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Turbo League

By Zerofour Games

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Description

Combine our Real-time physics with your driving skills and propel yourself through your opponents to blast the goal.
First time ever combine the fun of soccer with racing adrenaline in a mobile game

3 vs 3 Real time Multiplayer

Decal Editor
-Personalize and create amazing designs on your ride with our Decal editor designed specially to appeal the artist inside you.

Futuristic Wheels
-Look cool with our uniquely designed futuristic wheels

Global Chat and Personal Messaging
-Chat with other players around the world, make new friends and invite them personally for a quick match through our personal messaging.

Amazing Graphics
-Uniquely designed cars flying around in Amazingly detailed arenas

Cross Platform Gaming
-Play with all the mobile users around the world

racing, soccer, football, cars, flying, turbo, rocket, nitro, customize, decals, vinyls, wheels


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https://www.facebook.com/TurboLeague/
https://www.youtube.com/user/FTechnologyGames
https://twitter.com/TurboLeagueGame
https://zerofour.ae/

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For support please contact:
info@zerofour.ae

Screenshots

iPhone Screenshot 1
iPhone Screenshot 2
iPhone Screenshot 3
iPhone Screenshot 4
iPhone Screenshot 5
iPad Screenshot 1
iPad Screenshot 2
iPad Screenshot 3
iPad Screenshot 4
iPad Screenshot 5

Customer Reviews

Ugh... Terrible

Menus look not terrible and frame rate is 60 in the menu. Car model also looks good here. Once you're in game, though, the whole experience takes a nose dive and crashes into a flame pile of "just aweful".

This is trying to be a rip-off of rocket league and, to the credit, this is the closest to date but that's not saying much. There is no way a player could have even remotely decent control of the car. On screen control layout is terrible. You have to take your finger off left and right turning to power slide. Explain to me how this would work...

Hey, it looks good. The physics of it aren't awful. Trouble is, there is a reason psyonics hasn't put rocket league on mobile. It would be a really heavy lift to make an onscreen control scheme that actually worked 1/3rd as well as a controller. I suppose, with a whole lot of practice and hours of work, you could truly master the controls in Turbo League but that would equate to being able to drive towards the ball semi-regularly.

EXTREMLY FUN and some recommendations

Ok first off, I have always been looking for a mobile version of rocket league and I have finally found one. Amazing multiplayer system, not even that much lag, and you could fix the controls but other than that pretty fun. For Some suggestions I recommend that there is a button that you can switch to turn to ballcam. Also, You should have a chat set up so that whenever you score, you can say things such as-"Nice Shot!",or "Great pass!". Last thing, can you stop the loud and annoying beeping whenever you are close to the ball.

Read me

This game has great potential with the right balance and tweaks of small audio/visual stuff. My biggest critique is with the controls. Rocket league is a hard enough game as it is, and shrinking the controls down to a 5 inch screen with no analog sticks is 4x as difficult. But I think there is a solution that could easily make this game take off on here. Take a look at the controls for the racing app "Rocket Cars." If the developers could integrate similar controls as that game, it may make this game easier and more enjoyable for players. Just an opinion from a fellow developer. Thanks.

Turbo League
View in iTunes
This app is designed for both iPhone and iPad
  • Free
  • Category: Games
  • Released:
  • Version: 1.0
  • Size: 371 MB
  • Language: English
  • Seller:

Compatibility: Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch.

Customer Ratings

Current Version:

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