By GameMarx Podcasts
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Three podcasts in one! (But all by the same people) The Official Podcast of GameMarx.com, discussing game development, indie gaming, and related topics, the Indie Fresh podcast talking about new, new-to-us, or just notable indie games, and the Feel The Func podcast of FuncWorks LLC, an indie game development studio with topics that revolve around current projects.
||ExplicitGameMarx EP130 – Back To The Future||The crew is back to rate themselves on their 2013 predictions, talk Unity tile maps, and offer unqualified analysis on the new generation of consoles.||12/7/2013||Free||View in iTunes|
||ExplicitGameMarx EP129 – Quest for Fun||This episode is a departure from the normal format and is more presentation than podcast. In it I try to answer the question “what is fun” and more importantly how can we create fun games. The episode represents my last...||9/23/2013||Free||View in iTunes|
||ExplicitGameMarx EP128 – Xbox One For Sale, Never Used||This week it’s Unity love, Nintendo hate, and a bunch of Xbox One stuff I’m not sure about. I also cover Steam’s rejection letter to Code Avarice and Brad Muir’s new Kickstarter. Show Notes: Putting the power of Unity in...||6/1/2013||Free||View in iTunes|
||ExplicitSpoilercast – Link to the Past||Mike, Dylan, and Cicelie sit down to discuss Mike’s recent (and first ever) play through of The Legend of Zelda: A Link to the Past.||5/28/2013||Free||View in iTunes|
||ExplicitGameMarx EP127 – East Coast Game Conference Revue||The crew is back to recount their trip to ECGC 2013 including sessions attended, thoughts on the keynote, and discussion of dining options in downtown Raleigh, NC. East Coast Game Conference Website||5/19/2013||Free||View in iTunes|
||ExplicitGameMarx EP126 – A Great Disturbance in the Force||This week’s top items: Disney has closed Lucasarts, the Vita may not be dead, dumb s**t executives say (this segment always has content), and why the best ideas are stolen. Show Notes: Life saving crowdfunding campaign begins for indie dev...||4/6/2013||Free||View in iTunes|
||ExplicitGameMarx EP125 – Party Like It’s 1959||This week is GDC news – the fight for the Indie console crown, Unreal goes low tech, how not to throw a GDC party, and it’s not about DRM! Show Notes: Nintendo’s indies guy tells you how to get your...||3/30/2013||Free||View in iTunes|
||ExplicitGameMarx EP124 – New GameMarx||Having killed his cohosts and stuffed them into tiny little boxes, Mike takes over the show to cover the week’s news. This week includes game engine updates, Cliffy Bleszinski on sexism, Steam wants to sell your beta, and what publishers...||3/23/2013||Free||View in iTunes|
||ExplicitGameMarx EP123 – GameMarx 2: Judgment Day||This week we discuss GameMarx history and the future of the show. Show Notes: East Coast Game Conference GameMarx “The Show” GameMarx Trials GameMarx Video Reviews The Xbox 2011 Dashboard and Xbox Live Indie Games||3/16/2013||Free||View in iTunes|
||ExplicitGameMarx EP122 – Mo’ Money, Mo’ Problems||This week the drew discuss the cost of making games, from the public perceptions to the waste in the industry. We have never been more unqualified to take on a topic! Show Notes: 3 Years of Radiangames Hell Yeah developer...||3/2/2013||Free||View in iTunes|
||ExplicitGameMarx EP121 – Oh My God PlayStation Sixty Four!||This week we analyze the Sony PlayStation 4 announcement in depth and Mike explains why he thinks Sony nailed it. Show Notes: The PlayStation 4 Exists The PS4: One Day Later Denny: PS4 will support indies PS4 won’t require constant...||2/23/2013||Free||View in iTunes|
||ExplicitGameMarx EP120 – Kickstarter, Dead Like Gandalf||This week we address the question “has Kickstarter peaked?”, discuss Atari 2600 games and stand up for E.T., and speculate the future of consoles. And soup. Show Notes: US Democrat Nancy Pelosi defends games EA Takes Credit For Dead Space...||2/16/2013||Free||View in iTunes|
