iTunes

Opening the iTunes Store.If iTunes doesn't open, click the iTunes application icon in your Dock or on your Windows desktop.Progress Indicator
Opening the iBooks Store.If iBooks doesn't open, click the iBooks app in your Dock.Progress Indicator
iTunes

iTunes is the world's easiest way to organize and add to your digital media collection.

We are unable to find iTunes on your computer. To download and subscribe to The Story of the World by getinthedamnbox, get iTunes now.

Already have iTunes? Click I Have iTunes to open it now.

I Have iTunes Free Download

The Story of the World

By getinthedamnbox

To listen to an audio podcast, mouse over the title and click Play. Open iTunes to download and subscribe to podcasts.

Description

"You wake in an unknown place. You don't know where you are or how you got here." Amnesia and danger. In video games, it's a familiar scene---so familiar that its weirdness has been worn away by repetition. It's a trope! It happens all the time! Characters get amnesia; it's just what they do. They get amnesia, explore their world, pick things up, and fight monsters. But these tropes become a lot less familiar when they're plopped into the pages of a book, where (in the absence of a player) characters are expected to have motivations that are entirely their own. Why would a character who is lost and scared "go north," "get food," or "attack monster"? How does it feel to "search corpse"? What does someone actually do when instructed to "check inventory"? To plumb these depths, I made a game. I recruited friends to play the game. Then I adapted that experience into a book. And I made that book into a radio drama. This is the result. I hope you enjoy it.

Customer Reviews

Great story

I love it. You should do more.

The Story of the World
View in iTunes

Customer Ratings

We have not received enough ratings to display an average for this podcast.