Games People Play Podcast
By Hannah and Alanna
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Inspired by the 1964 psychology book Games People Play, we riff on games we’ve identified in popular culture, and try to figure out what (if anything) these games can teach us about game design.
||ExplicitThe Holidays Alone Game||For the very last episode of Games People Play, Hannah and Alanna return to Christmas once more to talk about spending the holidays alone. It's kind of weird to walk the empty streets when all the stores or closed.||12/25/2016||Free||View in iTunes|
||ExplicitDating Meta Games||Diving deeper into dating. Hannah talks with designers Meg Baker, Liz Chaipraditkul, and Nathan Black about overlaps between the questions "what defines a real date?" and "what defines a real game?"||11/28/2016||Free||View in iTunes|
||ExplicitThe First Date Game||Hannah and Alanna talk social games around first dates. Pick up artists, unwritten rules, dating dolphins, and why we still haven't found a reliable algorithm for good chemistry.||10/24/2016||Free||View in iTunes|
||ExplicitMeta Game Feels||Something a little different. Hannah goes solo to talk about meta games around recording Games People Play: wanting to sound articulate for guests, verbal tics, too many "likes," and hating the sound of your own voice.||9/22/2016||Free||View in iTunes|
||ExplicitThe Phobia Game||Hannah and Alanna talk phobias! Babies, bed bugs, and the gut-twisting horror of clowns. Can you design a game around something squicky you can't even engage with? We give it a whirl!||8/19/2016||Free||View in iTunes|
||ExplicitThe Party Game||Are you a party shark, a party jellyfish, or a sea cucumber?||7/19/2016||Free||View in iTunes|
||ExplicitThe Crying (Not the Movie) Game||"I'm not crying, you're crying."||6/19/2016||Free||View in iTunes|
||ExplicitThe Nostalgia Game||Reveries, reboots, and making America great again.||5/17/2016||Free||View in iTunes|
||ExplicitThe Standardized Test Game||We're joined by special guest designer Evan Rowland to talk about the controversial history of standardized testing in the United States. With an extended D&D metaphor from Alanna, who has never played D&D.||4/28/2016||Free||View in iTunes|
||ExplicitThe Grocery Store Game||Desperate times call for bananas. We're joined by tabletop game designer Joshua A.C. Newman to talk about...grocery stores! We cover self-checkout machines, queuing theory, toilet paper preferences, and panic attacks in the spaghetti sauce aisle.||3/18/2016||Free||View in iTunes|
||ExplicitThe Making Friends Game||Hannah and Alanna talk about the challenges of making new friends as an adult. Intro Music: Bah! by Okapi||2/17/2016||Free||View in iTunes|
||ExplicitThe 30-Life Crisis Game||Alanna and Hannah discuss the comparisons and expectations games people play with you as you approach age 30, including an extended metaphor about Texas hold'em poker. Logo: Evan Rowland Intro Music: Bah! by Okapi||1/18/2016||Free||View in iTunes|
||ExplicitThe Christmas Game||In this pilot episode, Alanna and Hannah discuss the many mini games that make up the Christmas Game. We identify a few different types of Christmas gamers, and talk about what it's like to be a fringe gamer during the Christmas season....||12/23/2015||Free||View in iTunes|
Great Concept, Greater Execution
The premise for this show is super cool - how do we look at the different "games" people play in their everyday life, and what does the way we play these games say about us? The sisters who host this show are super engaging & can cut to the meat of a situation with ease. They show us the different ways to "play out" each of these different games & can even give some cool strategies! This is a really cool show to listen to as someone who wants to start writing more games as it allows me to analyze how games work within their social systems and gives literal real life examples of narrative play. It's a cool way to reverse-engineer mechanics & get a better understanding of our lives at the same time. Great job, keep those episodes coming!