Who Is The Killer (Episode One)
By D. Glaznev
Open the Mac App Store to buy and download apps.
★★★★★ "We would personally recommend everyone to try this game, especially those who love brain teasers. You’ll love it!" — Gameographics ★★★★★
This game is completely free and full, and it has no time or any other limits.
This original game is based on classical english detective rules. Everyday someone dies and you need to figure out who is the killer. Everybody has a common mystery story of the past. Everybody could have a motive to do this. And you have only seven days to stop the murderer.
It is not a generic adventure game — there is no happy end in this scenario, you can either win or lose the game (if everybody dies).
Speak with characters, investigate crime scenes, guess who lies, look at your dreams to find clues and try to arrest the killer before it’s too late.
— A new murder every day
— Several original mini-games
— Old mystery background story
— Original gameplay for those who like to think.
Game page on Facebook: http://www.facebook.com/WhoIsTheKiller
What's New in Version 1.5.3
— Some bugs fixed
I enjoyed the game, but I look at things for what they are, not what I think they ought to be, and for what this is, it was entertaining. There was a mystery to solve; you had to put pieces together; I followed the story and it led me to the solution. The only complaints I have is having to interview everyone about a particular person before you can accuse, though it does say that in the instructions; and the word search game did get a little monotonous. Also, I didn't catch what the doves meant.
I do have suggestions to make the game more rich:
I agree it would be cool to be able to replay and have a different killer each time. Though that would require much more work to create six more gameplaying experiences, complete with artwork, backstory and dialogue. It may not be feasible in this format or package, but I do think you have the opportunity here with a strong idea and characters.
Adding two or three different mini-games to earn coffee would be great to rotate through.
I am considering buying the next episode, which I rarely do with such mystery games.
falls short of the mark
I think I get what they're going for; I appreciate the narrative-driven concept. I do NOT like all the word searches (that made me want to stop the game entirely). The music and artwork are excellent. How they could improve:
- eliminate word search; just give us what each character has to say…but perhaps each character would have 5-6 different things to say about each other character. putting in some "red herrings" and misleading dialogue would be great here.
- the dream sequences, revealing parts of each painting is a neat concept. i think the paintings themselves are supposed to help you figure out the plot / killer…but you can't see the whole painting or study them so that falls short
-the "cups of coffee" / energy to interview characters is much too short per day to be satisfying
- if we were to "investigate" each crime scene visually - that would be great as well!
This game has potential but if the next stories are the same game play-wise, I'm not interested.
Word Search with no mystery….. Nice graphics, good concept
Oh my Lord there was a word search at every turn. It takes away from the flow of the game and quite frankly are not very difficult. They were tedious indeed and never proved worth my time. If there was some payout, a ticking clock, something interesting or a challenge that was ramping up I could see the point. As it is, I thought the mystery itself would have been engaging, but there was no interaction, no actualy clues to find, and at the end, the only work that was related to solving the crime was the blurry paintings. The word searches were a gimmick to buy time. It made me actually want to do a picture search, just to break the monotony, and those of us who are truly looking for a "mystery/investigation game" know where I am coming from.
It's a good start, interesting characters and such. However, there isn't much at stake and the activities are too similar. Also, the explanations of the game play could be more clear.
And the coffee? What was that all about? The whole "awake" thing was odd too. It is also good to give the player an avatar or a character, that was missing.