AlterWorld (LitRPG: Play to Live. Book #1)
This book can be downloaded and read in iBooks on your Mac or iOS device.
A new pandemic - the perma effect - has taken over Earth of the near future. Whenever you play your favorite online game, beware: your mind might merge with the virtual world and dump its comatose host. Woe be to those stuck forever in Tetris! And still they're the lucky ones compared to those burning alive eternally within the scorched hulls of tank simulators.
But some unfortunates - the handicapped and the terminally ill, shell-shocked army vets, wronged crime victims and other society misfits - choose to flee real life willingly, escaping to the limitless world of online sword and sorcery MMORPGs.
Once a seasoned gamer and now a terminal cancer patient, Max grasps at this final chance to preserve his life and identity. So he goes for it - goes for the promise of immortality shared with a few trusty friends and the woman he loves. Together they roam the roads of AlterWorld and sample its agony and ecstasy born of absolute freedom.
I really enjoyed the concept and flow of this story. Makes for a great read and visualization. The snippet of the world it takes place in is something a Rpg gamer looks for.
Makes online gaming a real life transition.
When you're dying of brain cancer and medicine fails you what is left? Consider making the attempt at being one of the select few who are able to transfer their consciousness into their favorite game! Not everyone succeeds and there has been a plague of suicides by those who have tried and failed, a terrorist attack wherein the perpetrators attempted to turn a game off, and clans who want to rule the world... But wait! There's also law and order? it's new frontier for those willing to jump right in.
I only wish that other books in this series were available on iBooks...
I read this book in less then a day I couldn't put it down. It's a shame that I can't get ahold of the next books through the bookstore.