Voices of VR Podcast – Designing for Virtual Reality
By Kent Bye
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Description
Designing for Virtual Reality
| Name | Description | Released | Price | ||
|---|---|---|---|---|---|
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1 |
Clean#694: Ken Wilber on Transformational VR, Maps of Consciousness, & Integral Philosophy | Ken Wilber is a philosopher known for his “Integral Theory” framework that mapping of all dimensions of reality, consciousness, and stages of human development. He’s | 9/14/2018 | Free | View in iTunes |
|
2 |
Clean#693: Pain Management & Other Medical Applications of VR | Howard Rose is a pioneer in creating medical applications for Virtual Reality, and I had a chance to catch up with him about his company | 9/7/2018 | Free | View in iTunes |
|
3 |
Clean#692: Using Immersive Anxiety to Symbolically Depict Racial Tension | Dinner Party is a short VR story that premiered at Sundance, and it uses the story of the alien abduction of Barney and Betty Hill | 9/5/2018 | Free | View in iTunes |
|
4 |
Clean#691: Using VR to Cultivate Culture Against Sexual Assault | Morgan Mercer’s Vantage Point is creating virtual reality training experiences in order to cultivate the skills to break the stigma around sexual assault and and | 8/30/2018 | Free | View in iTunes |
|
5 |
Clean#690: Survey of Harassment in VR: Cultural Dynamics vs Tech Solutions | On April 4th, Jessica Outlaw released a survey of 600 regular virtual reality users about harassment experiences in VR, which was funded by Pluto VR. | 8/29/2018 | Free | View in iTunes |
|
6 |
Clean#689: Ethnomusicology & New Music Rituals in VR | Marlon Fuentes is a ethnomusicologist who looks at the culture of how people relate to music through an anthropological lens. He’s an emerging technologist who | 8/27/2018 | Free | View in iTunes |
|
7 |
Clean#687: Group Rituals in VR + 2D vs 3D Cinamatic Language Experiment | Lawnmower Man director Brett Leonard is working on a project called Hollywood Rooftop, which is going to be shot both as an immersive 360 video | 8/22/2018 | Free | View in iTunes |
|
8 |
Clean#686: Panel: VR & Blockchain + Architecting the Decentralized Metaverse | I facilitated a panel discussion at the Decentralized Web Summit that brought together some of the leading virtual reality creators who have been integrating blockchain | 8/14/2018 | Free | View in iTunes |
|
9 |
Clean#685: Otoy’s Render Token, AI rendering, & Digital Lightfield Holodeck Walls | Jules Urbach wants to create a photorealistic metaverse. He’s been working on rending technologies to render digital lightfields, and Otoy’s Octane renderer is used everywhere | 8/14/2018 | Free | View in iTunes |
|
10 |
Clean#684: Insight Engineering: Data Portability, Identity, VR, & The IoT Edge | Samantha Matthews Chase calls GDPR – General Data Portability Regulations rather than data protection. GDPR has forced many companies to make over a decade’s worth | 8/14/2018 | Free | View in iTunes |
|
11 |
Clean#683: Mesh Networks, Distributed Metaverse Protocols, & Archiving Event Spaces | Janus VR has been implementing an IPFS distributed file system option for creators for the past couple of years. I talk to “Taco Dog” who | 8/14/2018 | Free | View in iTunes |
|
12 |
Clean#682: IPFS Distributed File Storage & the Decentralized Metaverse | The decentralized metaverse will require the transferring of A LOT of data. Distributed, peer-to-peer file systems like IPFS could provide the backbone of the decentralized | 8/14/2018 | Free | View in iTunes |
|
13 |
Clean#681: Decentraland: Updates on the Virtual Real Estate Experiment | Decentraland is a grand experiment of bringing together decentralized blockchain technologies and virtual worlds. Decentraland ICO raised over 26 million dollars, but it wasn’t without | 8/14/2018 | Free | View in iTunes |
|
14 |
Clean#680: ICOs are Disrupting VC Funding & Ethereum Coopetition is Challenging VC Unicorn Dynamics | ICOs are disrupting late stage venture capital. Shawn Cheng was working at the Vayner/RSE VC, but now he’s working with Ethereum co-founder Joe Lubin’s Consensys | 8/14/2018 | Free | View in iTunes |
|
15 |
