Virtual Airplane - Materials and Textures
Create Realistic Aircraft Models Using Free Software: Blender, GIMP, and Inkscape
This book can be downloaded and read in Apple Books on your Mac or iOS device.
The four volumes of the "Virtual Airplane" series will teach you how to create the model shown on the cover. This guide assumes that you may know nothing about the 3D modeling software, so it starts the course from the very basics. In subsequent chapters the author builds a computer model of the P-40B fighter. Every step of this workflow is shown in numerous illustrations.
This third volume ("Materials and Textures") teaches how to "paint" a 3D digital model of a historical aircraft. While everybody can guess what the mesh modeling phase is (see Volume II for details), the methods revealed in this volume are the "secret weapon" of professional illustrators. In computer graphics materials and textures are the magic wand, which transforms clay-like models into real, detailed objects.