Podcasts – Cocos2d Podcast
By Mohammad Azam & Steffen Itterheim
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All about building apps for the iOS devices using Cocos2d framework.
||CleanWrapping up 2012 with Foldify App||In this podcast Mohammad Azam and Steffen Itterheim talks with Krzysztof Zabłocki about his fun and innovative app called Foldify. Krzysztof explains the development and idea behind Foldify and also gives us a peek into the upcoming features of the app||12/31/2012||Free||View in iTunes|
||CleanKickstarting the Gladiators||In this podcast Mohammad Azam and Steffen Itterheim talks with Jacob Gundersen and Travis Baker about Gladiators of Eden iPhone and iPad game. Travis and Jacob shares their experience of crowd sourcing the game on Kickstarter. Show Notes: Gladiators of||8/13/2012||Free||View in iTunes|
||CleanMohammad Azam Educates Us on Creating Educational Apps||In this special episode of Cocos2d Podcast Mohammad Azam shares his experience in creating educational apps for the iOS platform. Show Notes: 1) Kinder Pop 2) Mathemachicken 3) A Dad’s Plea to Developers of iPad Apps for Children 4) Lessons Learned||5/1/2012||Free||View in iTunes|
||CleanChris Wilson Sketches with SketchShare||In this podcast Mohammad Azam and Steffen Itterheim interviews Chris Wilson, creator of SketchShare. Chris explains the purpose of SketchShare and how he overcome the challenges faced during development. Sketchshare was also featured as an “App of t||3/16/2012||Free||View in iTunes|
||CleanNimbleBit vs Zynga||In this podcast Mohammad Azam and Steffen Itterheim talks about the NimbleBit and Zynga fiasco.||2/23/2012||Free||View in iTunes|
||CleanAugmented Reality with Nick Waynik||In this episode Mohammad Azam and Steffen Itterheim talks with Nick Waynik about creating Augmented Reality games. Nick explains how augmented reality can play an important role in the future of games. Show Notes: Introduction to Augmented Reality on||12/6/2011||Free||View in iTunes|
||CleanExploring Space Manager with Rob Blackwood||In this podcast Mohammad Azam and Steffen Itterheim interviews Rob Blackwood, creator of the Space Manager framework. Space Manager framework allows the developers to quickly make physics enabled iOS games. Show Notes: Space Manager Framework Mobile Bro||11/21/2011||Free||View in iTunes|
||CleanCocos2d Mythbusting with Steffen Itterheim||In this episode Mohammad Azam interviews Steffen Itterheim about Cocos2d myths. Steffen Itterheim goes into details about different misconceptions and myths about the Cocos2d framework. Show Notes: Steffen Itterheim Blog Desert Race Source Code on Git||10/25/2011||Free||View in iTunes|
||CleanCocos2d Extensions with Stepan Generalov||In this podcast Mohammad Azam and Steffen Itterheim discusses Cocos2d Extensions with Stepan Generalov. Cocos2d Extensions is a collection of 3rd party extensions and additions for the Cocos2d iPhone engine. Show Notes: Cocos2d Extensions Cocos2d Confer||10/11/2011||Free||View in iTunes|
||CleanWhats New in Cocos2d 2.0 Alpha?||In this podcast Mohammad Azam and Steffen Itterheim discuss the new features in Cocos2d 2.0 Alpha. Some of the highlights of the Cocos2d 2.0 Alpha are shown below: OpenGL ES 2.0 support (shaders) Better physics integration Includes Box2d v2.2.1 & Chip||10/3/2011||Free||View in iTunes|
Great resource for devs!
I have been wanting a podcast like this for a long time!
Thank you! The podcasts are amazing!
Accomplishes what podcasts should: great insider conversation. I just started working with cocos2d and it's great to hear it being discussed on my daily commute. It really helps me think about cocos2d and helps me realize that it has a great community of people like me who are trying to actively learn the engine.