Description

Scrooge McDuck’s nose for business leads him to the far corners of the world, but this tycoon finds his hands full at home when nephews Huey, Dewey and Louie move to Duckburg. Joined by their loyal pals Launchpad McQuack, Gyro Gearloose and Mrs. Beakley, the DuckTales gang never fails to deliver a wealth of adventure. Whether searching for the Fountain of Youth, traveling back in time to the days of King Arthur's Round Table, or being accidentally launched into outer space, you can always bank on Scrooge and the boys. Get ready for a fortune of fun with DuckTales!

    • $9.99

Description

Scrooge McDuck’s nose for business leads him to the far corners of the world, but this tycoon finds his hands full at home when nephews Huey, Dewey and Louie move to Duckburg. Joined by their loyal pals Launchpad McQuack, Gyro Gearloose and Mrs. Beakley, the DuckTales gang never fails to deliver a wealth of adventure. Whether searching for the Fountain of Youth, traveling back in time to the days of King Arthur's Round Table, or being accidentally launched into outer space, you can always bank on Scrooge and the boys. Get ready for a fortune of fun with DuckTales!

    • EPISODE 1

    Don't Give Up the Ship

    The mysterious El Capitan tries to retrieve a ship containing a map to a lost treasure, which Scrooge and the Nephews possess. The many misadventures also include the Beagle Boys, who also try to steal the ship on one of their routine prison breaks.

    • CC
    • 22 Minutes

    The mysterious El Capitan tries to retrieve a ship containing a map to a lost treasure, which Scrooge and the Nephews possess. The many misadventures also include the Beagle Boys, who also try to steal the ship on one of their routine prison breaks.

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    • 22 Minutes
    • EPISODE 2

    Wrongway to Ronguay

    Flintheart Glomgold wagers with Scrooge to become the world's richest duck. The bet includes a trip to South America to find a hidden treasure of gold in Ronguay. Monsoons and scorching desert or Glomgold or El Capitan are useless as Scrooge wins his bet by one coin.

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    • 22 Minutes

    Flintheart Glomgold wagers with Scrooge to become the world's richest duck. The bet includes a trip to South America to find a hidden treasure of gold in Ronguay. Monsoons and scorching desert or Glomgold or El Capitan are useless as Scrooge wins his bet by one coin.

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    • 22 Minutes
    • EPISODE 3

    Three Ducks of the Condor

    Scrooge again goes off to search for the treasure of gold in Launchpad's new helo-jet, the Condor. Donald and Launchpad go along and fight indians and Joaquin Slolee for possession of the treasure.

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    • 22 Minutes

    Scrooge again goes off to search for the treasure of gold in Launchpad's new helo-jet, the Condor. Donald and Launchpad go along and fight indians and Joaquin Slolee for possession of the treasure.

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    • 22 Minutes
    • EPISODE 4

    Cold Duck

    When Scrooge is marooned in the Antarctic in search of the treasure map, Launchpad goes to his rescue. He is accompanied by Mrs. Beaklcy, Webby, Launchpad and the boys, who discover that Scrooge has been captured by talking penguins. Scrooge and the gang escape with a copy of the map after outwitting the penguins in their icy fortress!

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    • 22 Minutes

    When Scrooge is marooned in the Antarctic in search of the treasure map, Launchpad goes to his rescue. He is accompanied by Mrs. Beaklcy, Webby, Launchpad and the boys, who discover that Scrooge has been captured by talking penguins. Scrooge and the gang escape with a copy of the map after outwitting the penguins in their icy fortress!

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    • 22 Minutes
    • EPISODE 5

    Too Much of a Gold Thing

    Our gang of adventurers ends up in the jungles of Peru. Battling river rapids, alligators and snakes, they find the fabulous Treasure of the Golden Suns. It is more gold than is humanly imaginable! Just when our billionaire duck thinks he will be even richer, he is confronted by the nefarious El Capitan, who wants the gold to himself. Scrooge is happy to escape with his life, as a river of molten gold engulfs the valley of shining wealth.

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    • 22 Minutes

    Our gang of adventurers ends up in the jungles of Peru. Battling river rapids, alligators and snakes, they find the fabulous Treasure of the Golden Suns. It is more gold than is humanly imaginable! Just when our billionaire duck thinks he will be even richer, he is confronted by the nefarious El Capitan, who wants the gold to himself. Scrooge is happy to escape with his life, as a river of molten gold engulfs the valley of shining wealth.

