By Max Folkman, Nick Folkman
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Writers Max and Nick Folkman sit down with other writers and developers for an informal discussion about storytelling in video games.
||ExplicitEp 35: Tyler J. Hutchinson, Ken Wong, Jolie Menzel & Emily Grace Buck||Arriving fashionably late for Valentine's Day, our relationship-focused episode is here! Joining us are Tyler, Ken, Jolie, and Emily to talk about our favorite relationships in games, could you make the Final Fantasy 15 bro roadtrip game without any com||3/11/2018||Free||View in iTunes|
||ExplicitEp 34: Alex Neonakis & Olly Moss||A NEW YEAR means NEW GUESTS! Alex (former UI designer and current character concept artist at Naughty Dog, as well as a freelance children’s book author. Her credits include The Last of Us, The Last of Us: Left Behind, Uncharted 4, Uncharted: The Lost||1/18/2018||Free||View in iTunes|
||ExplicitEp 33: Halley Gross & Graham Reznick||2017's coming to a close and who better to spend it with than Halley and Graham! They join us to talk moving from TV to games, writing solo vs with a partner, staring at the ceiling being work, pacing for the player’s time, garbage passes, Steven Sode||12/12/2017||Free||View in iTunes|
||ExplicitEp 32: Samantha Wallschlaeger & Brooke Maggs||Samantha and Brooke call in to talk about breaking into the industry, binging the Mass Effect trilogy, writing processes, why character should be the plot, trying to get a story across without using text or speech, creating well-rounded characters, tran||11/20/2017||Free||View in iTunes|
||ExplicitEp 31: Michael Choung & Laura Jacqmin||Michael and Laura join us to talk about moving between theatre, TV, and video games, switching fonts and other strategies when you're narratively stuck, the best times to write, jumping from selling shoes to Telltale, player agency, approaching storytel||10/31/2017||Free||View in iTunes|
||ExplicitEp 30: Ashly Burch & Kate Dollarhyde||Ashly and Kate are here to talk fan fiction, writing processes, letting your work breathe vs brute forcing it, whether games need their stories to be great or not, dealing with bad notes, voice acting and having too much or too little info to work with||8/28/2017||Free||View in iTunes|
||ExplicitEp 29: Kim Belair & Harrison G. Pink||Kim and Harrison are here to talk about whether modern games leave enough to the player’s imagination, introducing a New Game Minus feature, if you have a lot of money, you can’t afford faith (from a corporate level), the weirdness of Earthbound, fe||7/17/2017||Free||View in iTunes|
||ExplicitEp 28: Josh Mosqueira & Darby McDevitt||Josh and Darby call in to discuss tabletop gaming, the benefits of an english degree, being a game director at Blizzard, the business realities of game development, the relationship between narrative design and game design, the importance of the player'||6/26/2017||Free||View in iTunes|
||ExplicitEp 27: Sean Vanaman & Jesse Stern||We've got Sean and Jesse in to talk about joining the industry with no preconceived notions, the importance of having somebody with strong storytelling sensibilities in a senior leadership role, how building scenes first and then finding a writer NEVER||4/17/2017||Free||View in iTunes|
||ExplicitEp 26: Aleissia Laidacker & Rob Morgan||Straight outta GDC, Aleissia and Rob join us to discuss augmented and mixed reality experiences, interactive immersive theater, how to get players to not break experiences, whether AI is the future for making games accessible or not, Sleep No More (as a||3/27/2017||Free||View in iTunes|
||ExplicitEp 25: Émilie Poissenot & Brie Code||We're starting 2017 off right with our guests Émilie and Brie! Topics include making games with people who don't like video games, modular narratives, integrating positive psychology into game design, story emerging from systems, the storytelling chall||2/20/2017||Free||View in iTunes|
||ExplicitEp 24: Emily Grace Buck & Julie Marchiori||It's our last episode of the year! Emily Grace Buck and Julie Marchiori drop in to talk about using agency to empower players to build their own stories, gameplay verbs, the narrative potential of systems, environmental storytelling, level design, the r||12/19/2016||Free||View in iTunes|