Clean#679: A Cryptocurrency Gift Economy Experiment to Foster Collaborative Ecosystems | The threat of forking a blockchain project is a catalyst for cooperation, which means that there are many parallels between the blockchain and open source | 8/14/2018 | Free | View in iTunes |
|
16 |
Clean#678: VR Blockchain Alliance on Identity, Currency, & Ownership | High Fidelity and Janus VR announced in March that they were creating a Virtual Reality Blockchain Alliance in order to determine the protocols for the | 8/14/2018 | Free | View in iTunes |
|
17 |
Clean#677: Cory Doctorow on the Risks of Permanent Regulatory Dominance | Cory Doctorow is a science fiction author, a co-editor for Boing Boing, and consultant to the Electronic Frontier Foundation. He’s been closely tracking the relationship | 8/14/2018 | Free | View in iTunes |
|
18 |
Clean#676: ACLU’s Jennifer Granick on Surveillance, Privacy, & Free Speech | There’s a tension on the web today between creating a safe space to be online versions the costs to censorship and free speech. Spam, bots, | 8/14/2018 | Free | View in iTunes |
|
19 |
Clean#675: Internet Archive’s Brewster Kahle on the Future of the Decentralized Web | Brewster Kahle told me that the average of a web page on the Internet is 100 days before it either changes or disappears completely. Kahle | 8/14/2018 | Free | View in iTunes |
|
20 |
Clean#674: Tech, Law, Culture, & Markets: A Holistic Look at the Decentralized Web Summit | In “Code and Other Laws of Cyberspace,” Lawrence Lessig wrote about four socioeconomic regulators of society as being the law, cultural norms, economic markets, and | 8/14/2018 | Free | View in iTunes |
|
21 |
Clean#673: “Pixel Ripped 1989:” The Sound Design of a 2D Game within a VR Game | Pixel Ripped 1989 is one of the most ambitious and innovative VR experiences I’ve seen. It’s a multi-dimensional experience with 2D game within a VR | 8/9/2018 | Free | View in iTunes |
|
22 |
Clean#672: “TribeXR DJ School” Virtual Apprenticeships & Immersive Education | Each of the founders of TribeXR wanted to learn how to become a DJ, but they never got around to it. So they all went | 8/8/2018 | Free | View in iTunes |
|
23 |
Clean#671: “Electronauts” Democratizes Remix DJing & Musical Improvisation | Electronauts is a cross between a simplified DJ simulator and improvisational music tool from Survios that is launching today. It’s releasing with over 40 electronic | 8/7/2018 | Free | View in iTunes |
|
24 |
Clean#670: A Primer on Self-Sovereign Identity Standards with Kaliya Young | Kaliya Young (aka Identity Woman) has been working on digital identities for the past 15 years including helping facilitate the twice-a-year Internet Identity Workshop. These | 8/6/2018 | Free | View in iTunes |
|
25 |
Clean#669: Internet Co-Inventor Vint Cerf on Decentralized Internet Challenges | Vint Cerf is a co-inventor of the Internet, and he’s currently working as a Vice President at Google at their Chief Internet Evangelist. With all | 8/3/2018 | Free | View in iTunes |
|
26 |
Clean#668: Guns, Money, & Morals: A Debate on the Ethics of VR Simulation, Capitalism, & the Limits of Decentralized Techno-Utopianism | Hotdogs, Horseshoes, and Hand Grenades (aka H3) is an open-ended sandbox VR experience where you can play with a variety of exotic firearms. It’s a | 7/30/2018 | Free | View in iTunes |
|
27 |
Clean#667: JanusVR’s Vesta Hub is the Beginnings of the Decentralized Metaverse | There is a lot of promise of a decentralized metaverse built on top of the open web, but the idealism of that promise isn’t yet | 7/27/2018 | Free | View in iTunes |
|
28 |
Clean#666: Updates on YouTube VR, VR180 Livestreaming Cameras, & Social VR | The YouTube VR application just released some social viewing features as well as finally released a version for Gear VR, although there isn’t any specific | 7/25/2018 | Free | View in iTunes |
|
29 |
Clean#665: Using VR for Interdisciplinary Collaboration & Social Science Research | One of the recurring themes that was coming up at the IEEE VR academic conference was how VR is starting to catalyze interdisciplinary collaborations between | 7/23/2018 | Free | View in iTunes |
|
30 |
Clean#664: VR in China: Taoist & Buddhist Insights into the Yin Archetypal Story | I gave a talk about Metaphors of Presence at the Sandbox Immersive Festival in Qingdao, China where I talked about how Chinese Philosophy insights about | 7/4/2018 | Free | View in iTunes |