||ExplicitGameMarx EP119 – The Ballad of the Last SNES||This week Mike recounts the tale of getting a working SNES and his continuing battle with WordPress plugins; also should some games not exist, Ouya’s future, a more open Steam, and the odd pairing of ex-Zynga execs, GameStop, and Kongregate....||2/9/2013||Free||View in iTunes|
||ExplicitGameMarx EP118 – Purple Dildo Politics||This week we discuss the news that XNA is dead for reals, question if Cliff Bleszinski is secure in manhood, violence in games, Zeboyd’s classification system for RPGs, gettintg fired for making a game, and as always Gabe Newell. Show...||2/2/2013||Free||View in iTunes|
||ExplicitGameMarx EP117 – I Hope We Have a Lot of Points||This week Mike explains why he’s backed the Ledo and Ix Kickstarter, recent XBLIG mainstream coverage, questionable Steam apps, and bloody socks. Show Notes: Kickstarter: Ledo And Ix: Season 2 The Next Ten To Pass The Gatekeeper That Is Greenlight...||1/19/2013||Free||View in iTunes|
||ExplicitGameMarx EP116 – The CES Revue||Back from CES 2013, Mike recaps some of the interesting gaming related things he saw. Show Notes: Razer Edge nVidia Project Shield Sifteo Cubes Muse Brain Sensing Headband Leonar3Do Bird Funcworks Codename “GreenMan” First Look Ludum Dare||1/13/2013||Free||View in iTunes|
||ExplicitGameMarx EP115 – Predictions for 2013||This week the crew gives their predictions for indie game development and indie game trends in 2013. Show Notes: XNA to the Sunburn Gaming Engine and Beyond How the Humble Store may challenge Steam: the business of helping indie devs...||1/5/2013||Free||View in iTunes|
||ExplicitGameMarx EP114 – Holiday Hangover||After a two week break, the crew are back, worn out from illness and holidays, to discuss some of the games released in 2012, RPG Maker, how to handle piracy, and do some Kickstarter catch-up. Show Notes: Thoughts on RPG...||12/29/2012||Free||View in iTunes|
||ExplicitGameMarx EP113 – Delta the Delta||This week we talk about methods to handle lag and packet loss in multiplayer games, sexism in games, AdBlock for games, and question how an online only game can suffer from piracy. The Technology Cooperative: Enter to Win a Raspberry...||12/8/2012||Free||View in iTunes|
||ExplicitGameMarx EP112 – Peter, Why Can’t I Quit You?||This week Mike professes his love for all things Molynuex (even though he’s still pissed at Curiosity), Mike and Dylan discuss the Wii U launch and Indie support, GameMarx DRM-ageddon, sexism in game development, and Mike’s (on going) weekend of...||12/1/2012||Free||View in iTunes|
||ExplicitGameMarx EP111 – Personal Reasons||This week we discuss big projects on Kickstarter, 2D platformer implementations, and options for indie developers to sell their games digitally. Show Notes: Techco is Giving Away Two Raspberry Pi Credit-card Sized Computers!||11/17/2012||Free||View in iTunes|
||ExplicitGameMarx EP110 – Cube Curious||This week we talk old games, Curiosity and the meaning of the Cube, Microsoft contests, and if someone working at Sega has grounds to complain about Square Enix. Show Notes: XSpriter and XTiled Report: Microsoft working on Xbox Surface question...||11/10/2012||Free||View in iTunes|
||ExplicitGameMarx EP109 – Attack of the Bluehost||Back from GMX Mike recaps some panel discussions, explains how Bluehost are the dicks of webhosting, and we catch up on all the new hardware announcements made in the last two weeks. Show Notes: Announcing the new Windows Phone 8...||11/3/2012||Free||View in iTunes|
||ExplicitGameMarx EP108 – Scratching the Surface of MDA||This week we discuss why Clash of Clans is all the bad things of Free To Play games, why Windows Store is all the bad things of digital distribution, and how using MDA for you game design can help you...||10/20/2012||Free||View in iTunes|
