Corona Geek Podcast
By Corona Geek
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Corona Geek is a weekly Google+ On Air Hangout dedicated to discussing mobile application development for iPhone, iPad, Android, Kindle Fire, and Nook using the Corona SDK, a cross platform software development kit created by Corona Labs, Inc. Each week we interview app developers, mobile ad networks, tool developers, mobile app marketing experts, and other industry professionals to help app developers create, build, market, and profit from their passion for developing mobile apps.
||CleanCorona Geek #143 – Hanging out with CBEffects author Caleb Place||During last week’s Hangout we explored the core mechanics of the Ichi game. We covered bumper creation, bumper alignment, physic engine nuances, and one-touch input. As a bonus, the code also included a built in level editor. -||5/26/2015||Free||View In iTunes|
||CleanCorona Geek #142 – Ichi Game Mechanics, Bumpers, and One Touch Input||During last week’s Hangout we looked at how to create and match puzzle pieces. If you’ve ever asked yourself, “How do you do that?” this will help answer your questions. There’s also some bonus bits about snapping objects to corners. -||5/18/2015||Free||View In iTunes|
||CleanCorona Geek #141 – Creating and Matching Puzzle Pieces||During last week’s Hangout we finished up our memory matching game series by adding game logic to keep track of which cards have matching images and which don’t. - This week we examined the core mechanics for creating a puzzle game.||5/11/2015||Free||View In iTunes|
||CleanCorona Geek #140 – Developing a Non-Game App and Memory Matching Game Logic||During last week’s Hangout we looked at how to lay out game pieces in a grid pattern. We also discussed Apple Watch and where the technology might be headed in the next 12 to 18 months. - This week we added logic to our game to make our code smart eno..||5/4/2015||Free||View In iTunes|
||CleanCorona Geek #139 – Creating Grid Patterns in a Memory Matching Game||During last week’s Hangout we hung out with Daniel and Davi from DigiTen to discuss their approach to game design. Daniel shared some great insights into how they collaborate between different countries and we even got to see one of their sprite sheets.||4/27/2015||Free||View In iTunes|
||CleanCorona Geek #138 – Hanging with DigiTen Studios and App Development Consulting Tips – Part 2||During last week’s Hangout we had planned to continue development on our memory matching game, with a look at how to lay out game pieces (cards) in a grid pattern, but instead we answered community questions and the panel shared some great consulting t.||4/20/2015||Free||View In iTunes|
||CleanCorona Geek #137 – App Development Consulting Tips and Community Questions||During last week’s Hangout we started a brand new memory matching game development series. We kicked things off with an overview of the finished game and looked at how to create and flip individual card objects. -||4/13/2015||Free||View In iTunes|
||CleanCorona Geek #136 – Starting a New Memory Match Game Development Series||During last week’s Hangout we wrapped up our endless runner game development series by adding some final particle effect tweaks, dropping in Composer scenes, and adding collision audio. Download the final project code to see how everything fits together||4/6/2015||Free||View In iTunes|
||CleanCorona Geek #135 – Game Design Part 7 – Particle Effect Enhancements, Composer Scenes, and Audio||During last week’s Hangout we swapped out our particle effects library, added code to track player progress, and add a HUD for scoring and speed. - This week we added a few more particle effect enhancements, dropped in code to support Composer scenes,||3/30/2015||Free||View In iTunes|
||CleanCorona Geek #134 – Game Dev, Part 6 – Particle Effects, Counting, and Score Keeping||During last week’s Hangout we continued development on our endless runner game. We added code to generate continuous hallways, handle memory cleanup of previous wall segments, and automatically restart the game when the player collides with a wall.||3/23/2015||Free||View In iTunes|
Geeks talking tech
If I were sitting in the break room talking about Corona with fellow developers, it would be just liked his podcast. It has a relaxed feel, yet still very informative and fun to listen to. Guest speakers include developers of newly released apps and mobile services.
I rarely listen to a podcast more than once, but this one is the exception. I try to catch it live, and then typically sync the auto to my phone when its published to iTunes and listen again in the car.
Every Corona dev needs to listen
If you develop apps with Corona SDK, this is a must listen. They give helpful tips, news and more. I think the best part is when they bring on guest speakers that can give you insight on app development.
Really great podcast!
I'm a beginner and learning lots of new things!
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