||ExplicitEp 23: Tim Schafer & Jake Elliott & Cara Ellison||We are JAM-PACKED with storymakin' knowledge as we talk with Tim, Jake, and SURPRISE RETURN GUEST Cara about using Twine as a design tool, knowing the implementation of your writing, working the fat off your prose style, the hero’s journey being just||12/5/2016||Free||View in iTunes|
||ExplicitEp 22: Mel MacCoubrey & Ann Lemay||Mel and Ann are here to talk about whether going to university is necessary for becoming a game writer, being a salesperson to other departments, Ubisoft internships, the length of game stories, being a narrative director, one thing they wish all depart||11/21/2016||Free||View in iTunes|
||ExplicitEp 21: Rayna Anderson & Alexis Kennedy||This week we've got Rayna and Alexis talking about the Beast ARG, not underestimating your audience, small teams vs big teams, pruning your ideas through technical constraints, why game writing should be more like short stories, bloat in modern game wri||10/11/2016||Free||View in iTunes|
||ExplicitEp 20: Thomas Grip & JT Petty||Thomas and JT join us to discuss the Four Layers of Narrative Design, mistaking plot for story, how controllers affect the narrative, goals of storytelling, VR skepticism, the relation between narrative systems and emotional impact, Silent Hill, what a||9/12/2016||Free||View in iTunes|
||ExplicitEp 19: Josh Scherr & Sarah Elmaleh||Uncharted 4 spoilers abound as we've got Josh and Sarah in to talk performance, can you know too much about a character, the writing process at Naughty Dog, what you accomplish in level dialogue vs cutscene dialogue, why there isn’t an open world Unch||8/15/2016||Free||View in iTunes|
||ExplicitEp 18: Laura E. Hall & Ian Thomas||The wait is over! Laura and Ian join us this week to talk about moment-driven story design, designing escape rooms and narrative live action experiences, relying on people's subconscious' to do the heavy lifting, Punchdrunk's immersive theatre, environm||8/1/2016||Free||View in iTunes|
||ExplicitEp 17: Jolie Menzel & Teddy Diefenbach||Talking all about design this week with Jolie and Teddy! We also chat about the story and lack of text in Hyper Light Drifter, games being different based on what department heads the studio, breaking design down into systems/levels/narratives, narrativ||5/16/2016||Free||View in iTunes|
||ExplicitEp 16: Drew McGee & Greg Kasavin||Drew and Greg call in to talk with us about the importance of being involved with the development process when you're a writer, worldbuilding, the writing process on Banner Saga 1 & 2, subtlety in games, how Supergiant decides on which game they're gonn||5/2/2016||Free||View in iTunes|
||ExplicitEp 15: Rob Morgan & Emily Short||NPCs! VR! AR! Rob and Emily are here to talk about the importance of streamlining the implementation of your script, looting silos of information and the problem of them not being widely accessible, the value of knowing programming, the storytelling pos||4/18/2016||Free||View in iTunes|
||ExplicitEp 14: Ian Gil & Anna Kipnis||Ian and Anna join us to discuss falling into the industry, the benefits of an education that doesn't just focus on programming/computer science, the work involved with implementing dialogue, planning for localization, Never Alone's development, cultura||4/4/2016||Free||View in iTunes|
||ExplicitEp 13: Matthew Burns & Carrie Patel||Matthew and Carrie join us this week to talk about maintaining your writing momentum, outlining, the writing process at Obsidian, Large Teams and the Problems they Cause, creating a Total Work of Art in video games, offering decisions that lead to choke||3/28/2016||Free||View in iTunes|
||ExplicitEp 12: Karla Zimonja & Eric Stirpe||This week's coming in hot with Karla and Eric joining us to talk about writing and editing processes, writing at Telltale and working with design, player trust, gaming literacy, the importance of Minecraft, trying to balance giving the player an experie||3/4/2016||Free||View in iTunes|
||ExplicitEp 11: Meg Jayanth & Richard Lemarchand||We're captivated by our guests this week, as Meg and Richard talk about the cultural influences of tabletop, LARPing and interactive theatre on games, the woes of being a freelance writer, finding work-life balance, the importance and need for editors,||2/15/2016||Free||View in iTunes|