||ExplicitGameMarx EP107 – MonoMyth Busted!||This week Mike breaks down Joseph Campbell’s The Hero with a Thousand Faces, more commonly known as the MonoMyth, a popular book among storytellers, authors, and filmmakers. MonoMyth: The Hero with a Thousand Faces Extra Credits: The Hero’s Journey||10/13/2012||Free||View in iTunes|
||ExplicitGameMarx EP106 – Alaskan Content Pipeline||This week Dylan returns and the crew discusses writing extensions for XNA’s content pipeline, Peter Molyneux’s “one game”, and John Callaham’s status as a non-goat murderer. Show Notes: Colleen’s World Xbox Live Developers Who Are Not US Cit||10/6/2012||Free||View in iTunes|
||ExplicitGameMarx EP105 – By The Numbers with Michael Guenther||This week our guest is Michael Guenther, a CPA with experience helping game studios, helps demystify taxes for indies and kickstarters. Update: Michael just posted to his blog help for Non-US XBLIG developers – Xbox Live Developers Who Are Not...||9/29/2012||Free||View in iTunes|
||ExplicitGameMarx EP104 – The Death of Dubstep||This episode was going to be titled “Worlds Collide” but the early discussion of the show turned to reasons why Captain Dubstep isn’t going to be finished. After that we cover collision detection, Zynga, Bioware, and Kickstarter news. Show Notes||9/22/2012||Free||View in iTunes|
||ExplicitGameMarx EP103 – MegaMan X(Tiled)||This week the crew discuss XTiled development and various MegaMan games and how the series changed through the years. Show Notes: Deathspank a protest against sexism in games Microsoft begins world record game jam attempt XNA-to-Unity: The Radiangames .||9/15/2012||Free||View in iTunes|
||ExplicitGameMarx EP102 – Green Lightning!||Back from a week off the crew discusses DBP winners, Steam Greenlight, Gamasutra’s Kickstarter backer survey, and accept they are too old to understand the appeal of Homestruck. Show Notes 2012 Dream.Build.||9/8/2012||Free||View in iTunes|
GameMarx, you are so close
This show is to the XBLIG community as two 50-something divorcees are to marriage - it isn’t the best, but what other options do you have? There are no other XBLIG podcasts and this one is regular, and hosted by people who really know what they are doing. However, the show often derails into long rants about WinRT and other stupid moves that Microsoft has made (there is a lot-of Microsoft-armchair-CEOing). The guests are usually forgotten half-way through the show and aren’t asked questions anymore. Reviews go on WAY too long (thankfully I think they are getting rid of them soon).
That said, the hosts are genuinely likeable and are almost like a nerd version of the Howard Stern Show. Mike is legitimately funny, Dylan is an easy and humble foil, and Cecily adds a female angle but is often tasked with quieting a fussy baby that is up way past her bed time (I am not joking).
I am glad that the show exists. The XBLIG community is interesting in that its members are competing for recognition, legitimacy, and money.
As an XBLIG developer myself I am grateful that they cover news and changes to the service. I wish there was more gossip and shaming of people from the forums (maybe have a thread-to-read-of-the-week segment). I wish GameMarx would offer deeper information about algorithms and tips for developing your games (don’t worry about alienating people who don’t program because they would never listen to this.) I wish someone would have warned me about the XML limits of running your game on the XBOX before I spend 10 hours making a parser; or how to best manage and detect memory limitations.
The guests they invite are really good and are key members of the community who either had a recent hit or have been doing this for a long time. So I am thankful for that. However, I wish they would ask them more post-mortem style questions. Like “describe your most complicated algorithm” or “what tool was most useful for you?”, “what books or online tutorials would you recommend” and then ask them to describe it in detail so that we upcoming developers could learn from them.