Weird Worlds: Return To Infinite Space
By Astraware Limited
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Ever looked up at the night sky and wished you were up there, exploring the billions and billions of stars? Have you wondered how amazingly cool it would be to meet and greet life forms other than your fellow carbon-based man, and is it true what they say, that happiness is a warm particle vortex cannon?
If you've answered yes to any of the above then Weird Worlds: Return to Infinite Space is for you!
Weird Worlds takes you from down and out starship captain to an intergalactic hero known the length and breadth of multiple galaxies! Set in a randomly generated universe of endless possibilities, Weird Worlds lets you explore new worlds, meet exotic aliens, discover black holes, witness the deaths of stars, encounter drifting space hulks that promise untold riches or untimely death, and much, much more!
Although quick to play (each game lasts up to 30 minutes), Weird Worlds boasts a deep, feature-rich system that ensures each session is as fresh as the first play. Start by choosing one of 3 ships to explore the universe with. Each ship is completely customizable through the acquisition of new components, either via trade or encounters. The majority of the game takes place turn-based style on the gorgeously rendered star map (always newly generated each game), and uses a simple one-touch system that even your grandmother can quickly master! In combat scenarios, choose from dozens of weapons and tactics and battle hostile aliens in real time!
Weird Worlds: Return to Infinite Space gives you countless hours of challenging gameplay, as you create your own tales of daring do and high adventure in the cold reaches of outer space. With scores of weapons, encounters, artifacts, goodies, and mysteries you'll be lured by the siren call of exploration to push yourself further and further with each session. Find out if you have what it takes to be a star-hopping galactic hero in Weird Worlds: Return to Infinite Space!
What's New in Version 1.03.001
Fixed crash when entering Combat system!
New in v 1.03.000
Added ability to 'Tweet My Score' using iOS5 Twitter integration (requires iOS 5 or later).
Fully tested for iOS 5.
Lots of bug fixes including:
Fixed a crash during combat.
Vacuum Collapser text entry dialog fixed.
Fixes to text issues on a few dialog forms.
Fixed a crash caused by attempting to drop an item on a black hole.
No longer able to use the golden cannister if the cargo bay is full.
Fixed a freeze caused by pause/play buttons.
Altered the text entry to stop editing after a touch on the screen that is not on the keyboard.
Allowed the player to view the current orbit location when holding an item.
If you find issues with Weird Worlds, please email our support team with details: firstname.lastname@example.org
Amazing addictive game
I have spent countless hours playing this game (to the detriment of making my own game). It is the very embodiment of that "just one more game" addiction. And with the bugs fix, there is no reason not to get this game now.
In short, you travel a randomly generated galaxy collecting equipment, artifacts, and passengers and try to make it back home within a time limit. When you encounter enemies, you'll see a radar scan and decide if you want to fight. Fighting can be extremely nerve-wracking as it takes place in real time. You'll control where you want your ship to move and when or if to activate certain powers that may have accumulated like a cloaking device, alien wingman, etc. But the weapons will otherwise fire on their own using their range. The effectiveness of the weapons are controlled by a targeting computer module. There are no save games, so if you die, that's it. It gives combat a tense and gratifying feel. And there are many tactics you can come up with to destroy enemies including ramming them.
The games end quickly like 30-45 minutes for the longest games, but you'll be itching to give it just one more try.
This is by far my favorite time waster and is still fun even today. You won't go wrong if you like aliens, space ships, and collecting loot.
Fun, but with problems
It's worth it for the price. Games run 20 minutes to 1 hour. It's fun to explore the galaxy and grab different artifacts, desperately hoping to become powerful enough to survive your first conflict. Also possible to go through an entire game without combat (a rarity). A real plus that you can play the game in different ways.
The problems begin with the combat system. When you do have a combat it's clunky and slow. If you don't have the best of the best on board you are probably going to die.
I notice minimal difference between the best thrusters and the worst. It takes so long to make a U-turn you'll have time to get up and make a cup of coffee.
Many of the controls were developed for non-touch screen systems so some of the trickier combat commands are hidden under your fingertips. You minions (if you get them) need to be micromanaged or they will just get themselves blown up.
After a few games you'll find a "special event", a sometimes generated extra challenge. While they are fun you will probably die when you first experience them and then wait through game after game to have the special event randomly generate again. I've played a bunch and at this point in time if I play a game I want a special event and rarely get one.
So... Fun, frustrating, and needs work. Worth the price of admission, but know what you're getting into.
Good port of a great game!
Almost exactly like Weird Worlds for PC, which has always been a very well polished game, despite it's relative simplicity in the genre; not to mention a faithful and expanded followup to the original strange adventures in infinite space.
Controls are not perfect. I thought this game would adapt well to iPad and the touch interface would be actually better for this game than the mouse ...well, not so much. Don't get me wrong, it's plenty usable, but I slightly prefer the mouse on the PC version. The tapping info buttons and the dragging items both need work, but the rest works well.
Nonetheless, given the portability of having the game on iPad, and the cheaper price, I have to recommend this version over the desktop version to everyone except those where money is no object.
If you like this genre of play, then definitely get this game, you won't regret it. ...Or get the original strange adventures first, then play this. Gotta know your roots, after all.
While you're at it, they have a board game version of this out now!!!
- Category: Games
- Updated: Oct 12, 2011
- Version: 1.03.001
- Size: 24.4 MB
- Language: English
- Seller: Astraware Limited
- © 2005-2014 Rich Carlson, Iikka Keranen and Phosphorous. 2011-2014 Astraware Limited
Compatibility: Requires iOS 3.2 or later. Compatible with iPad.