|
31 |
Clean#663: VR in China: Wireless VR with TPCast | TPCast is a Chinese company that was one of the first in the world to provide a wireless VR peripheral solution that could viably eliminate | 7/4/2018 | Free | View in iTunes |
|
32 |
Clean#662: VR in China: 360 Video Distribuion with Visbit | Visbit is a B2B, 360-video streaming distribution company based out of Silicon Valley, and co-founder and CEO CY Zhou is originally from China. I caught | 7/4/2018 | Free | View in iTunes |
|
33 |
Clean#661: VR in China: Nolo VR’s 6DoF Hardware Accessory | The VR hardware ecosystem in China is fairly self-contained, and Nolo VR ran a successful Kickstarter campaign to bring 6DoF hand tracking to mobile VR | 7/4/2018 | Free | View in iTunes |
|
34 |
Clean#660: VR in China: Nordic Trolls Game Development Studio | The Nordic Trolls is a VR development company based in Beijing, China. I had a chance to catch up with the CEO Thorbjørn Olsen (originally | 7/4/2018 | Free | View in iTunes |
|
35 |
Clean#659: VR in China: Bridging the East & West with LumiereVR’s Jenny Guo | LumièreVR’s Jenny Guo is building bridges between the East and West through virtual reality. She’s producing 360 content for the Netflix of China, & she’s | 7/4/2018 | Free | View in iTunes |
|
36 |
Clean#658: VR in China: Storytelling & Sandbox Immersive Festival | Eddie Lou is the founder of Sandman Studios in Beijing, and he is also the founder of the Sandbox Immersive Festival that took place in | 7/4/2018 | Free | View in iTunes |
|
37 |
Clean#657: Using Neuroscience Theory for Experiential Design + The Nature of Consciousness | Danielle Perszyk is a cognitive scientist, and co-founder and lead scientist at Oscillations who is using neuroscience theory of synchrony in order to make predictions | 6/23/2018 | Free | View in iTunes |
|
38 |
Clean#656: Racial Justice: Using AR to Reclaim History with Site-Specific Context | Our stores of the past shape our future. There is a growing movement to use augmented reality technologies to reclaim suppressed histories by creating site-specific | 6/18/2018 | Free | View in iTunes |
|
39 |
Clean#655: Orpheus Technodelics is Publishing Consciousness Hacking VR Experiences | Sound Self developer Robin Arnott is starting a publishing label named Orpheus Technodelics to curate and distribute consciousness hacking VR experiences. “Technodelics” are digital psychedelics | 6/11/2018 | Free | View in iTunes |
|
40 |
Clean#654: Indigenous Futurism & Aboriginal Territories in Cyberspace with Jason Edward Lewis | I talk with Jason Edward Lewis about the Aboriginal Territories in Cyberspace initiative, as well as the two 2167 Indigenous Storytelling in VR that he | 6/8/2018 | Free | View in iTunes |
|
41 |
Clean#653: Indian Philosophy Insights into VR Presence: The Five Koshas | LISTEN TO THIS EPISODE OF THE VOICES OF VR PODCAST This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality Support Voices | 5/23/2018 | Free | View in iTunes |
|
42 |
Clean#652: Design Principles for Embodiment | LISTEN TO THIS EPISODE OF THE VOICES OF VR PODCAST This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality Support Voices | 5/23/2018 | Free | View in iTunes |
|
43 |
Clean#651: Anime-Inspired, Embodied Game Design & the Spectacle of VR eSports with “Light Strike Array” | LISTEN TO THIS EPISODE OF THE VOICES OF VR PODCAST Here’s a bit more information on the game mechanics of Light Strike Array: https://twitter.com/i/moments/942110609348337664 This | 5/23/2018 | Free | View in iTunes |
|
44 |
Clean#650: Flow Artist Swan on Stylized Embodiment: The Story Behind Beat Saber’s Viral Videos | I talk with flow artist Swan about the story of behind the Beat Saber viral videos, and what it means to add style to VR | 5/23/2018 | Free | View in iTunes |
|
45 |
Clean#649: LIV’s Mixed Reality Shows the Nuances of Human Movement in VR | I talked with Cix Liv, the CEO of Liv, about their mixed reality hardware and software solutions. Mixed reality shows what it feels like to | 5/23/2018 | Free | View in iTunes |
|
46 |
