Description

Billy, Mandy and Grim dig up loads of schemes to make their lives better, or so they think. Billy borrows Grim’s special hair tonic and winds up being mistaken for Sasquatch. Mandy joins the Secret Snake Club and calls forth an ancient snake god to protect the dweebs from being picked on. Yeah, good luck with that. Then the threesome heads to Sassycat Land to discover the real reason why the futuristic House of Tomorrow is closed for eternity.

    • $19.99

Description

Billy, Mandy and Grim dig up loads of schemes to make their lives better, or so they think. Billy borrows Grim’s special hair tonic and winds up being mistaken for Sasquatch. Mandy joins the Secret Snake Club and calls forth an ancient snake god to protect the dweebs from being picked on. Yeah, good luck with that. Then the threesome heads to Sassycat Land to discover the real reason why the futuristic House of Tomorrow is closed for eternity.

    • EPISODE 1

    Super Zero / Sickly Sweet

    "Super Zero" Billy becomes a super hero in a galaxy far far away while Grim and Billy's Dad build a shed and a bridge to each other's hearts. "Sickly Sweet" Billy and Grim use the Mask of the Beast to teach Mandy how to be sweet and loving, with disastrous consequences.

    • CC
    • 22 Minutes

    "Super Zero" Billy becomes a super hero in a galaxy far far away while Grim and Billy's Dad build a shed and a bridge to each other's hearts. "Sickly Sweet" Billy and Grim use the Mask of the Beast to teach Mandy how to be sweet and loving, with disastrous consequences.

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    • 22 Minutes
    • EPISODE 2

    Bearded Billy / The Nerve

    "Bearded Billy" Billy discovers that too much of a good thing can have scary side effects when he takes Grim's special hair tonic. "The Nerve" Billy steals Mandy's nerve to confront Sperg and Mandy learns that inner strength comes from within.

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    • 22 Minutes

    "Bearded Billy" Billy discovers that too much of a good thing can have scary side effects when he takes Grim's special hair tonic. "The Nerve" Billy steals Mandy's nerve to confront Sperg and Mandy learns that inner strength comes from within.

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    • 22 Minutes
    • EPISODE 3

    Test of Time / A Kick In the Asgard

    "Test of Time" Billy and Mandy research their history reports first hand, changing the course of history forever. "A Kick in the Asgard" An inadvertant interdimensional exchange program takes Billy to Valhalla while Grim and Mandy meet someone even more obnoxious than he is.

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    • 22 Minutes

    "Test of Time" Billy and Mandy research their history reports first hand, changing the course of history forever. "A Kick in the Asgard" An inadvertant interdimensional exchange program takes Billy to Valhalla while Grim and Mandy meet someone even more obnoxious than he is.

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    • 22 Minutes
    • EPISODE 4

    Attack of the Clowns / Complete & Utter Chaos

    "Attack of the Clowns" Grim and Mandy plan an intervention to break Billy of his fear of clowns, but they don't know how justified that fear is. "Complete and Udder Chaos" Eris has vowed to give up chaos leading Grim, Billy, and Mandy into temptation.

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    • 22 Minutes

    "Attack of the Clowns" Grim and Mandy plan an intervention to break Billy of his fear of clowns, but they don't know how justified that fear is. "Complete and Udder Chaos" Eris has vowed to give up chaos leading Grim, Billy, and Mandy into temptation.

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    • 22 Minutes
    • EPISODE 5

    Whatever Happened to Billy Whatsisname? / Just the Two of Pus

    "Whatever Happened to Billy Whathisname?" Billy displeases Mandy so she replaces him with Bobby, a kid with his own issues. "Just the Two of Pus" Sperg's face breaks out and the only cure is the touch of Grim's arm and getting to Grim means being nice to Billy.

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    • 22 Minutes

    "Whatever Happened to Billy Whathisname?" Billy displeases Mandy so she replaces him with Bobby, a kid with his own issues. "Just the Two of Pus" Sperg's face breaks out and the only cure is the touch of Grim's arm and getting to Grim means being nice to Billy.

