a candy crush clone made by someone who saw a screenshot of the original game.
I’m sorry. I know it’s been in development for a long time. When I saw there was a sequel, even though I saw it had been changed to have a story, I bought it instantly.
But the core gameplay doesn’t feel the same.
I waited 10 years...... for this??
The original Trism was easily my favorite puzzle game on iOS. I probably put over 100 hours into it, just trying to get all of the achievements. When I heard the creator was making a sequel, I got so excited! ......that was 10 years ago. 10 years later and the game finally releases, and I’m sorry to say, it’s pretty horrible. Also, the game only has 1 level! It’s about an hour or so of gameplay before there’s nothing left to do. I was shocked when after an hour I got a message saying “updates coming soon”. Are you kidding me? I paid $2.99 for what is essentially a demo that took 10 years to create. Demiforce should honestly be ashamed of this. Is that hour of gameplay fun at least? No. It’s a boring extremely generic puzzle game in comparison to the original. The game is riddled with bugs as well. What a shame, I waited a long time for this one.
- Demiforce LLC
- 141 MB
- Requires iOS 10.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 9+ for the following:
- Infrequent/Mild Cartoon or Fantasy Violence
- © Demiforce LLC
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