Clean#648: New ARCore Features, Google I/O Highlights, & Open Questions about Ethics & Privacy | Google announced some new features for ARCore at Google I/O last week including Sceneform to help Java developers integrated 3D content into apps, augmented images | 5/18/2018 | Free | View in iTunes |
|
47 |
Clean#647: Merging IRL events with VR via SVVR’s Reality Portals & Metaverse Intiative | May 16th is the five-year anniversary for Silicon Valley Virtual Reality meetup, and founder Karl Krantz is announcing a couple of new initiatives as SVVR | 5/16/2018 | Free | View in iTunes |
|
48 |
Clean#646: Immersive Education with Google Expeditions, AR, & Virtual Tours | Google’s mission statement is to “organize the world’s information and make it universally accessible and useful,” and so it’s a natural fit that they’d be | 5/14/2018 | Free | View in iTunes |
|
49 |
Clean#645: Oculus Go + Open Questions Around Facebook, Privacy, Free Speech, & Virtual Governance | The Oculus Go was released on Tuesday, May 1st at the Facebook F8 developer conference, and it is a self-contained, 3-DoF mobile VR HMD with | 5/7/2018 | Free | View in iTunes |
|
50 |
Clean#644: Beat Saber Lets You Become the Music Through Puzzles Your Body Solves | Beat Saber is a rhythm game that is like an embodied puzzle game that creates a visceral connection to 10 custom music tracks. It’s similar | 5/1/2018 | Free | View in iTunes |
|
51 |
Clean#643: Matt Miesnieks on the State of the AR Ecosystem | Matt Miesnieks is creating an AR cloud with 6D.AI, which aims to “synchronize 3D computer vision data across devices, time and space” in order to | 5/1/2018 | Free | View in iTunes |
|
52 |
Clean#642: Experiential Design Insights from Chinese Philosophy & Natural Philosophy | One of the things that inspires me to do the Voices of VR podcast is being able to talk with hundreds of people listening for | 4/25/2018 | Free | View in iTunes |
|
53 |
Clean#641: Oculus’ Privacy Architects on their Open-Ended Privacy Policy & Biometric Data | Oculus will be releasing a new Privacy Policy and Terms of Service tomorrow that will go into effect on May 20th, just five days before | 4/19/2018 | Free | View in iTunes |
|
54 |
Clean#640: John Root on VRLA, AR, Privacy, & eSports in VR | John Root co-founded VRLA with Cosmo Scharf in 2014, and it has organically grown into a thriving VR event with over 10,000 attendees in the | 4/13/2018 | Free | View in iTunes |
|
55 |
Clean#639: AR as the Democratization of Architecture, Hands-On Spatial Computing, & Leap Motion’s North Star AR HMD | Keiichi Matsuda went from being a dystopian filmmaker to becoming the vice president of design at hand-tracking company Leap Motion. Matsuda is probably the most | 4/9/2018 | Free | View in iTunes |
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56 |
Clean#638: Updates on the Decentralized Metaverse: WebVR, A-Frame, & Supermedium VR | The open metaverse is going to be built on web standards like the WebXR Device API (formly WebVR), but the larger community of web developers | 4/5/2018 | Free | View in iTunes |
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57 |
Clean#637: The Yang and the Yin of Immersive Storytelling with Oculus’ Yelena Rachitsky | The future of VR storytelling will be immersive and interactive. Yelena Rachitsky is an executive producer of experiences at Oculus, and she’s been inspired by | 4/2/2018 | Free | View in iTunes |
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58 |
Clean#636: VRChat is the Closest VR Experience to the OASIS in Ready Player One | Ready Player One was released on March 29th, and the current VR experience that comes the closest to realizing the vision of the OASIS depicted | 3/31/2018 | Free | View in iTunes |
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59 |
Clean#635: Candid Assessment of the VR Industry from a Leading Indie Developer | What is happening with the VR industry? Is the adoption and growth still on target to support a vibrant and diverse ecosystem of independent VR | 3/27/2018 | Free | View in iTunes |
|
60 |
Clean#634: VR Porn Livestreaming & Emotional Intimacy with CAM4VR | Ela Darling calls herself the “Queen of VR porn” as she co-founded CAM4 and became the first virtual reality cam girl from VR tech integrations | 3/19/2018 | Free | View in iTunes |
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61 |
