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Ruins

This book is available for download with iBooks on your Mac or iOS device, and with iTunes on your computer. Books can be read with iBooks on your Mac or iOS device.

Description

From the author of Ender’s Game, the soon-to-be major motion picture!

A complex fate. A deadly path. Book two in the New York Times bestselling series Publishers Weekly calls “an epic in the best sense.”

When Rigg and his friends crossed the Wall between the only world they knew and a world they could not imagine, he hoped he was leading them to safety. But the dangers in this new wallfold are more difficult to see. Rigg, Umbo, and Param know that they cannot trust the expendable, Vadesh—a machine shaped like a human, created to deceive—but they are no longer certain that they can even trust one another. But they will have little choice. Because although Rigg can decipher the paths of the past, he can’t yet see the horror that lies ahead: A destructive force with deadly intentions is hurtling toward Garden. If Rigg, Umbo, and Param can’t work together to alter the past, there will be no future.

The adventure, suspense, and time travel continue in this second installment in the critically acclaimed New York Times and Publishers Weekly bestselling Pathfinder series.

Publishers Weekly Review

Oct 08, 2012 – Continuing the epic science fiction series that began with 2010’s Pathfinder, this overstuffed but fascinating second installment sees trapper-turned-royal-exile Rigg and his companions exploring more of their compartmentalized world, while mastering their various time travel–related abilities and negotiating complicated interpersonal relationships. The brilliant yet complicated premise, which sees the young quintet racing to save the world while unable to fully trust anyone they meet or anything they learn, is weighed down somewhat by roundabout conversations and overly angsty internal monologues in which characters simmer over perceived slights or insecurities. However, the way Card explores time travel, logic puzzles, and parallel societal development, as well as the clever fashion in which various problems are resolved and the engrossing details of the world he has created, keep the plot moving forward—and often backward in time. For all its twisty, intelligent, and thought-provoking intricacy, the story still seems best summed up by the observation of one character: “I really hate philosophy.... You talk and talk, and in the end, you don’t know any more than you did.” Ages 12–up.

Customer Reviews

Wish it were longer

Great read. Very though provoking. Now if I could jump back and tell myself to read it slower so it last longer....

enjoyed this one as much as the first!

This was an excellent sequel to Pathfinder, a book I read twice. I had pre-ordered this book and was very excited when it downloaded.

The story continues into different folds, characters remaining true to the original incantations. No spoilers here.

Let's just say I'm looking forward to the next one.

Classic Adventure

Great characters, interpersonal tension, and destiny

Ruins
View In iTunes
  • $8.99
  • Level: Grades 7 and Above
  • Available on iPhone, iPad, iPod touch, and Mac.
  • Category: Fantasy
  • Published: Oct 30, 2012
  • Publisher: Simon Pulse
  • Seller: Simon and Schuster Digital Sales Inc.
  • Print Length: 544 Pages
  • Language: English
  • Requirements: To view this book, you must have an iOS device with iBooks 1.3.1 or later and iOS 4.3.3 or later, or a Mac with iBooks 1.0 or later and OS X 10.9 or later.

Customer Ratings