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    • 22 Minutes
    • EPISODE 6

    Send in the Clones

    Magica de Spell turns the Beagle Boys into the three Nephews and sends them to get Scrooge's first dime. Webra Walters, a famous interviewer, comes to do an interview, not realizing the Nephews are really transformed Beagle Boys! What Scrooge had hoped would be a flattering story on his home and family turns out to be an embarrassing expose'!

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    • 22 Minutes

    Magica de Spell turns the Beagle Boys into the three Nephews and sends them to get Scrooge's first dime. Webra Walters, a famous interviewer, comes to do an interview, not realizing the Nephews are really transformed Beagle Boys! What Scrooge had hoped would be a flattering story on his home and family turns out to be an embarrassing expose'!

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    • 22 Minutes
    • EPISODE 7

    Where No Duck Has Gone Before

    Scrooge acquires a movie studio through a debt. When Launchpad, the Nephews and Doofus visit the set of the studio's TV show, "Courage of the Cosmos," they are catapulted into outer space with Captain Courage, the hammy star of the show. Once aloft, they are captured by robot-like aliens who intend no good. Launchpad saves the day by navigating the ship back home to a grateful Scrooge and company.

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    • 22 Minutes

    Scrooge acquires a movie studio through a debt. When Launchpad, the Nephews and Doofus visit the set of the studio's TV show, "Courage of the Cosmos," they are catapulted into outer space with Captain Courage, the hammy star of the show. Once aloft, they are captured by robot-like aliens who intend no good. Launchpad saves the day by navigating the ship back home to a grateful Scrooge and company.

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    • 22 Minutes
    • EPISODE 8

    Armstrong

    Gyro invents a robot that can do everything, including soundly beating Launchpad in an action-packed air race! Humiliated, Launchpad feels he's been replaced, not only as Scrooge's pilot, but as the nephews' idol, as well! When Scrooge allows Armstrong to run the McDuck empire, the amiable robot gradually becomes corrupted, taking over not only Scrooge's empire, but the entire world!

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    • 22 Minutes

    Gyro invents a robot that can do everything, including soundly beating Launchpad in an action-packed air race! Humiliated, Launchpad feels he's been replaced, not only as Scrooge's pilot, but as the nephews' idol, as well! When Scrooge allows Armstrong to run the McDuck empire, the amiable robot gradually becomes corrupted, taking over not only Scrooge's empire, but the entire world!

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    • 22 Minutes
    • EPISODE 9

    Robot Robbers

    Gyro invents some construction robots for Glomgold, which put McDuck Construction out of business! Gyro's giant robots are hijacked by the Beagle Boys, who use them to take over Duckburg. For the first time, Scrooge and Glomgold must join forces to save their fortunes.

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    • 22 Minutes

    Gyro invents some construction robots for Glomgold, which put McDuck Construction out of business! Gyro's giant robots are hijacked by the Beagle Boys, who use them to take over Duckburg. For the first time, Scrooge and Glomgold must join forces to save their fortunes.

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    • 22 Minutes
    • EPISODE 10

    Magica's Shadow War

    In her quest to capture Scrooge's lucky dime, Magica de Spell comes up with a spell which gives life to her shadows. The shadow is able to steal the shadows of objects and cause the objects themselves to be "spirited" away. But Magica's shadow gets mad with power and uses more magic to become even more powerful! Even Magica can't control the spooky shadow monster!

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    • 22 Minutes

    In her quest to capture Scrooge's lucky dime, Magica de Spell comes up with a spell which gives life to her shadows. The shadow is able to steal the shadows of objects and cause the objects themselves to be "spirited" away. But Magica's shadow gets mad with power and uses more magic to become even more powerful! Even Magica can't control the spooky shadow monster!

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    • 22 Minutes
    • EPISODE 11

    Master of the Djinni

    Scrooge vies against Flintheart for Aladdin's ancient lamp, complete with Djinni! Both find the ancient underground vault and simultaneously grasp the legendary magic lamp! In the tussle, the Djinni is released, but can't determine which duck is his master! The goofy Djinni sets them off on a series of tests to determine the proper owner, while he lives the easy life at McDuck Manor! Having tasted the good life he has always granted his masters over the years, the Djinni decides to prolong his stay by transporting Scrooge and Flintheart to the ancient city of Simsallabim, where they are arrested as spies!