Clean#633: Julie Heyde on Using VR for Consensual Trolling & Personal Pain Management | The VR Unicorns use a rapid iteration, game jamming approach to VR development, and co-founder Julie Heyde does daily playtesting and quality assurance gathering feedback | 3/15/2018 | Free | View in iTunes |
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62 |
Clean#632: Bringing VR to Underprivileged Communities with The Glover Center | Darryll Starr is a former game developer who now teaching underprivileged youth how to create VR experiences with Unity at the David E Glover Education | 3/12/2018 | Free | View in iTunes |
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63 |
Clean#631: Using AI to Drive Conversations, Create Culture, & Foster Understanding | The Columbia Digital Storytelling Lab had a design research project at Sundance that is exploring new models of cooperative storytelling and collaborative sensemaking, but it | 3/9/2018 | Free | View in iTunes |
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64 |
Clean#630: A Live Musical Graphic Novel Lecture: Cory McAbee’s Mixed Modality Performance | Each year, the Sundance New Frontier features VR experiences, films, and live performances that push the boundaries of storytelling. Cory McAbee did live performance of | 3/8/2018 | Free | View in iTunes |
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65 |
Clean#629: Embodied Storytelling Innovations from Sundance 2018 with Shari Frilot | The Sundance Film Festival’s New Frontier Program featured over 20 different VR, AR, and AI experiences that were pushing the boundaries of immersive storytelling. After | 3/7/2018 | Free | View in iTunes |
|
66 |
Clean#628: VR 2025: Current & Future State of VR & AR Industry | Tony Parisi is the Head of AR & VR strategy at Unity so he has an insider’s perspective of not only where the VR and | 3/2/2018 | Free | View in iTunes |
|
67 |
Clean#627: VirtualSelf Full Body Tracking in Cloudgate Studios’ “Island 359″ | The full release of CloudGate Studios’ VR survival game Island 359 is now available, and there’s some special embodiment features for anyone who has 1-3 | 2/28/2018 | Free | View in iTunes |
|
68 |
Clean#626: Exploring Space & Experiential Modulation of Time with Felix & Paul Studios | Felix & Paul Studios had two experiences at Sundance this year. One featured the training of NASA astronauts in Space Explorers, and the other was | 2/23/2018 | Free | View in iTunes |
|
69 |
Clean#625: Decentralizing Identity in VR with Holonet & Self-Sovereign Identity | Holonet is an open source project that implements the Decentralized Identity Specifications for open web VR platforms like WebXR. A self-sovereign identity system could enable | 2/21/2018 | Free | View in iTunes |
|
70 |
Clean#624: Exploring Near-Future Moral Quandaries with INVAR Studios | Rose Colored by INVAR Studios & Adam Cosco won the award for best live-acton VR experience at the Advanced Imaging Society’s Lumiere Awards on February | 2/19/2018 | Free | View in iTunes |
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71 |
Clean#623: Training AI & Robots in VR with NVIDIA’s Project Holodeck | At SIGGRAPH 2017, NVIDIA was showing off their Isaac Robot that had been trained to play dominos within a virtual world environment of NVIDIA’s Project | 2/14/2018 | Free | View in iTunes |
|
72 |
Clean#622: The Making of “Sun Ladies VR:” Former ISIS Sex Slaves Create an All-Female Fighting Unit | The Sun Ladies VR is an amazing story about a group of Yazidi women from the Northern Iraq community of Sinjar, who escaped as sex | 2/8/2018 | Free | View in iTunes |
|
73 |
Clean#621: Balancing Player Control & Authorial Control with “Virtual Virtual Reality” | Tender Claws‘ Virtual Virtual Reality is a Daydream-exclusive interactive story that won the best VR experience at the 2017 Google Play Awards VR, and it’s | 2/5/2018 | Free | View in iTunes |
|
74 |
Clean#620: AR & AI Storytelling Innovations from Tender Claws’ “TendAR” | Tender Claws, the creators of the award-winning interactive VR narrative Virtual Virtual Reality, premiered a new, site-specific, interactive AR narrative experience at the Sundance New | 2/2/2018 | Free | View in iTunes |
|
75 |
