Think Like A Game Designer
By Justin Gary
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In Think Like a Game Designer, award-winning designer and Stone Blade Entertainment CEO Justin Gary speaks with world class game designers to deconstruct the step-by-step process for creating games and working in the gaming industry. In each episode, we distill the process of creativity into actionable advice that anyone can use all while giving listeners an opportunity to learn more about their favorite games and designers.
||CleanThink Like a Game Designer #2: Mark Rosewater||Mark Rosewater head designer of Magic: The Gathering. Mark is one of the most prolific writers on game design, including his long running column, “Making Magic.” We discuss what it’s like working on Magic, with its millions of fans and decades of content and how this can apply to building your own games with similar goals. Mark taught me more about game design than any other person and he has a lot to teach you too!||1/23/2019||Free||View in iTunes|
||CleanThink Like a Game Designer #1: Mike Selinker||In this first episode, I speak with Mike Selinker. Mike is CEO of LoneShark Games and a legend in the Gaming Industry. He has worked on huge properties like Marvel, Disney Animation, Harry Potter, and Dungeons and Dragons. Mike shares his insights and a||1/22/2019||Free||View in iTunes|
I’m not even a game guy, but I figured I would check this podcast out. As a visionary and implementer in my own company, many points resonate here, even if it regarding a different industry. Looking forward to the next one. Nice work Mr Gary
This is a fabulous podcast that gives insight on game design, but it’s also helpful for anyone just to get creative ideas going. I don’t work in game design, but I work in a corporate office that encourages creative ideas and I think this podcast will be a great tool. Wonderful job!!!!’
Justin Gary is a thought leader in the gaming world. Looking forward to some amazing conversations.