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    • 22 Minutes

    Scrooge vies against Flintheart for Aladdin's ancient lamp, complete with Djinni! Both find the ancient underground vault and simultaneously grasp the legendary magic lamp! In the tussle, the Djinni is released, but can't determine which duck is his master! The goofy Djinni sets them off on a series of tests to determine the proper owner, while he lives the easy life at McDuck Manor! Having tasted the good life he has always granted his masters over the years, the Djinni decides to prolong his stay by transporting Scrooge and Flintheart to the ancient city of Simsallabim, where they are arrested as spies!

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    • 22 Minutes
    • EPISODE 12

    Hotel Strangeduck

    Scrooge buys old Castle Strangeduck, intent upon turning it into the poshest hotel in the world! Complications arise when the castle appears to be haunted by the ghost of Dr. Ludwing von Strangeduck, himself! The strange goings-on turn out to be due not to Strangeduck's ghost, but to Wolfgang, Strangeduck's former assistant, who is trying to frighten off others so he can find Strangeduck's invisible paint formula.

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    • 22 Minutes

    Scrooge buys old Castle Strangeduck, intent upon turning it into the poshest hotel in the world! Complications arise when the castle appears to be haunted by the ghost of Dr. Ludwing von Strangeduck, himself! The strange goings-on turn out to be due not to Strangeduck's ghost, but to Wolfgang, Strangeduck's former assistant, who is trying to frighten off others so he can find Strangeduck's invisible paint formula.

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    • 22 Minutes
    • EPISODE 13

    Lost Crown of Genghis Khan

    For 32 years in a row, Scrooge has been named Explorer of the Year by the Explorers' Club. This year's competition is a Himalayan quest for the long-lost jewel encrusted crown of Genghis Khan! One club member intends to end Scrooge's string with sabotage, which causes Scrooge, Launchpad and the kids to crash land in the mountains, where they encounter a terrifying abominable Snow Woman!

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    • 22 Minutes

    For 32 years in a row, Scrooge has been named Explorer of the Year by the Explorers' Club. This year's competition is a Himalayan quest for the long-lost jewel encrusted crown of Genghis Khan! One club member intends to end Scrooge's string with sabotage, which causes Scrooge, Launchpad and the kids to crash land in the mountains, where they encounter a terrifying abominable Snow Woman!

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    • 22 Minutes
    • EPISODE 14

    Duckman of Aquatraz

    Scrooge gets thrown into prison for supposedly stealing a valuable painting. The Nephews try to vindicate him. Scrooge is convicted, however, and faces harrowing adventures in and out of prison as he escapes with the help of a shady character!

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    • 22 Minutes

    Scrooge gets thrown into prison for supposedly stealing a valuable painting. The Nephews try to vindicate him. Scrooge is convicted, however, and faces harrowing adventures in and out of prison as he escapes with the help of a shady character!

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    • 22 Minutes
    • EPISODE 15

    The Money Vanishes

    Gyro invents a matter transmitter and the Beagle Boys steal it to transmit Scrooge's money from his Money Bin to the Beagle Boys' hideout! Complications ensue when the transmitter transmits people as well as objects, and the nephews wind up in various jeopardy, including the robbers' lair!

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    • 22 Minutes

    Gyro invents a matter transmitter and the Beagle Boys steal it to transmit Scrooge's money from his Money Bin to the Beagle Boys' hideout! Complications ensue when the transmitter transmits people as well as objects, and the nephews wind up in various jeopardy, including the robbers' lair!

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    • 22 Minutes
    • EPISODE 16

    Sir Gyro De Gearloose

    Seeking a world where he feels he'll be more appreciated, Gyro transports himself and the Nephews back in time to the days of King Arthur and the Round Table! Gyro becomes knighted as he settles a long dispute. Gyro feels appreciated, at last, until he's forced to do battle with the infamous Black Knight and learns that being a Gadget Man has its own rewards.

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    • 22 Minutes

    Seeking a world where he feels he'll be more appreciated, Gyro transports himself and the Nephews back in time to the days of King Arthur and the Round Table! Gyro becomes knighted as he settles a long dispute. Gyro feels appreciated, at last, until he's forced to do battle with the infamous Black Knight and learns that being a Gadget Man has its own rewards.

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    • 22 Minutes
© Disney

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