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The Art of Moving Points

Facial Articulation

This book is available for download with iBooks on your Mac or iOS device. Multi-touch books can be read with iBooks on your Mac or iOS device. Books with interactive features may work best on an iOS device. iBooks on your Mac requires OS X 10.9 or later.

Description

The “Art of Moving Points” is designed for the intermediate to advanced Character Rigger or Character Modeler that wants to learn a different approach to character facial articulation using point weight containers, and assigning them to deformers to move points in space.  The “Art of Moving Points” is also an excellent source for Character Modelers who are designing character facial meshes for production.  Character facial articulation is extremely challenging, and The “Art of Moving Points” breaks down the modeling and articulation process using three formats: text, illustrations and videos.

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Customer Reviews

Outstanding resource for Articulators

I think that this book should be considered a "must own" for anyone serious about learning how to articulate a 3D character's face. This book goes into extreme details not so much on the tools but on the concepts, or theory, around how to move points in a CG face properly.

I can't stress enough how eye opening this resource will be for students of this craft. If you want to create a 3D character and animate it, you NEED this book.

The Art of Moving Points
View in iTunes
  • $39.99
  • Available on iPad, iPhone and Mac.
  • Category: Digital Media
  • Published: Apr 21, 2013
  • Publisher: Hippydrome Publishing
  • Seller: Brian D Tindall
  • Print Length: 296 Pages
  • Language: English
  • Requirements: To view this book, you must have an iPad with iBooks 2 or later and iOS 5 or later, or an iPhone with iOS 8.4 or later, or a Mac with OS X 10.9 or later.

Customer Ratings