By Rodeo Games
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Dungeon Adventures in the Warhammer World!
The first Warhammer game to arrive on iOS.
Pocket Tactics RPG of the Year (2013)
"Game of the Week" - PocketGamer
"You owe it to yourself to check out this excellent hack and slash experience." - Touch Arcade
Lead your group of brave adventurers through the perilous dungeons of the Warhammer World in the search
for wealth and glory!
Based on the classic tabletop game, Warhammer Quest is an addictive mix of role-playing and strategy.
Level up your party of heroes. Loot weapons, armour and mysterious artefacts from fallen enemies. Crush
Orcs, Goblins, Trolls and more ferocious enemies!
What perils lurk in the darkness? Only the mightiest warriors will survive!
● iCloud support
● Intense dungeon battles with Orcs, Goblins, and more
● Travel across the Warhammer World
● Retina support
● 6 additional Heroes available via IAP
● Fight the Skaven in a huge expansions via IAP
● 40+ hours of gameplay (including expansions)
● English, French, Italian, German and Spanish.
“I've been loving what I've been playing. You don't want to miss this.”
Brad Nicholson, Toucharcade
"Warhammer Quest is a wonderful strategy RPG" - 148 Apps
"Replay value is terrific" - Appsmile
What's New in Version 1.29
Fixes iCloud synchronisation issues.
Kind of buggy
The game looks really good, even the sound track is easy to listen too. But right from the start I noticed a bug in the "Warriors Phase" banner that never seems to go away. It sits about a third of the way down from the top left corner as a ghost image you can see through, but cannot tap through. Quite often it has been in the way of tapping on one of my characters. It would be nice if it was in the top corner and out of the way. I don't get why it is down in the play area.
Second, I had just finished my third adventure saving the Burgermeister's daughter, when suddenly the game crashed and dropped me out of the game. When I restarted all of my progress was lost and had to start over. No saved game on a game that appears to auto save. Then of course trying to figure out if I could get my saved game back I exited out of the dungeon the game starts in and was defaulted to defeated and lost my chance to try to get back to where I was previously.
Then on top of all that, the game seems to be stack unnecessarily hard against you. I've never played a game before were my hardened warriors would miss a half dozen to a dozen times in a row. Or while you were just looking at the screen trying to figure something out, suddenly get robbed or injured or some other random event. And after reading some of the other reviews, I don't think I'm the only one.
Hoping it will get better
I tried to like this game, I really did, and it's easy to, great graphics, great mechanics, I love almost everything about it. But until the developers make it were I don't have to shoot at someone 45 times before I bloody hit them, or swing at someone a block away 7 times while using damage potions before hitting them, this game isn't getting above a 3, and that's generous. I'm sick of going through dungeons and burning through 2 turns in a row of just the "miss" icon, these are sodding professional adventurers, they aren't going to miss something 2 feet away 6 times IN A ROW. I just played through a dungeon where my marauder didn't LAND A SINGLE F****** HIT. NOT TO MENTION that if you're going to make enemies randomly spawn that often, don't make them spawn 3 rooms back just because they are within sight. And if you're going to have a mechanic that can make enemies spawn 4 times before I can even advance to the next room at least let me keep the magic I had the round before. Also why can't you let us store at least 10 magic? THESE ARE ADVENTURERS NOT KIDS, A TRAINED WIZARD DOESNT ACCIDENTALLY SPAWN IN ENEMIES 4 TIMES IN A ROW AND HE CAN SURELY KEEP SOME MAGIC STORED. Sometimes they spawn again before I'm back at the place I started the attack from. I take back my 3 you're lucky I'm giving this a 2.
Could have been great
A lot of the dungeons provide a challenge. You stand a real chance of losing some characters. And then there are the times where necromancers and vampires spawn back to back. This isn't a challenge, it's literally a slaughter. Normally, that might seem like hyperbole, but, no, when a single necromancer can disable your entire party each turn with one spell (that has no counter, works at any distance, and doesn't even require line of sight) and simultaneously raise 4 or 5 new enemies, and then, because you literally can't take any actions, eventually (though, really it's usually just a turn or two) a vampire spawns with 4 attacks per turn who can ALSO disable your entire party with one spell...that's a slaughter. I actually get annoyed that they don't kill my characters faster when this happens (which is every 4th or 5th dungeon once you get to 3rd level) because it's boring to just hit "end turn" over and over as my characters literally can't take any actions. Boring and stupid ruining an otherwise really nice game.
- Category: Games
- Updated: Mar 05, 2015
- Version: 1.29
- Size: 841 MB
- Languages: English, French, German, Italian, Spanish
- Seller: Rodeo Games
- © 2013 Rodeo Games Ltd.
Compatibility: Requires iOS 6.0 or later. Compatible with iPhone, iPad, and iPod touch.
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