||ExplicitEp 10: Mitu Khandaker-Kokoris & Jerry Belich||Social simulations and the storytelling potential of hardware-based games are the main topics in today's discussion with Mitu and Jerry! We talk about the importance of player choice, The Witness and the dialogue that happens between a creator and the p||2/1/2016||Free||View in iTunes|
||ExplicitEp 09: Jill Murray & Corey May||2016 has been put on notice by our guests Jill Murray and Corey May, who are here to talk about how everything is writing even if nobody will believe you, staying creatively refreshed, the brain’s thirst for motor activities during procrastination, ho||1/18/2016||Free||View in iTunes|
||ExplicitEp 08: Cara Ellison & Jack de Quidt||Our last episode of the year is here and it's super writing-focused! Cara and Jack join us to talk about their writing processes, working on a narrative when it's fractured across an entire team, why fetch quests occur even though everyone HATES them, t||12/21/2015||Free||View in iTunes|
||ExplicitEp 07: Graham & Malena Annable||LucasArts is in the house with our guests Graham and Malena! We cover RTX: Red Rock, wearing many hats as a producer and creative director, Telltale’s first year, course correcting your game, localization vs translating, how writers can make producer||12/7/2015||Free||View in iTunes|
||ExplicitEp 06: C.J. Kershner & Liz Albl||Come for the discussions about writing on an open world game with C.J. and Liz, stay for the talks on how to write a good bark, working with localization, pickled toes, writing Far Cry 4, exposition, maintaining urgency in an open word, catching players||11/23/2015||Free||View in iTunes|
||ExplicitEp 05: Khris Brown & Brad Muir||Two of the happiest people in games, Khris and Brad talk to us about pitching games to studios, working with the story for MASSIVE CHALICE, voice over directing, working with actors, how to deal with differences of opinion, the importance of staying pos||11/9/2015||Free||View in iTunes|
||ExplicitEp 04: Robin Hunicke||We dive deep into empathy with Robin this week, along with her pitch for a Street Angel game, games being systems that run on the software of us, what producers actually do, how to design for and instill empathy in players, fostering a genuine non-adver||11/2/2015||Free||View in iTunes|
||ExplicitEp 03: Tanya X. Short & Rob Auten||We're all about ARGs and procedural generation on this week's discussion with Tanya and Rob. Our sprawling conversation includes chatbots, transmedia narratives, creating mythologies, binary morality systems, pacing in a procedurally generated game, why||10/26/2015||Free||View in iTunes|
||ExplicitEp 02: Brian Kindregan & Diandra Lasrado||We've brought in Brian and Diandra for discussions on Boogerman, working at Bioware, what being an editor in games is like, application processes for writers, writing born from constraint, why we haven't seen The Wire: The Game yet, and what RTS' can do||10/19/2015||Free||View in iTunes|
||ExplicitEp 01: Brendon Chung & Brie Code||Brendon and Brie join us on our very first episode to discuss narrative systems, whether or not cutscenes are evil, the systemic possibilities of a game based on The Good Wife, procedurally generated stories and level design, what an open world game wit||10/2/2015||Free||View in iTunes|
Stories examined makes for a great podcast!
Extremely entertaining subject matter and speculation on the past, present and future of storytelling in games. The guests and hosts are all well-versed in the industry, AAA and indies alike. A bit of feedback in the background, but with such meaty content, it's no big deal. Great job, can't wait for more!
Deep dive on games writing
Love this cast! Hosts get great guests to have a deep conversation about their history, process, and anything and everything else having to do with writing for games.
Fantastic behind the scenes look at gaming
Just discovered this show. Love the look specifically at games writing. Very insightful and entertaining. Can't wait to dig deeper into the episodes I missed.