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for Writers, Game Designers, and Martial Artists

This book can be downloaded and read in Apple Books on your Mac or iOS device.


From the Foreword by Neal Stephenson: 
“Whether you are a writer or game-maker seeking the kind of information I sought while writing The Baroque Cycle, or just a general reader with an interest in the arts to which Guy Windsor has dedicated his career, you should find much that is rewarding in these pages.” 

This book is a collection of essays and articles, about half of which have been adapted from Guy’s successful blog, at, the rest have never been published before. It is in eight sections: 

▪ “What is Historical Swordsmanship?” covers some aspects of researching and recreating the Art. 
▪ “Martial Essentials” covers some of the less-well-understood aspects of what martial arts are and how they work. 
▪ “Lessons from the Art” covers some of the wider real-world benefits of training, especially dealing with questions of mistakes, risk, and fear. 
▪ “Swords” describes the main classifications of the weapons we use, and includes discussion of appropriate training tools. 
▪ “Fighting” includes historical examples of duels, and 
▪ discussions about the nature of real violence. 
▪ “Writing Swordfights” is about how swords and swordfights should be represented in fiction, with examples of fights done both well and badly. 
▪ “Gaming” is a discussion of the ways in which swordsmanship can be adapted for game design purpose. 
▪ “Training” includes key insights into how we train swordsmanship.

View in iTunes
  • $7.99
  • Available on iPhone, iPad, iPod touch, and Mac.
  • Category: Sports & Outdoors
  • Published: Mar 20, 2015
  • Publisher: The School of European Swordsmanship Oy
  • Seller: The School of European Swordsmanship oy
  • Print Length: 288 Pages
  • Language: English
  • Requirements: This book can only be viewed on an iOS device with Apple Books on iOS 12 or later, iBooks 1.3.1 or later and iOS 4.3.3 or later, or a Mac with iBooks 1.0 or later and OS X 10.9 or later.

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