The AIAS Game Maker's Notebook
By Academy of Interactive Arts & Sciences
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A series of in-depth conversations between video game makers on the business and craft of interactive entertainment, exploring the core tenants of D.I.C.E. (Design. Innovate. Communicate. Entertain.) Hosted by Ted Price from Insomniac Games.
||CleanVince Zampella of Respawn Entertainment||Vince Zampella (Call of Duty, Titanfall) stops by to chat with Ted about building successful companies, growing multiple teams, and making tough decisions in AAA development. Zampella is the Founder and CEO of Respawn Entertainment. He is best known...||12/20/2018||Free||View in iTunes|
||CleanMike Bithell of Bithell Games||Mike Bithell (Thomas Was Alone, Volume) joins guest host Robin Hunicke (Journey, Luna) to talk about team dynamics, developer career transitions, guide rails for young developers, and maintaining an online presence. Bithell is the CEO and Founder of...||11/28/2018||Free||View in iTunes|
||CleanKelly Wallick of Indie MEGABOOTH||Kelly Wallick sits down with guest host Robin Hunicke (Journey, Luna) to chat about curating online marketplaces to attract new consumers, designing humane software, and their lasting friendship. Wallick is the CEO and Founder of Indie...||10/24/2018||Free||View in iTunes|
||CleanJenova Chen from thatgamecompany||Jenova Chen (Journey, Flower) joins Ted on the show to talk about balancing creative risks, building a universally accepted game, interpreting test data like a doctor, and how thatgamecompany is just like a pirate ship. Chen is the President &...||10/3/2018||Free||View in iTunes|
||CleanJason Rubin of Oculus||Jason Rubin (Crash Bandicoot, Jak and Daxter) stops by to chat with Ted about founding Naughty Dog, leaving and returning to the industry, and the current state of VR. Rubin is the VP of Content at Oculus. He is best known for the Crash Bandicoot...||9/19/2018||Free||View in iTunes|
||CleanAshraf Ismail of Assassin's Creed||Ashraf Ismail (Assassin's Creed IV: Black Flag, Assassin's Creed Origins) sits down with Ted to talk about building large scale game systems, respecting cultures and history, the challenges of quest creation, and why it's important that games are...||8/14/2018||Free||View in iTunes|
||CleanTim Schafer of Double Fine Productions||Industry veteren Tim Schafer (Psychonauts, Grim Fandango) stops by to chat with Ted about creating new IP, humor in games, celebrity culture, crowdfunding games, and Double Fine's publishing efforts. Schafer is a game designer and the founder of...||7/18/2018||Free||View in iTunes|
||CleanGhost of Tsushima Artist Romain Jouandeau||A special episode with Artist and Into the Pixel winner, Romain Jouandeau of Sucker Punch Productions for his winning piece “Cove” from upcoming game Ghost of Tsushima. Bob Rafei of Big Red Button Entertainment chats with Jouandeau about his...||7/11/2018||Free||View in iTunes|
||CleanMedia Molecule's Siobhan Reddy||Siobhan Reddy (LittleBigPlanet) sits down with Ted to talk about the upcoming game Dreams, the importance of community support, user-generated content, and the "glitter and doom" that comes with being a game developer. Reddy is the co-founder and...||7/3/2018||Free||View in iTunes|
||CleanReady at Dawn's Ru Weerasuriya||Ru Weerasuriya (Lone Echo) chats with Ted about his experience starting a company, building his team's culture, the common thread in their respective games, and the world of virtual reality. Weerasuriya is the Founder/CEO & Creative...||6/6/2018||Free||View in iTunes|
||CleanGod of War's Cory Barlog||SIE Santa Monica Studios||5/25/2018||Free||View in iTunes|
||CleanJeff Kaplan of Blizzard Entertainment||Jeff Kaplan (Overwatch, World of Warcraft) chats with Ted about Overwatch, quest design in MMOs, the differences between company and team culture, and how playing hours of EverQuest eventually led him to Blizzard Entertainment. **NOTE: In the...||5/16/2018||Free||View in iTunes|
||CleanMortal Kombat Creator, Ed Boon||Ed Boon (Mortal Kombat) joins Ted to talk about their origins as game developers, the history of Mortal Kombat, video game movies, his place in pop culture, and the challenges of leading a studio. Boon is the founder and creative director at...||5/2/2018||Free||View in iTunes|
||CleanIan Dallas||Ian Dallas (The Unfinished Swan, What Remains of Edith Finch) sits down with Greg Rice (Broken Age, Grim Fandango: Remastered) to talk about his journey into games, their thoughts on What Remains of Edith Finch (SPOILERS), maintaining a studio...||4/18/2018||Free||View in iTunes|
||CleanSean Vanaman & Amir Rao||In this special episode, Sean Vanaman (Firewatch) and Amir Rao (Bastion, Transistor) meet up to talk about leadership challenges, the importance of team chemistry, job interview rejection stories, and how many more games they will make before...||4/4/2018||Free||View in iTunes|
||CleanTodd Howard||Todd Howard of Bethesda Game Studios chats with Ted Price about the history, decisions, production challenges behind The Elder Scrolls and Fallout series, the relationship between games and their own family lives, and the...||3/14/2018||Free||View in iTunes|
||CleanNathan Vella||Capy's Nathan Vella stops by to chat with Ted Price of Insomniac Games about his journey from film into game development, leading a multi-project studio, comedy in games, and the future of indie development. Nathan Vella is the Co-Founder...||1/31/2018||Free||View in iTunes|
||CleanChristina Norman||Christina Norman of Riot Games joins Insomniac Games' Ted Price to talk about League of Legends, game design, and how to foster a unique studio culture. Christina is a lead designer at Riot Games. In the past, she worked on the Mass...||1/17/2018||Free||View in iTunes|
||CleanNeil Druckmann||Neil Druckmann from Naughty Dog sits down with Insomniac Games' Ted Price to discuss trailer reactions, The Last of Us, narrative vs gameplay, and the drive to create something meaningful. Neil Druckmann is the creative director for The Last of Us,...||12/20/2017||Free||View in iTunes|
||CleanHermen Hulst||Guerrilla's Hermen Hulst joins Ted Price of Insomniac Games to discuss learning from other studios, going with your gut, maintaining team passion and morale, and how their roles have changed over the years at their respective studios. Hermen...||12/12/2017||Free||View in iTunes|
||CleanRobin Hunicke||Robin Hunicke sits down with Insomniac Games' Ted Price to talk about building Journey, representing yourself and your game on stage, staying genuine, and amplifying new voices in the industry. Robin Hunicke is the...||11/28/2017||Free||View in iTunes|
||CleanBrendan Greene AKA PlayerUnknown||Brendan Greene, aka PLAYERUNKNOWN, talks about being on welfare before PUBG, traveling the world and meeting fans, the importance of having a team you can trust, and the power of game mods. Greene is the creative director and lead...||11/13/2017||Free||View in iTunes|
Honest and engaging insight on the season's most talked-about games. Whether it's for your daily commute or nightly toilet contemplations, definitely make following this podcast series your new year's resolution!
Thoughtfully crafted podcast about game design and all its elements. Great interviews with some industry giants! Keep it up!
I LOVE THIS
Please never stop 🙌