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    • 22 Minutes
    • EPISODE 6

    Chocolate Sailor / The Good, the Bad and the Toothless

    "Chocolate Sailor" Billy gets a job selling chocolate sailors and becomes his own best customer. "The Good, the Bad & the Toothless" Billy loses a tooth and meets the tooth fairy who's not all he's cracked up to be.

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    • 23 Minutes

    "Chocolate Sailor" Billy gets a job selling chocolate sailors and becomes his own best customer. "The Good, the Bad & the Toothless" Billy loses a tooth and meets the tooth fairy who's not all he's cracked up to be.

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    • 23 Minutes
    • EPISODE 7

    That's My Mummy / Toys Will Be Toys

    "That's My Mummy" Billy is plagued by the curse of the mummy. "Toys Will Be Toys" Grim brings the Dinobonoids to life so Billy can say his final goodbye but the toys aren't ready to be outgrown.

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    • 22 Minutes

    "That's My Mummy" Billy is plagued by the curse of the mummy. "Toys Will Be Toys" Grim brings the Dinobonoids to life so Billy can say his final goodbye but the toys aren't ready to be outgrown.

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    • 22 Minutes
    • EPISODE 8

    The Secret Snake Club

    "The Secret Snake Club" Mandy joins the Secret Snake Club where they call forth an ancient entity to save nerds from persecution. (22minutes)

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    • 22 Minutes

    "The Secret Snake Club" Mandy joins the Secret Snake Club where they call forth an ancient entity to save nerds from persecution. (22minutes)

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    • 22 Minutes
    • EPISODE 9

    The Bad News Ghouls / The House of No Tomorrow

    "The Bad News Ghouls" Baseball gets scary when Grim brings in some dead ringers to help Billy & Irwin defeat Mindy's team. "The House of No Tomorrow" Billy, Grim, and Mandy visit a closed amusement park attraction and find out why they should fear the future.

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    • 22 Minutes

    "The Bad News Ghouls" Baseball gets scary when Grim brings in some dead ringers to help Billy & Irwin defeat Mindy's team. "The House of No Tomorrow" Billy, Grim, and Mandy visit a closed amusement park attraction and find out why they should fear the future.

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    • 22 Minutes
    • EPISODE 10

    Wild Parts / The Problem With Billy

    "Wild Parts" Billy's nose is lured away by a Nasalmancer looking for the ultimate scent-sation. "The Problem With Billy" Billy's Dad regales Grim and Mandy with tales of Billy's mental prowess.

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    • 22 Minutes

    "Wild Parts" Billy's nose is lured away by a Nasalmancer looking for the ultimate scent-sation. "The Problem With Billy" Billy's Dad regales Grim and Mandy with tales of Billy's mental prowess.

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    • 22 Minutes
    • EPISODE 11

    Happy Huggy Stuffy Bears / The Secret Decoder Ring

    "Happy Huggy Stuffy Bears" Mandy's burgeoning acting career unleashes toys with an ulterior motive. "The Secret Decoder Ring" An acquaintance from Grim's past attempts to entice Endsville's children to free her from an ancient high school curse.

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    • 22 Minutes

    "Happy Huggy Stuffy Bears" Mandy's burgeoning acting career unleashes toys with an ulterior motive. "The Secret Decoder Ring" An acquaintance from Grim's past attempts to entice Endsville's children to free her from an ancient high school curse.

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    • 22 Minutes
    • EPISODE 12

    Wishbones

    "Wishbones" A mystical skull with nine wishes to bestow grants desires with a side of poetic justice. (22 minutes)

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    • 22 Minutes

    "Wishbones" A mystical skull with nine wishes to bestow grants desires with a side of poetic justice. (22 minutes)

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    • 22 Minutes
    • EPISODE 13

    Dream Mutt / Scythe for Sale

    "Dream Mutt" Grim concocts the perfect dog for Billy, but the dog has his own ideas about who the master is. "Scythe For Sale" Absolute power corrupts Irwin absolutely when Billy sells him Grim's scythe by mistake.

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    • 22 Minutes

    "Dream Mutt" Grim concocts the perfect dog for Billy, but the dog has his own ideas about who the master is. "Scythe For Sale" Absolute power corrupts Irwin absolutely when Billy sells him Grim's scythe by mistake.

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    • 22 Minutes
© & TM - Cartoon Network - 2010

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