Tap, Move, Shake
Turning Your Game Ideas into iPhone & iPad Apps
This book can be downloaded and read in Apple Books on your Mac or iOS device.
Got a great game idea? This complete do-it-yourself guide shows you how to make your game idea a reality for the iPhone and iPad. By developing a real game hands-on through the course of this book, you’ll get a thorough introduction to Xcode and Objective-C, while learning how to implement game logic, sophisticated graphics, game physics, sounds, and computer AI.
Author Todd Moore taught himself how to create an iPhone game in a week, with no previous knowledge of Apple’s development tools. Now he develops smartphone games and apps full time. With this book, any coder can turn game ideas into real products, ready for the App Store.
Get started by writing a simple game in only 20 lines of codeBuild a complete air hockey game from scratchLearn best practices for tracking multiple screen touchesUse animation loops and create collision functionsGet the tools you need to build your own stunning game graphicsApply game physics to give your game a sense of realismRecord and edit lifelike sound effects, and create your own background musicDesign a computer player with different levels of difficultyFeaturing an introduction by Steve Wozniak
Todd Moore founded TMSOFT to create unique smart phone applications and games. His most popular game title, Card Counter, was featured by Engadget, the Los Angeles Times, and CNET TV. Todd’s most popular application, White Noise, was featured by iTunes, Health Magazine, The Washington Post, PC Magazine, and Late Night with Jimmy Fallon.
I found some real gems in this book and love the example of creating the old school game of Pong in only 20 lines of code. It really illustrates how to keep things simple. The book also covers how to market your game which is important these days given how many apps are in the store. The foreword is by Steve Wozniak was a surprise because its not listed in the product description.
- Category: Programming
- Published: Dec 19, 2011
- Publisher: O'Reilly Media
- Seller: O Reilly Media, Inc.
- Print Length: 272 Pages
- Language: English