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How would Jesus approach indie game development? How does Christianity inform game development? Join our hosts as we wrestle through what it looks like to be a professional game developer and follower of Jesus.
||CleanS2E07 Worldbuilding with Allegory with Tim Cleary (Aetherlight)||Christ said 'If you are a follower of me, go tell my story.'||3/27/2016||Free||View in iTunes|
||CleanS2E06 Designing Bible Themed Games Well with Lance Hill (Kings of Israel)||What are the challenges of using the Bible as your source material?||3/13/2016||Free||View in iTunes|
||CleanS2E05 Light in Game Dev Community with Nic Biondi (Hardlander)||What does Christ look like in a game dev community?||3/6/2016||Free||View in iTunes|
||CleanS2E04 Christ-like Protagonists with Jay Tholen (Dropsy)||What does Christ-likeness look like in a game character?||2/28/2016||Free||View in iTunes|
||CleanS2E03 Defining Success and Worth in Game Dev – Evan Todd (Lemma)||What does success mean to the indie developer?||2/21/2016||Free||View in iTunes|
||CleanS2E02 Marriage & Indie Game Dev – Ryan & Amy Green (That Dragon, Cancer)||The highs and lows of game development as a couple||2/14/2016||Free||View in iTunes|
||CleanS2E01 The Long Build – Justin Fox (Reelise)||How do you stay motivated when your game is taking YEARS to finish?||2/7/2016||Free||View in iTunes|
||CleanS1E06 Does it Matter What we Put in a Game? Kevin Schut and Grand Theft Auto||GTA explores the evil side of life. How do we decide what to and not to include when create authentic satisfying emotional experiences? Join us with author of "Of Games and God" Kevin Schut for a special episode deep diving content and context.||2/9/2015||Free||View in iTunes|
||CleanS1E05 Brock Henderson (Elevate Entertainment) and Minecraft||What does it mean when God starts and stops your career in games?||2/2/2015||Free||View in iTunes|
||CleanS1E04 Lars Doucet and James Cavin (Defender’s Quest)||From studying architecture and making educational games, to creating Defender's Quest, tower defense RPG which has sold over 250,000 copies, this is the personal story of Lars Doucet and James Cavin who met at church and decided to make video games.||1/26/2015||Free||View in iTunes|
Great concept - can't wait to see where it goes.
Obviously these folks are just getting started but I REALLY like the direction they are headed. In the past the impulse of Christian game devs has been split in two: the people making games by-christians-and-for-christians (a niche market at best) and those who chose to work diligently but nervously and secretly in the mainstream. I'm very interested to see the growth in the impulse to be both true to their hearts and also out in the world. I think it's great.
So for those in an emerging 'sub-sector' the ability to hear what others are doing and thinking is a huge boost to morale, but also to their craft.
So four stars for good intent. I'll reserve my fifth to see how the content fleshes out.
(Edited 5 episodes later)
I'm really pleased to see how this show has gone. Please keep it up.
Radiance Game Dev Podcast Review
Back in the beginning of January, my friend Josh set out with fellow adventurers and created the Radiance Podcast. The format of the podcast is simple:
- Life check-in + a brief discussion on what games everyone has been playing
- A featured guest interview that explores faith, life, and game development.
- Last but not least, an exploration of the featured game of the week. The guys dissect design elements and seek out lessons Christian game developers can learn/apply.
Perhaps I am partial because Josh is my friend, but I think he does a great job keeping things on track and offers a unique perspective. In a sea of developers, he provides the listener with a lifeline into the world of design.
For their first test season, the Radiance Podcast has featured a solid line up of guests. I have appreciated hearing their individual life stories and different expressions of faith.
The podcast is edited in a way that does not sound natural. Laughs are cut off, potential dead air space does not exist, etc. There is a feeling of heavy production and a lack of organic sound.
Personal Preference Alert! I wish the music/interlude music sounded more game-like and less stuffy/church-like.
The meat of this podcast, the interviews with the developers, are where this show shines. If it were me, I would take out the beginning “what are you playing” segment and just dive on in. For example: The GameChurch Podcast does a fantastic job of focusing on the interview portion and less on the small talk.
Bottom Line: I think Radiance Podcast needs a second season to get comfortable and find the podcast groove. The audience is out there, Radiance Podcast just needs more time to find and connect with them.
Gaming Industry meets Faith
I have thoroughly enjoyed each episode so far as the Radiance podcast team hits hard with solid questions and share the hard struggles they have gone through. Guests share meaningful stories from their own life on how they got into the gaming industry and how their faith has brought them to where they are at now. I also very much agree with the insight into the culture of games and how to think critically about them from a Christian worldview. So looking forward to the next ones!