Clean#619: Grabbing Virtual Objects with the HaptX Glove (Formerly AxonVR) | The HaptX Glove that was showed at Sundance was one of the most convincing haptics experiences that I’ve had in VR. While it was still | 2/1/2018 | Free | View in iTunes |
|
76 |
Clean#618: “Dinner Party” is a Symbolic Exploration of Alien Abduction & Race in America | Dinner Party is an immersive exploration of Betty and Barney Hill’s alien abduction story that premiered at the Sundance New Frontier. Rather than using normal | 1/31/2018 | Free | View in iTunes |
|
77 |
Clean#617: Journey into a Black Hole with “SPHERES: Songs of Spacetime” | Sundance New Frontier had a solid line-up of VR experiences this year with a number of immersive storytelling innovations including SPHERES: Songs of Spacetime, which | 1/30/2018 | Free | View in iTunes |
|
78 |
Clean#616: Jeremy Bailenson’s Academic Journey in VR with “Experience on Demand” | Jeremy Bailenson founding director of Stanford University’s Virtual Human Interaction Lab, and his latest book Experience on Demand traces his academic journey through virtual reality. | 1/29/2018 | Free | View in iTunes |
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79 |
Clean#615: LARPing: The Future of Live-Action Role Playing in Immersive Entertainment | Live Action Role Playing (LARPing) is something that emerged out of table top games like Dungeons & Dragons in the 1970s driven by a desire | 1/26/2018 | Free | View in iTunes |
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80 |
Clean#614: Designing Around Disruptive Audience Members for Interactive Narratives | Tommy Honton is an experiential designer in the immersive theater space, and he’s helped to design interactive narratives that can handle a range of different | 1/24/2018 | Free | View in iTunes |
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81 |
Clean#613: Storytelling in VR from a Depth Psychological & Mythological Perspective | John Bucher wrote a book titled “Storytelling for Virtual Reality: Methods and Principles for Crafting Immersive Narratives” where he includes interviews with dozens of VR | 1/18/2018 | Free | View in iTunes |
|
82 |
Clean#612: Capturing Group Dynamics with Felix & Paul’s “Miyubi” | Miyubi is Felix & Paul Studios’ first scripted narrative piece that is 40 minutes in length, and it transports you to the early 1980s as | 1/15/2018 | Free | View in iTunes |
|
83 |
Clean#611: “Sleep No More” Creative Producer on Blurring the Lines of Reality with Punchdrunk’s Immersive Theater | Punchdrunk’s immersive theater piece of Sleep No More opened in March 2011, and it’s inspired countless experiential designers of immersive theater, and virtual and augmented | 1/9/2018 | Free | View in iTunes |
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84 |
Clean#610: Designing Escape Rooms with Laura E Hall | The Immersive Design Summit brought together over 150 of the top experiential designers from around the world, mostly from the performance community of immersive theater | 1/8/2018 | Free | View in iTunes |
|
85 |
Clean#609: Collaborative Storytelling Guidelines from Columbia University’s Digital Storytelling Lab | The Columbia University School of the Arts’ Digital Storytelling Lab has been conducting interactive storytelling experiments to create guidelines, rules, and structures for facilitating emergent | 1/4/2018 | Free | View in iTunes |
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86 |
Clean#608: Live Streaming VR on Twitch with Zimtok5 | VRChat is becoming one of the top streamed VR game as different Twitch personalities like pokelawls, dyrus, greekgodx, and LIRIK and YouTube personalities Jameskii & | 1/2/2018 | Free | View in iTunes |
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87 |
Clean#607: Principles of Immersive Sound Design with Sally Kellaway | OSSIC’s Jason Riggs told me at CES last year that the future of music is going to be immersive and interactive. Interactive sound design where | 12/29/2017 | Free | View in iTunes |
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88 |
Clean#606: Workflow for Interactive Narratives with Spatial Stories Toolset | Emilie Joly says that the rules of interaction are the stories within interactive narratives, and Apelab is creating the Spatial Stories plug-in and toolset in | 12/21/2017 | Free | View in iTunes |
