Blowing Up the Grade Book
Dr. Chris Haskell
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What would school look like if it "played" like a video game? To find out, researchers and faculty at Boise State created an experimental game-based learning management system. For two years they have been conducting a hand researching classes built on the principles of quest-based learning which leverages experiences points, badges, achievements, leveling, and student choice. The presentation will demonstrate the tool, pedagogy, and share the results of a more than two years of Design-Based Research into student success and satisfaction in quest-based learning.
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