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89 |
Clean#605: Future of Mixed Reality Lightfields with Otoy | Otoy is a rendering company that pushing the limits of digital light fields and physically-based rendering. Now that Otoy’s Octane Renderer has shipped in Unity, | 12/18/2017 | Free | View in iTunes |
|
90 |
Clean#604: Danny Bittman’s Journey to Full-Time VR Artist | Over the past couple of years, Danny Bittman has logged over 1800 hours in programs like Tiltbrush & Google Blocks on his way to becoming | 12/15/2017 | Free | View in iTunes |
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91 |
Clean#603: Soundboxing: VR Exercise, Capturing Embodiment, & Virtual Economy Architecture | Soundboxing is a VR rhythm game that has found a community of people who use it for exercising in VR, with some people reporting that | 12/13/2017 | Free | View in iTunes |
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92 |
Clean#602: Funding Landscape for Cinematic VR with Kaleidoscope VR | After talking to a lot of independent VR storytellers, Kaleidoscope VR’s René Pinnell identified that funding was one of the biggest blockers for continued experimentation. | 12/11/2017 | Free | View in iTunes |
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93 |
Clean#601: VR in the 90s: Bootstrapping the Commercial VR Industry | Linda Jacobson got into VR when she helped organize the 1990 CyberArts International gathering of artists and technologists who were using virtual reality technologies. She | 12/7/2017 | Free | View in iTunes |
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94 |
Clean#600: Jaron Lanier’s Journey into VR: “Dawn of the New Everything” | Jaron Lanier is a pioneer of the first commercially-available virtual reality systems with his VPL Research Inc startup that was founded in 1984. He has | 12/4/2017 | Free | View in iTunes |
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95 |
Clean#599: Visualizing Bardo States from the Tibetan Book of the Dead in VR | Every culture around the world has their own beliefs around what happens to us after we die, and virtual reality may be a great medium | 11/30/2017 | Free | View in iTunes |
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96 |
Clean#598: Cinema of Attractions: What VR Can Learn from the Early Days of Film | In 1978, a number of film scholars gathered at a conference in Brighton to re-evaluate the early days of film in terms of a developing | 11/28/2017 | Free | View in iTunes |
|
97 |
Clean#597: ‘Becoming Homeless’: Stanford’s Empathy Experiment in Embodied Perspective-Taking | Stanford’s Virtual Human Interaction Lab (VHIL) premiered an experience called Becoming Homeless: A Human Experience at the Tribeca Film Festival in April. It was an | 11/22/2017 | Free | View in iTunes |
|
98 |
Clean#596: Researching Empathy in VR with Cognitive Science & Phenomenology | Cognitive scientist and phenomenologist Lynda Joy Gerry got into virtual reality after seeing the body swap experiments by Machine to Be Another as well as | 11/20/2017 | Free | View in iTunes |
|
99 |
Clean#595: The Neuroscience of VR Training with STRIVR’s Michael Casale | STRIVR started as a VR training platform for elite athletes for college and professional quarterbacks, but they’ve been recently expanding into corporate training for Walmart. | 11/17/2017 | Free | View in iTunes |
| 99 Items |
Customer Reviews
Great interview focused podcast
I listen to all the vr podcasts and this one is becoming my favorite. interesting interviews short and to the point. Keep up the great work!
Thoughtful, informative interviews
Kent speaks with the core of the VR community to connect you directly to the folks building the industry and asks the questions that you would as an educated and enthusiastic observer of the space. This podcast is info-dense and highly recommended.
Fantastic Interviewer.
This podcast is easily one of the most informative and interesting vr podcasts out there. Great interviews with a ton of information crammed into the show. A must for anyone wanting to stay up on the latest breakthroughs in the technology and psychology of vr/ar.
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